Title: Malifaux RPG? Post by: EvilGinger on 30 November 2011, 21:16:28 Doing a bit of digging after last nights talk with PIXIE & TIKI
& tound this on the Malifaux Forums http://wyrd-games.net/forum/showthread.php?t=25043 (http://wyrd-games.net/forum/showthread.php?t=25043) I am also looking at Victoriana - Fantasy Victorian era with magic which I have the first edition of & Savage worlds which do steam punk supplement & a simple magic/superpowers set of rules which would cover all the other bases. However I would prefer Basic Role playing (RQ) which also does this and can be tuned to be as grim as Malifaux seems to be. >:DGinger Title: Re: Malifaux RPG? Post by: EvilGinger on 01 December 2011, 00:05:58 Some Background follow the link
http://www.malifaux.com/History.php (http://www.malifaux.com/History.php) >:DGinger Title: Re: Malifaux RPG? Post by: EvilGinger on 07 December 2011, 07:10:28 Have hold of the Fluff from the now out of print first Malifaux Book & I will see what I can do about building a roleplaying game around it
There are also apparently the Wyrd Chronicles vol 1-3 on the wyrd site but these wont download for me for some reason >:DGinger Title: Re: Malifaux RPG? Post by: Snakes in the Tiki Lounge on 07 December 2011, 09:48:23 Not having done such a thing before, I would still recommend (on instinct) trying to keep as much of the thing based on a single system as possible. Look forward to seeing what you come up with, though, either way.
:) Title: Re: Malifaux RPG? Post by: EvilGinger on 07 December 2011, 17:54:28 Tiki the core of the thing is going to be Basic Roleplaying, which is the core system used for both Runequest & Call of Cuthulu a couple of rather interesting supplement are avalible particularly
(http://www.spiritgames.co.uk/image/rpg/6155.jpg) which is a source book for the wild west with suggestions to use it for weird west amongst other things & (http://www.spiritgames.co.uk/image/rpg/6565.jpg) which expands on the magic systems included in Basic Roleplaying itself I intend to loot the other systems for ideas I would then rework to mesh with Basic roleplaying as they are all mechanically incompatible. I also find playing the game helps give me a feel for the world & would suggest it to others especially as there are enough forces in the shop to to do this without getting drawn into it as a game. >:DGinger Title: Re: Malifaux RPG? Post by: EvilGinger on 08 December 2011, 00:23:17 Have read through all the fluff & I think it would be relatively simple to use basic roleplaying with a few tweeks to do the job. Though I would say its literally a very grim and dark world out there . >:DGinger Title: Re: Malifaux RPG? Post by: EvilGinger on 21 December 2011, 19:08:13 just as an update I should be ready to run this in the new year though when depends on the players or would be players
>:DGinger Title: Re: Malifaux RPG? Post by: Snakes in the Tiki Lounge on 21 December 2011, 19:29:58 I'd say there's room in the week for more games, so yeah, I'm up for it.
Title: Re: Malifaux RPG? Post by: EvilGinger on 21 December 2011, 20:05:08 Ok I will post a bit of background which to be honest is my building on what's written in the Malifaux books & the Malifaux chronicles & working in some of my own about the history of the alternate earth & late Victorian - early Edwardian period in the real world.
One thing for certain the player characters will not be the masters from the games background but will be as significant in their own way. I would also warn people to expect quite a bit of Chthluesque feel if not actual Cthhulu the Neverborn are inhuman alien being with near godlike powers which killed the world of their origin and no have opened a gate or gates to our own. >:DGinger |