Be part of an experiment role play in the Wyrd world of Malifaux I have roughed out a generation system which works in several phases
1 - Generate a "normal" character for the late Victorian age in which magic is a present if not very powerful I have the view of the characters being a group of gentlemen & Ladies of the middling sort likely professionals or members of the squirearchy. I would use the basic magic system from Basic role playing with the intent to expand it later using the rules from
as it is sadly out of stock at spirit at the moment
2 - During the first adventure our heroes will pass through into Malifaux to solve the mystery and passing through the veil between the worlds changes people the characters included & they will never be the same again.
3 - We take it from there, I will be using the other powers in the book to represent the changes I mentioned above.
To be continued..... Ginger