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Author Topic: A Company of Fools - Blog  (Read 205581 times)
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EvilGinger
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« Reply #60 on: 07 July 2014, 21:00:19 »

Thans Map of the skirmisahes with goblins at the M'Alvern crossings

Thans Map of the skirmishes with goblins at the M'Alvern crossings


The first of this style I have done since upgrading GIMP not entirely happy least of all that I am going to have to hunt down the font I used on all the previous maps as its not one which comes with GIMP any more I hope it does in an add on pack

From a practical point of View this was don on an A3 canvas and could therefore be used as a battle mat even if that's not the initial intent.

Source: Thans Map of the skirmisahes with goblins at the M'Alvern crossings
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« Reply #61 on: 07 July 2014, 21:00:19 »

A Matter of Honour - Episode Nineteen

A Matter of Honour - Episode Nineteen

Source: A Matter of Honour - Episode Nineteen
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« Reply #62 on: 08 July 2014, 00:30:18 »

A Matter of Honour - Episode Nineteen

A Matter of Honour - Episode Nineteen 

  To be completed tomorrow

Source: A Matter of Honour - Episode Nineteen
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« Reply #63 on: 08 July 2014, 00:30:18 »

Updated & expanded version of Thans Regional Map

Updated & expanded version of Thans Regional Map 

  Not getting this to work at the moment will try it again latter

Source: Updated & expanded version of Thans Regional Map
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« Reply #64 on: 08 July 2014, 05:53:34 »

Sorry about the slew of Work in progress posts was very tired & hit the publish button not the save as draft one  BangHead Cussing They will get finished probably today

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« Reply #65 on: 08 July 2014, 10:30:17 »

A Matter of Honour - Episode Nineteen

A Matter of Honour - Episode Nineteen

Episode XVI

Name
Start
Gains/losses
Averaging effect
Aetlred
53
-2
Telic
74
-4
Lalia
55
0
Thans
70
-4
Heradin
46
-5
Fawlit
48
-5
Sondan
53
-4
Dvorn
47
0
Nyassor
35
-5
Americ
34
0
Nyasse
21
-5
Liamar
22
0

Dvorn was semi concious thought the session owing to the pain of his wound & so beyond the humiliation of being helpless was not really involved, Americ and Liamar had at best bit parts & the mysterious stranger Myranaris has been with the company too short a time to bond as yet so her honour will not impact that of the group yet.


  To be completed latter

Source: A Matter of Honour - Episode Nineteen
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« Reply #66 on: 08 July 2014, 10:30:17 »

Kodt web strip Update

Kodt web strip Update

some might say about time too however still cool dispute the hiatus & don't forget that this is just a teaser read the rest of the tale & catch up with the story so far  HERE


Source: Kodt web strip Update
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« Reply #67 on: 08 July 2014, 17:30:27 »

A Matter of Honour - Episode Nineteen

A Matter of Honour - Episode Nineteen

Episode XVI

Name
Start
Gains/losses
Averaging effect
Aetlred
53
52 (-2)51 (-1)
Telic
74
70 (-4)69 (-1)
Lalia
55
55(+0) 54 (-1)
Thans
70
66(-4)65 (-1)
Heradin
46
41(-5)42 (+1)
Fawlit
48
43(-5)44 (+1)
Sondan
53
49(-4)48 (-1)
Dvorn
47
47(+0) 46 (-1)
Nyassor
35
30(-5)31 (+1)
Americ
34
34(+0)NA
Nyasse
21
16(-5)22 (+1)
Liamar
22
22(+0)NA

Final Average 46

Dvorn was semi concious thought the session owing to the pain of his wound & so beyond the humiliation of being helpless was not really involved, Americ and Liamar had at best bit parts & the mysterious stranger Myranaris has been with the company too short a time to bond as yet so her honour will not impact that of the group yet.

