Title: SG: New Roleplaying Games at Spirit Games Post by: RSSFeeder on 01 May 2012, 21:30:03 Sundered Skies: Compendium 2
Classic Adventure in the Void! Sundered Skies: Compendium 2 contains the Songs of Remorse mini-campaign plus a bonus adventure! A shattered world. A thousand floating islands. A constant glow of madness.Sundered Skies begins where every other world ends.Songs of Remorse - MindthiefA Little Knowledge... Can Be A Dangerous thing!What starts off as a routine courier job delivering a message to a hermit in the Shattered City turns into a desperate race against a powerful member of the Bright Cabal with the ability to tear memories from its victim's minds.Songs of Remorse - Mists of SavannahDanger, Dinosaurs, & DragonsThe recently discovered isle of Savannah is a jungle isle inhabited by dinosaurs and strangely devolved savage drakin. The heroes find themselves in a deadly race to reach a hidden temple deep in the jungle.Songs of Remorse - Festival of MadnessAn Unearthed Prophecy, Corruption In The Trade Council, and The Return of an Old Foe...The heroes become aware of an age old prophecy which seems to be describing them. Not everyone wishes this prophecy to be fulfilled however, and soon they are dodging attempts upon their lives as they race to discover what it all means.With the SkiesFour Perilous Ruins... Dozens Of Ways To Die!In the Sundered Skies salvage is literally more valuable than gold, a wooden chest is much more prized than the bullion which fills it. Scavengers are adventurers who risk life, limb and sanity to find the best salvage, and the best salvage is found in the deadliest of ruins.Sundered Skies from Triple Ace Games, is a dark fantasy setting for the award-winning Savage Worlds RPG. Source: Sundered Skies: Compendium 2 (http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6685) Colombian Subterfuge Fight on all Fronts If you're going to win in modern warfare, you have to use every weapon in your arsenal. Guns, tanks, and bombs are great, but if that's all you put into play, you're going to lose. Information and propaganda have been a major part of war efforts for more than a century, and failing behind in those areas will doom you.Amazonia has gone to war with Aztlan, which is supported by the greatest public relations machine the world has ever seen. Ready to fight fire with fire, Amazonia has brought in Horizon to sway public opinion, and possibly the tide of the war, to their side. To make their case, they'll need stealthy runs, fast moves, and quick thinking. And they'll need it fast, because Aztlan is pressing hard and not inclined to show any mercy.Colombian Subterfuge is a complete adventure that brings shadowrunners into the war raging in Bogota while enlisting them in Horizon's propaganda efforts. It contains all the information gamemasters need, from plot details to NPC statistics, to plunge players into the chaos of war.Colombian Subterfuge is the third in the series of Horizon adventures and is for use with Shadowrun, Twentieth Anniversary Edition. Source: Colombian Subterfuge (http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6686) The Twilight Horizon It's Getting Dark The Horizon Corporation is everywhere. They're in the trids you watch, the music you listen to, and the news you consume. They're propping up hundreds of major brands of products across the planet with their public relations skill. And they're spending countless hours studying how you - that's right, you - think so that they can lead your mind like a master leads a spaniel.Denizens of the Sixth World have long suspected that there is a dark side to Horizon, if only because the corporation seemed too good to be true. If there is a dark side, it seems likely to come out soon, as the corporation has been under tremendous pressure recently - technomancers are plotting against it, spirits are causing problems in the Mojave, and Aztechnology is on the offensive, intent on keeping the competition down. That pressure is going to result in an explosion somewhere, and when it does, Horizon and the Sixth World will be changed forever.The Twilight Horizon is a campaign book involving shadowrunners in the inner workings of Horizon and the troubles surrounding the corporation. Everything is leading to a crisis, and the runners will need to use all their skills to come out alive on the other side. Filled with plot details, location information (including details about Las Vegas in the Sixth World), and NPC write-ups, the book throws Shadowrun The Twilight Horizon is for use with Shadowrun, Twentieth Anniversary Edition. Source: The Twilight Horizon (http://www.spiritgames.co.uk/single.php?menu=1&sub=n&game=6687) |