Title: Arkham Horror Investigator Cards Post by: CrazyFrog on 24 July 2008, 01:21:07 These are the Investigator cards from all 3 sets
Name: Joe Diamond - The Private Eye Set: Base Set Base Set Sanity: 4 Stamina: 6 Any Phase: Joe rolls one extra bonus die when he spends a Clue token to add to a roll. Home: Police Station Fixed Possessions: $8, 3 Clue Tokens, 1 Common Item (.45 Automatic) Random Possesions: 2 Common Items, 1 Skill. Focus: 3 Speed: 3 - 6 Sneak: 4 - 1 Fight: 2 - 5 Will: 3 - 0 Lore: 0 - 3 Luck: 3 - 0 (The skills show lowest and highest values only) Name: Amanda Sharpe - The Student Set: Base Set Sanity: 5 Stamina: 5 Any Phase: Whenever Amanda draws one or more cards from the Skill deck, she draws one extra card and then discards one of the cards. Home: Bank Of Arkham Fixed Possessions: $1, 1 Clue Token Random Possesions: 1 Common Item, 1 Unique Item, 1 Spell, 2 Skills Focus: 3 Speed: 1 - 4 Sneak: 4 - 1 Fight: 1 - 4 Will: 4 - 1 Lore: 1 - 4 Luck: 4 - 1 Name: Bob Jenkins - The Salesman Set: Base Set Sanity: 4 Stamina: 6 Any Phase: Whenever he draws one or more cards from the Common Item deck, he draws one extra card and then discards one of the cards. Home: General Store Fixed Possessions: $9 Random Possesions: 2 Common Items, 2 Unique Items, 1 Skill Focus: 1 Speed: 2 - 5 Sneak: 3 - 0 Fight: 1 - 4 Will: 6 - 3 Lore: 0 - 1 Luck: 4 - 1 Name: Mandy Thompson - The Researcher Set: Base Set Sanity: 5 Stamina: 5 Any Phase: Once per turn, Mandy can activate this ability after any investigator (including herself) makes a skill check. That investigator then re-rolls all of the dice rolled for that check that did not result in successes. Home: Library Fixed Possessions: £6, 4 Clue Tokens Random Possesions: 2 Common Items, 1 Unique Items, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 5 - 2 Fight: 0 - 3 Will: 5 - 2 Lore: 1 - 4 Luck: 3 - 0 Name: Dexter Drake - The Magician Set: Base Set Sanity: 5 Stamina: 5 Any Phase: Whenever "The Great" Drake draws one or more cards from the Spell deck, he draws one extra card and then discards one of the cards. Home: Ye Olde Magick Shoppe Fixed Possessions: $5, 1 Spell (Shrivelling) Random Possesions: 1 Common Item, 1 Unique Item, 2 Spells, 1 Skill Focus: 2 Speed: 2 - 5 Sneak: 4 - 1 Fight: 1 - 4 Will: 3 - 0 Lore: 2 - 5 Luck: 3 - 0 Name: Darrell Simmons - the Photographer Set: Base Set Sanity: 4 Stamina: 6 Town Encounter: When drawing location encounters in Arkham, Darrell draws 2 cards and may choose whichever one of the two he wants. This ability does not work when drawing gate encounters in Other Worlds. Home: Newspaper Fixed Possessions: $4, 1 Clue Token, 1 Special (Retainer) Random Possesions: 1 Common Item, 2 Unique Item, 1 Skill Focus: 2 Speed: 2 - 5 Sneak: 3 - 0 Fight: 2 - 5 Will: 4 - 1 Lore: 0 - 3 Luck: 4 - 1 Name: Vincent Lee - The Doctor Set: Base Set Sanity: 5 Stamina: 5 Upkeep: Dr Lee may restore 1 Stamina to himself or another character in his location. He cannot raise a character's stamina higher than the character's maximum Stamina Home: St Mary's Hospital Fixed Possessions: $9, 1 Clue Token Random Possesions: 2 Common Item, 2 Spells, 1 Skill Focus: 2 Speed: 0 - 3 Sneak: 5 - 2 Fight: 0 - 3 Will: 4 - 1 