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Gaming Groups => Previous Events => Topic started by: Zarniwoop on 17 July 2009, 00:46:10



Title: Mouse Guard!
Post by: Zarniwoop on 17 July 2009, 00:46:10
The current Plan (!?) is for Dat to run a pregen game of Mouse Guard! (http://www.mouseguard.net/)

(http://www.spiritgames.co.uk/image/rpg/5396.jpg) (http://www.spiritgames.co.uk/rpgsin.php?UniqueNo=5396)



Title: Re: Mouse Guard!
Post by: Dat on 27 July 2009, 18:48:18
I've got to put my paw up and say that the fewer people play this pregen mission the better. All of the ones provided in the book suggest up to 4 but say they can accomodate as many as needed. Being a tenderpaw though, i'd like as few players as possible.

I'm not asking any of you not to turn up, it would just be nice if you could give me an easier time by not having a battalion of mice to keep track of in a game i've never run before.

The paths between our settlements are where the Guard live.
They find the open space, the freedom and the danger
to be more of a home than the secure doors
and stone walls of any town or village.


Title: Re: Mouse Guard!
Post by: EvilGinger on 27 July 2009, 20:42:46
I will admit to have had a look through the rules and they seem reasonably straightforward but its very much a story telling game and run as a collaboration between the players after the fashion of ARS Magica's playing troupe. This is a very different in approach from D&D and similar games.

I would suggest involving Sally since she might be interested and defiantly owns a copy of the rules.

 >:DGinger



Title: Re: Mouse Guard!
Post by: Snakes in the Tiki Lounge on 27 July 2009, 22:11:48
I've got to put my paw up and say that the fewer people play this pregen mission the better. All of the ones provided in the book suggest up to 4 but say they can accomodate as many as needed. Being a tenderpaw though, i'd like as few players as possible.

I'm not asking any of you not to turn up, it would just be nice if you could give me an easier time by not having a battalion of mice to keep track of in a game i've never run before.

The paths between our settlements are where the Guard live.
They find the open space, the freedom and the danger
to be more of a home than the secure doors
and stone walls of any town or village.


So, I'm guessing you don't need me to post this up on the main east-midlands D+D meetup group then, advertising for more players? ^_^


Title: Re: Mouse Guard!
Post by: EvilGinger on 28 July 2009, 08:54:36
Tiki thats EVIL how could you

but as I have already posted it on the west midlands site there should be no fear that the battalion should not be understrength  >:D >:D

Dont worry DAT only joking


 >:DGinger


Title: Re: Mouse Guard!
Post by: Dat on 28 July 2009, 13:18:25
I should have known! As for Sally, if she can make it to the pub on thursday night then, - again, i'm not stopping her. +:coffee=+::coffee: