Title: Logir's camp Post by: EvilGinger on 09 October 2011, 20:18:04 About two days north east of Village of the Moose people, it closely resembles the latter but its more substantial with some of the structure being built of strange rubble stacked into crude dry stone walls. The populace of the settlement are also rather better dressed and equipped with good spears and well made arrows and clothes even if all seem have the same starvling looks of all the ghosts in the area.
>:DGinger Title: Re: Logir's camp Post by: EvilGinger on 11 October 2011, 05:15:58 Travelling to Logirs camp is uneventful and the guide that Grey provides a silent hunter with a gaunt face is good and the journey is easy.
Talking to Logir is difficult as he speaks little of any languages that Bob knows knowing only the language of the Animal people and that of the Spirit Realm however the guide can at least translate into Guild Cant which has enough loan words from languages Bob does speak for him to get some sense as to what is being said. Logir sees the Bull as an Enemy and a threat to the established order which is as far as Logir is concerned the natural order, he has big idea's & will bring big changes and few of them will be good. Especially if he tries to topple the Deathlord and his power proves inadequate to the task which Logir is certain it will. Logir is not trying to ally with any one as the power of the Deathlord frightens him he speaks of the Deathlord as the hibernating Dire Bear it would be foolish to prod with a stick. Logir knows nothing of the strength of the Bull except in the most general terms he is to the north west and has a large army and a powerful ghost as ghosts go. Logir knows of the Tepet his hunters have reported on him but they have never met the Tepet is a lost soul who would be better to go south to be amongst those of his own kind. Logir is aware of no other Realm ghosts in the area from the lost legions or any where else. Logir has about a hundred warriors mostly hunters in a settlement of about three times several of them are the ghosts of Logir's ghost born children. All of the people of Logir's village are much better dressed and equipped than the people at the Village of the Moose people the guide says his (Logirs) children worship him. Logir was a shaman in life and very knowledgeable and when his time came slew himself with the proper ritual so he would live on as a power in the afterlife. In the afterlife he gathered what scraps of power he could and knowing the use of such power unlike the majority of poor starveling ghosts of the area who become ghosts out of a misguided clinging to existance rather than passing into the cycle of reincarnation. to be continued..... >:DGinger Title: Re: Logir's camp Post by: EvilGinger on 08 December 2011, 00:13:39 Quote Bob asks Logir how he appears to the dead? Is he obviously different or could he pass for a ghost? How does Logir think the dead will react to a living soul amongst them? Logir says though communication is a bit difficult as neither of has much language in common but he says that the living have a vitality which the dead lack and the dead have the marks of their deaths upon them which not having died the living lack. He also adds that the living generally can't channel essence which is something the least of all ghosts can do. However as the children of the dragon can do this this should not pose a challenge. Logir Says he has means to make Bob look dead but is reluctant to use the artefact as he has only one and he uses it to alow the chosen of his descendants enter the underworld & comune with him directly. Logir says the reactions of the dead to the living would be much as between the dead of different groups or he supposes the living of different groups but warns that hash lives and cruel deaths have made the folk locally very suspicious of strangers. He recalls that the icewalkers, the Bulls people who lead even harder lives than his Moose people where more that way still. >:DGinger |