Lore: 2 - 5 Luck: 4 - 1 Name: Carolyn Fern - The Psychologist Set: Base Set Sanity: 6 Stamina: 4 Upkeep: Dr Fern may restore 1 Sanity to herself or another character in her location. She cannot raise a character's Sanity higher than the character's maximum Sanity Home: Arkham Asylum Fixed Possessions: $7, 1 Clue Token Random Possesions: 2 Common Item, 2 Unique Item, 1 Skill Focus: 2 Speed: 0 - 3 Sneak: 3 - 0 Fight: 1 - 4 Will: 4 - 1 Lore: 2 - 5 Luck: 5 - 2 Name: Harvey Walters - The Professor Set: Base Set Sanity: 7 Stamina: 3 Any Phase: Harvey reduces all Sanity losses he suffers by 1, to a minimum of 0 Home: Administration Building Fixed Possessions: $5, 1 Clue Token Random Possesions: 2 Unique Item, 2 Spells, 1 Skill Focus: 2 Speed: 0 - 3 Sneak: 5 - 2 Fight: 0 - 3 Will: 3 - 0 Lore: 3 - 6 Luck: 4 - 1 Name: Gloria Goldberg - The Author Set: Base Set Sanity: 6 Stamina: 4 Other World Encounters: When drawing gate encounters in Other Worlds, Gloria draws 2 cards that match the colour of one of the Other Worlds encounter symbolds, then chooses whichever one of the two she wants. This ability does not work when drawing location encounters in Arkham. Home: Velma's Diner Fixed Possessions: $7, 2 Clue Tokens Random Possesions: 2 Common Item, 2 Spells, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 3 - 0 Fight: 0 - 3 Will: 5 - 2 Lore: 1 - 4 Luck: 5 - 2 Name: Sister Mary - The Nun Set: Base Set Sanity: 7 Stamina: 3 Any Phase: Sister Mary is never 'Lost in Time and Space'. Instead, if her Sanity is 0, she returns to Arkham Asylum. If her Stamina is 0, she returns to St Mary's Hospital. If neither her Sanity not her Stamina are 0, she returns to South Church. Home: South Church Fixed Possessions: $0, 1 Common Item (Cross), 1 Unique Item (Holy Water) Random Possesions: 2 Spells, 1 Skill Focus: 1 Speed: 1 - 4 Sneak: 4 - 1 Fight: 0 - 3 Will: 4 - 1 Lore: 1 - 4 Luck: 6 - 3 Name: Michael McGlen - The Gangster Set: Base Set Sanity: 3 Stamina: 7 Any Phase: Michael reduces all Stamina losses he suffers by 1, to a minumum of 0 Home: Ma's Boarding House Fixed Possessions: $8, 2 Common Items (Dynamite, Tommy Gun) Random Possesions: 1 Unique Item, 1 Skill Focus: 1 Speed: 2 - 5 Sneak: 4 - 1 Fight: 3 - 6 Will: 4 - 1 Lore: 0 - 3 Luck: 3 - 0 Name: Monterey Jack - The Archaeologist Set: Base Set Sanity: 3 Stamina: 7 Any Phase: Whenever Monterey draws one or more cards from the Unique Item deck, he draws one extra card and then discards one o f the cards Home: Curiositie Shoppe Fixed Possessions: $7, 1 Clue Token, 2 Common Items (Bull Whip, .38 Revolver) Random Possesions: 2 Unique Item, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 3 - 0 Fight: 2 - 5 Will: 3 - 0 Lore: 1 - 4 Luck: 5 - 2 Name: 'Ashcan Pete' - The Drifter Set: Base Set Sanity: 4 Stamina: 6 When Peter draws from the Common Item, Unique Item, Spell deck, he may draw from either the top or the bottom of that deck, his choice. Pete may look at the bottom card of those decks at any time. Home: River Docks Fixed Possessions: $1, 3 Clue Tokens, 1 Ally (Duke) Random Possesions: 1 Common Item, 1 Unique Item, 1 Skill Focus: 1 Speed: 0 - 3 Sneak: 6 - 3 Fight: 2 - 5 Will: 5 - 2 Lore: 0 - 3 Luck: 3 - 0 Name: Kate Winthrop - The Scientist Set: Base Set Sanity: 6 Stamina: 4 Any Phase: Gates and monsters cannot appear in Kate's location due to her flux stabilizer. Monsters and gates do not disappear if she enters their lcoation, however, and monsters can move into her location as usual. Home: Science Building Fixed Possessions: $7, 2 Clue Tokens Random Possesions: 1 Common Item, 1 Unique Item, 2 Spells, 1 Skill Focus: 1 Speed: 1 - 4 Sneak: 5 - 2 Fight: 1 - 4 Will: 3 - 0 Lore: 2 - 5 Luck: 4 - 1 Name: Rita Young - Athlete Set: Dunwich Horror Dunwich Horror Sanity: 4 Stamina: 6 Any Phase: Whenever Rita draws one or more injury or Madness cards, she draws one extra card and then discards one of them, keeping the other. In addition, if Rita gains a duplicate of and Injury or Madness card she already has, the second card has no effect. Home: Police Station Fixed Possessions: $4, 2 Clue Tokens, 1 Special (Retainer) Random Possesions: 2 Common Item, 1 Unique Item, 1 Skill Focus: 2 Speed: 3 - 6 Sneak: 4 - 1 Fight: 2 - 5 Will: 4 - 1 Lore: 0 - 3 Luck: 3 - 0 Name: Marie Lambeau - Entertainer Set: Dunwich Horror Sanity: 6 Stamina: 4 Upkeep: Once per game, at the start of your turn, remove 1 doom token from the Ancient One's doom track. Any Phase: Marie has a third hand usable only for casting spells (Third Eye) Home: Ma's Boarding House Fixed Possessions: $4, 2 Clue Tokens, 1 Unique Item (Enchanted Knife), 1 Spell (Voice of Ra) Random Possesions: 2 Spells, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 4 - 1 Fight: 0 - 3 Will: 5 - 2 Lore: 1 - 4 Luck: 4 - 1 Name: Leo Anderson - Expedition Leader Set: Dunwich Horror Sanity: 5 Stamina: 5 Any Phase: Once per turn, Leo may prevent 1 point of Stamina or Sanity loss for any investigator Home: River Docks Fixed Possessions: $5, 2 Clue Tokens Random Possesions: 1 Ally, 2 Common Item,1 Skill Focus: 2 Speed: 1 - 4 Sneak: 4 - 1 Fight: 1 - 4 Will: 4 - 1 Lore: 1 - 4 Luck: 4 - 1 Name: Wilson Richards - Handyman Set: Dunwich Horror Sanity: 5 Stamina: 5 Upkeep: Wilson's focus is unlimited Arkham Encounter: Wilson may gain $1 instead of having an encounter at any location (but not an Other World ot street area) Home: Train Station Fixed Possessions: $4, 3 Common Items (Motorcycle, Shotgun, Whiskey) Random Possesions: 2 Unique Item, 1 Skill Focus: oo Speed: 1 - 4 Sneak: 5 - 2 Fight: 1 - 4 Will: 3 - 0 Lore: 1 - 4 Luck: 4 - 1 Name: Jim Culver - Musician Set: Dunwich Horror Sanity: 6 Stamina: 4 Any Phase: Jim may spend 1 Clue token to automatically pass a Combat check against an Undead monster. Any Phase: Other Worlds are considered to hav a green encounter symbol for you in addition to their normal encounter symbols. Home: Velmas Dinner Fixed Possessions: $3, 3 Clue Tokens, 1 Unique Item (Golden Trumpet) Random Possesions: 1 Common Item, 2 Spells, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 3 - 0 Fight: 0 - 3 Will: 5 - 2 Lore: 1 - 4 Luck: 5 - 2 Name: Jacqueline Fine - Psychic Set: Dunwich Horror Sanity: 7 Stamina: 3 Mythos: One per turn, when a mythos cacrd other than 'The Story Continues' is drawn, Jacqueline may spend 2 Clue tokens to discard that mythos card without effect and draw another one instead. The second mythos card then takes effect. Home: Curiositie Shoppe Fixed Possessions: $7, 2 Clue Tokens, 1 Unique Item (Enchanted Jewelry) Random Possesions: 1 Common Item, 2 Spells, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 3 - 0 Fight: 1 - 4 Will: 4 - 1 Lore: 2 - 5 Luck: 4 - 1 Name: Diana Stanley - Redemmed Cultist Set: Dunwich Horror Sanity: 4 Stamina: 6 Any Phase: You cannot lose your Silver Lodge Membership Any Phase: Gain 1 Stanity or 1 Stamina each time a doom token is added to the Ancient One's doom track. In addition, gain 1 Clue token each time the terror level increases. Home: General Store Fixed Possessions: $4, 2 Clue Tokens, 1 Special (Silver Twilight Lodge Membership) Random Possesions: 1 Common Item, 1 Spells, 1 Skill Focus: 1 Speed: 0 - 3 Sneak: 4 - 1 Fight: 1 - 4 Will: 4 - 1 Lore: 3 - 6 Luck: 4 - 1 Name: Mark Harrigan - Soldier Set: Dunwich Horror Sanity: 3 Stamina: 7 Any Phase: You cannot be arrested or delayed. Home: South Church Fixed Possessions: $4, 3 Clue Tokens, 2 Common Items (Flamethrower, Molotov Cocktail) Random Possesions: 1 Unique Item, 1 Skill Focus: 1 Speed: 1 - 4 Sneak: 5 - 2 Fight: 3 - 6 Will: 3 - 0 Lore: 0 - 3 Luck: 4 - 1 Name: Rex Murphy - Reporter Set: Kingsport Horror Sanity: 5 Stamina: 5 Any Phase: When Rex gains one or more Clue Tokens, he gains one extra Clue token Rex Never checks to discard Curses during his upkeep. He may only discard a Curse by being Blessed. Home: Newspaper Fixed Possessions: $3, 3 Clue Tokens Random Possesions: 1 Common Item, 2 Unique Item, 2 Spells, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 5 - 2 Fight: 1 - 4 Will: 3 - 0 Lore: 2 - 5 Luck: 4 - 1 Name: Charlie Kane - Politician Set: Kingsport Horror Sanity: 4 Stamina: 6 Any Phase: Charlie may gain Allies that have been returned to the box. Any Phase: Charlie may pay 2 Clue tokens to prevent the terror level from increasing by 1. He may do this as often as he likes. Home: Administration Building Fixed Possessions: $9 Random Possesions: 2 Common Item, 1 Skill, 1 Ally Focus: 2 Speed: 0 - 3 Sneak: 4 - 1 Fight: 2 - 5 Will: 4 - 1 Lore: 1 - 4 Luck: 4 - 1 Name: Lily Chen - Martial Artist Set: Kingsport Horror Sanity: 4 - 7 Stamina: 7 - 4 When spending Focus, Lily may adjust her maximum Sanity and Stamina as though they were skills. Home: Ye Olde Magick Shoppe Fixed Possessions: $4, 2 Clue Tokens, 1 Skill (Martial Arts) Random Possesions: 1 Common Item, 1 Spells Focus: 2 Speed: 1 - 4 Sneak: 4 - 1 Fight: 2 - 5 Will: 4 - 1 Lore: 1 - 4 Luck: 4 - 1 Name: Wendy Adams - Urchin Set: Kingsport Horror Sanity: 4 Stamina 4: Any Phase: Wendy automatically passes any Evade checks made in a street area. Any Phase: Wendy cannot be arrested or Cursed while she has an Elder Sign. Wendy cannot gain a Bank Loan. Home: Bank Of Arkham Fixed Possessions: $3, 3 Clue Tokens, 1 Unique Item (Elder Sign) Random Possesions: 1 Common Item, 1 Skill Focus: 3 Speed: 2 - 5 Sneak: 6 - 3 Fight: 0 - 3 Will: 3 - 0 Lore: 1 - 4 Luck: 5 - 2 Name: Daisy Walker - Librarian Set: Kingsport Horror Sanity: 5 Stamina: 5 Any Phase: Daisy never loses Sanity from reading a Tome. Any Phase: Daisy's Sanity cost to cast spells is always reduced by 1. Home: Library Fixed Possessions: $5, 1 Clue Token, 1 Unique Item (Livre