Title: DARK SUN at Raiders II Post by: EvilGinger on 18 October 2010, 11:57:59 What has gone before
Our hero's where part a plan by Tyr's new high templar of trade to discover who was disrupting the city's external trade since the revolution as trade is as it always has been Tyrs life blood. There had since the revolt been an increasing amount of losses from trade caravans more than experienced hands would put down to the harshness of the desert and casual raiding by desert tribes even if they sensed opportunity with the Sorcerer king gone and became more aggressive. Unable to get the King and his council to act in a coordinated way as they where finding running a city with no administrators experienced in doing so quite a task. The high templar of trade hires several groups of adventures to go into the desert and discover the problem. Our hero's where one of these groups. After arguing about payment and reaching a conclusion which satisfied them our hero's where assigned as where all the other teams to scout out a sector of the desert where they where to look for signs of unusual attacks or other suspicious activity. Our Hero's declined to do exactly as instructed & decided that it would be better to get payment form two sources. They sought out to be continued..... >:DGinger Title: Re: DARK SUN at Raiders II Post by: EvilGinger on 19 October 2010, 04:14:22 The Hero's
Kavalk Defender: Dwarf Fighter Theme Gladiator ex Gladiator, born free but like many freemen in Tyr dirt poor became a gladiator for the money and retired after the big organised games stopped with the revolution. (could change to a Mul quite easily) GOR Defender: Human Fighter Theme None ex Soldier Deserted from the army of Tyr during the revolt when it became apparent that the sorcerer king was dead his unit murdered its Templars & officers and dispersed without taking much part in the fighting. Sulveck Defender Mul Battle mind Theme None a minor Templar of Kalak who survived the revolt trained as a body guard for a higher ranking Templar to whom he was bonded psionicaly. Released when the Templar was killed but hideously scared by wounds he got trying to save his master (could quite easily be changed to a dwarf) Jedar Sharp Eye Striker: Human Ranger Theme Dune Trader Caravan escort/guide came in from Nibonay with a caravan about three weeks ago and having recovered is looking for work Syl Striker: Half elf Rogue Theme Escaped Slave City Thief escaped slave originally who has been hiding in the poor districts of Tyr ever since keeping his head down & scratching a living by thievery & thuggery. Belives the master from whom he escaped was slain in the revolt and anyway slavery is now illegal in Tyr isn't it Harlaz Striker: Human Seeker Theme Waste land nomad Avenging desert nomad Raiders destroyed his people, and the oasis they had protected for generations for a quick profit & he wants revenge except he knows little of city folk or where his enemy's came from. Krishkar Controller: Dragon born Psion Theme None a prisoner awaiting execution who escaped during the revolt, quite what his crimes against the old regime where only he knows and he isn't telling Sul Kur Veran Leader: Human Ardent Theme Noble Adept Dispossessed scion of a noble house crushed by Kalak just before the revolt, seeks to rebuild his house There was also a monk & another character whose names I can not recall as they where player created >:DGinger |