Myaranis Honour is 20 dropping to 19 as she is drawn away from her objective by the Company

Source: A Matter of Honour - Episode Nineteen
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« Reply #68 on: 08 July 2014, 21:00:21 »

Updated & expanded version of Thans Regional Map

Updated & expanded version of Thans Regional Map 

Right I will be going back to GIMP 2.4 to do this as I am having no luck geting this to work the way I would like it to with Version 2.8 not to mention not being able to find the Yasgsidil font which I used on all of Thans' sketch maps which requires the firing up of the old XP machine and producing it off line. However this is not something I am going to manage before the week end so I will be doing a similar map in the newer style  as well

Source: Updated & expanded version of Thans Regional Map
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« Reply #69 on: 09 July 2014, 00:30:15 »

Crossbows

Crossbows

Heavy Crossbow with parts labelled


Introduction

This will expand the rules for cross bows for HackMaster, for Telene  and introduce some of the types of repeating crossbows which are quite common in "Elsewhere" but which are not unique to there by any means

Nomenclature

Latches - very light crossbows which are hand drawn and include the classic drow type pistol cross bow as well as a range of weapons designed for hunting particularly foul and small game.


Typical Fowler's Latch

Light crossbows - standard in game light crossbows may be hand drawn but usually use a leaver commonly known as a goats foot on occasion this may be built in but its usually detachable

Light crossbow demonstrating
the use of a cocking leaver



Heavy Crossbows - standard in game heavy crossbows may be leaver drawn but are more usually cranked either with a detachable or built in winding mechanism, if drawn with a leaver the bow was normally fitted with a styrup as in the illustration at the top of the page



Heavy crossbow


Arbalests  - extra heavy crossbows not found on Telene as they use sprung steel spans for power and are as slow to load as heaves's if not slower using a similar sort of winding system. for the most part, they are designed to have the power to punch through the heaviest armour or beast hide and historically rivalled early fire arms in this regard.

Arbalest or Heavy crossbow
with
Detachable winding mechanism for drawing the bow

Double crossbows - can be of any of the above types and has two strings and spans, built into the same weapon which allows it to be fired twice in quick succession, slow and fiddly to reload  but capable of a massive rate of fire initially which may justify  this

Rather elaborate heavy double crossbow


Repeating crossbows -  can be of any of the above types, but are most often light crossbows and whilst it only has one span and string it has a magazine of 3-6 bolts which allow it to be reloaded as it it drawn considerably speeding rates of fire this can be further speeded as the Gabissi (orcs) of Elsewhere do by using clock work to draw the span and some times magic as the wicked Gnomes of Elsewhere do, though fortunately most of the gnomish terror bows are effectively light crossbows, due to the small stature of the wielders. 

The box structure on top is the magazine
&
the built in leaver both draws the bow and drops the next bolt into place


Game stats 

to follow 


Source: Crossbows
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« Reply #70 on: 09 July 2014, 00:30:15 »

Things I need to do

Things I need to do

I am posting this because I am losing track a bit & these articles are invaluable to keep me on track and doing stuff I need to to I refer back to them
  • Part II of the "That Fateful Night" noises off Article 
  • Finish Part three of " The Future Darkens" in character piece
  • Write Part four of  " The Future Darkens" in character piece
  • Finish The Article I posted on Crossbows  
  • Finish the Write up of  Episode Nineteen
  • Add the Bullet points to the write up of A strange world of Random Doom part IV
  • Sort out the Mess which is the write up  A strange world of Random Doom part III 
  • Finish off and Post Coradwin's character sheet  & Relemir the horse holder's Character Generation and sheet  for a strange world of Random Doom

    I will be working throught these over the next few days with a bit of luck and no more non gaming Alarms and Excretions

Source: Things I need to do
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« Reply #71 on: 09 July 2014, 00:30:15 »

Myrinaris's Map

Myrinaris's Map

Myranaris's map
annotated to show her
travels






I have added additional information based on the knowledge the hunters form Little Thorpe in order to give the map context as Myranaris knowledge of this area is very sparse, she know the track she took after escaping from the Black Crag and that she and the Company took