d'Ivon) Random Possesions: 1 Common Item, 1 Unique Item, 1 Spells, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 4 - 1 Fight: 0 - 3 Will: 5 - 2 Lore: 2 - 5 Luck: 4 - 1 Name: Lola Hayes - Actress Set: Kingsport Horror Sanity: 6 Stamina: 4 Upkeep: Once per turn, Lola may discard one of her skill cards to draw a new skill from either the top or the bottom of the Skill deck. Lola may look at the bottom card of the Skill deck at any time. Home: Arkham Asylum Fixed Possessions: $6, 2 Clue Tokens, 1 Common Item (.18 Derringer) Random Possesions: 1 Common Item, 1 Unique Item, 1 Spells, 1 Skill Focus: 2 Speed: 2 - 5 Sneak: 3 - 0 Fight: 1 - 4 Will: 5 - 2 Lore: 1 - 4 Luck: 4 - 1 Name: Luke Robinson - Dreamer Set: Kingsport Horror Sanity: 7 Stamina: 3 Any Phase: Luke gains 1 Clue Token each time he enters an Other World area or is 'lost in time and space' Any Phase: Luke's Gate Box cannot be lost or stolen unless he allows it. Home: The Dreamlands Fixed Possessions: $6, 1 Clue Token, 1 Unique Item (Gate Box) Random Possesions: 1 Unique Item, 2 Spells, 1 Skill Focus: 1 Speed: 0 - 3 Sneak: 4 - 1 Fight: 1 - 4 Will: 6 - 3 Lore: 1 - 4 Luck: 4 - 1 Name: Tony Morgan - Bounty Hunter Set: Kingsport Horror Sanity: 3 Stamina: 7 Any Phase: Tony's monster trophies are worth one extra toughness each when spent. Upkeep: One per turn, while in a street area, Tony may spend one monster trophy to gain money equal to that monsters's toughness Home: St Mary's Hopsital Fixed Possessions: $6, 3 Clue Tokens, 1 Common Item (Handcuffs) Random Possesions: 1 Common Item, 1 Unique Item, 1 Skill Focus: 2 Speed: 1 - 4 Sneak: 3 - 0 Fight: 1 - 4 Will: 5 - 2 Lore: 0 - 3 Luck: 6 - 3 Name: Ursula Downs – The Explorer Set: Innsmouth Sanity: 5 Stamina: 5 Quick Witted: Arkham Encounter: Ursula may have an encounter at a location even after using a location ability that would normally be taken instead. Adventurer: Arkham Encounter: After reading her Arkham encounter, but before making any die rolls, Ursula may spend 1 clue token to cancel the encounter entirely. Home: Players Choice* Fixed Possessions: $1, 4 Clue Tokens Random Possesions: 2 Common Item, 2 Unique Item, 1 Skill Focus: 2 Speed: 2 - 5 Sneak: 3 - 0 Fight: 1 - 4 Will: 4 - 1 Lore: 0 - 3 Luck: 5 - 2 Name: Roland Banks – The Fed Set: Innsmouth Sanity: 4 Stamina: 6 Upkeep: If Roland has fewer than 2 clue tokens, he gains 1 Clue Token Upkeep: If Roland has fewer than $2, he gains $1 Home: Arkham Asylum Fixed Possessions: $3, 2 Clue Tokens Random Possesions: 1 Common Item, 1 Unique Item, 1 Ally, 1 Skill Focus: 3 Speed: 1 - 4 Sneak: 4 - 1 Fight: 1 - 4 Will: 4 - 1 Lore: 1 - 4 Luck: 4 - 1 Name: William Yorick - Gravedigger Set: Innsmouth Sanity: 4 Stamina: 6 Any Phase: William may spend his monster trophies as though they were Clue tokens, on a 1-for-1 basis Any Phase: Each time William spends a monster trophy, he may decide to return it to the box instead of placing it back in the monster cup. Home: South Church Fixed Possessions: $4 Random Possesions: 2 Common Item, 2 Unique Item, 3 Monster Trophies, 1 Skill Focus: 1 Speed: 0 - 3 Sneak: 4 - 1 Fight: 1 - 4 Will: 6 - 3 Lore: 1 - 4 Luck: 4 - 1 Probably the longest post ever on the Burger Bar ;D |