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Author Topic: Games we Play  (Read 3083 times)
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Spirit Games
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« on: 27 October 2019, 13:56:23 »

Games we play - a belated update

It cannot be denied that we live in strange times, and the board game scene is as confusing as the rest of the world. Over the last two years there have been over 16,000 new games published, yet precious few have stood out from the crowd, and many are reprints of games that are way beyond their sell-by date. At the same time, fewer people are coming in for advice, attendance is way down at local family-friendly events, and games cafes come and go. Finally, with so many games being produced, individual print runs are smaller, everyone through the distribution chain has to be a bit cautious (imagine the warehouse space required these days!), so anything that does hit the spot runs out in no time. Or it may only be available through Kickstarter. By the time a reprint can be arranged and put on a slow boat from China, the game may have already been forgotten, buried under the continuous avalanche of new offerings – or may be eagerly pounced upon, swiftly running out again. Rinse and repeat.

So, what were we playing last night? Road Hog, a nice lightweight game, briefly around in 2017 and not seen since. Via Nebula, which came and went in 2016, we could have sold more of that if only Days of Wonder/Asmodee had printed more, and it remains a favourite here. New Frontiers, which came out at the beginning of this year, went down well and has just resurfaced; one of several developments of Race for the Galaxy (2007). Then Splendor, still going strong after five years, but with some worthy challengers more recently, especially Azul and Gizmos, and finally Dragon Realm, a 10+ children's game that is also an excellent lightweight adults' game. Two that we nearly got out were Colt Express and Flamme Rouge.

Going back a week or two, Clank remains a firm favourite and has been played several times by players old and new, some new players have also been introduced to the perennial favourites Concordia and Oddville. Bosk has become established as a good early evening game, alongside The River, totally different but similarly short but satisfying. A surprise hit has been Tank Chess, I must import more of that one. A less surprising hit has been Era: Medieval Age – a re-working of Roll Through the Ages, a favourite from nearly a decade ago. Although twice the price, and four times the size, having 3D pieces with which to build your city gives it a satisfying feel as well as adding a spatial puzzle element.

Evolution sprang onto the scene back in 2015 and is still a regular choice for a fairly quick game for up to 6 players, alongside the enduring 7 Wonders, which handles 7 players happily. This year's big (and well deserved) hit, now available again after frequent shortages (see above) is Wingspan, for 1 – 5 players, often on the table.

I must mention that we had a game of Strat-ops recently, the game that started Spirit Games off all those years ago. And despite its obviously antique design, everyone enjoyed it!

I have concentrated on games of modest length and complexity, but Terraforming Mars deserves a mention as probably the most played of the longer games. Every so often a group of enthusiasts will settle down to an evening of Gloomhaven – a big hit but filling a rather specific niche and costing well over £100. Next week or so will see the arrival of some of the Essen Show releases, and the eagerly awaited Tapestry, so I will endeavour to put finger to keyboard again then with first impressions.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1 on: 29 December 2019, 04:46:11 »

Games we play - a belated update 2

Tapestry has now been played on two consecutive weeks, and I am happy to say that it is definitely my kind of game, and has gone down very well with all the other players too. It takes a couple of hours or so to play, it has a fair bit going on but is quite intuitive so not hard to learn and cracks along at a decent pace. Recognizably a Stonemaier game, following in the footsteps of Euphoria and Scythe, but also, with a central map area surrounded by four advancement tracks, distantly related to Settlers of the Stone Age, an old favourite of mine.

On Sunday the shop hosted a birthday party, with jelly, trifle and lots of games. Codenames was a natural choice, Citadels rounded the day off nicely, and some longer stuff featured too: Agricola, Power Grid, and Tapestry. I couldn’t let the day go by without a game of The River – a "proper" game but only about half an hour playing time, and friend Paul brought along Whacky Races, which is a quick game of lightweight fun, but due to the painted playing pieces, and doubtless some hefty licensing fees, cost a small fortune. It may turn up in shops that cater to a rich clientele...
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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