Source: Myrinaris's Map
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« Reply #72 on: 09 July 2014, 00:30:15 »

The Goblin encampment access the ford

The Goblin encampment access the ford



Showing the position of the Company at the end of Episode Nineteen as the contemplated their attack on the sleeping goblins down slope of them

Source: The Goblin encampment access the ford
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« Reply #73 on: 09 July 2014, 05:35:12 »

This is saving me many hours of work & a whole bucket load of guilt for not supporting a friends project as I should

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« Reply #74 on: 09 July 2014, 11:00:16 »

Crossbows

Crossbows

Heavy Crossbow with parts labelled


Introduction

This will expand the rules for cross bows for HackMaster, for Telene  and introduce some of the types of repeating crossbows which are quite common in "Elsewhere" but which are not unique to there by any means

Nomenclature 

Pistol crossbow - a less powerful version of the latch below which can at need  be fired one handed, it is drawn by hand slightly heavier versions are treated as Latches

Latches - very light crossbows which are hand drawn and include the classic drow type pistol cross bow as well as a range of weapons designed for hunting particularly foul and small game.


Typical Fowler's Latch

Light crossbows - standard in game light crossbows may be hand drawn but usually use a leaver commonly known as a goats foot on occasion this may be built in but its usually detachable

Light crossbow demonstrating
the use of a cocking leaver

Medium crossbow - either a slightly more powerful than the  in game light crossbows or Lighter version of the in game heavy crossbow favoured by mounted crossbowmen who don't have the leverage of their infantry counterparts and so find true heavies unwheildy.  May be hand drawn but usually use a  leaver commonly known as a goats foot on occasion this may be built in  but its usually detachable

Heavy Crossbows - standard in game heavy crossbows may be leaver drawn but are more usually cranked either with a detachable or built in winding mechanism, if drawn with a leaver the bow was normally fitted with a styrup as in the illustration at the top of the page



Heavy crossbow


Arbalests  - extra heavy crossbows not found on Telene as they use sprung steel spans for power and are as slow to load as heaves's if not slower using a similar sort of winding system. for the most part, they are designed to have the power to punch through the heaviest armour or beast hide and historically rivalled early fire arms in this regard.

Arbalest or Heavy crossbow
with
Detachable winding mechanism for drawing the bow

Double crossbows - can be of any of the above types and has two strings and spans, built into the same weapon which allows it to be fired twice in quick succession, slow and fiddly to reload  but capable of a massive rate of fire initially which may justify  this

Rather elaborate heavy double crossbow


Repeating crossbows -  can be of any of the above types, but are most often light crossbows and whilst it only has one span and string it has a magazine of 3-6 bolts which allow it to be reloaded as it it drawn considerably speeding rates of fire this can be further speeded as the Gabissi (orcs) of Elsewhere do by using clock work to draw the span and some times magic as the wicked Gnomes of Elsewhere do, though fortunately most of the gnomish terror bows are effectively light crossbows, due to the small stature of the wielders. 

The box structure on top is the magazine
&
the built in leaver both draws the bow and drops the next bolt into place


Game stats 



Weapon
Name
Strength
Required
Skill Level
Damage
Shield Damage
Rate of fire
Weapon
Size
Max
range
Damage type
Pistol *
4
low
1d8p
1
5s
S
120
Punching
Latch
4
low
2d4p
1
10s
M
150
Punching
Light Crossbow
6**
low
2d6p
1
20s
M
180
Punching
Medium
Crossbow
8**
low
2d8p
1
20s
M
220
Punching
Heavy Crossbow
10***
low
2d10p
1
60s
L
250
Punching
Arbalest
15***
low
2d12p
1
90s
L
250
Punching

Can be fired one handed at an accuracy penalty of -2
** required strength -2 with a leaver but +5s to RoF
*** required strength -3 with a winder but +20s to RoF


more to follow with detailed breakdowns of RoF for the advanced rule


Source: Crossbows
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