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Author Topic: A Company of Fools - Blog  (Read 205051 times)
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The Original Company

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« Reply #240 on: 03 August 2014, 18:30:15 »

A Mater of Fame for Episode Twenty One

This gets interesting 

Whilst adding up the figures will have to wait till I get back form work there was quite a bit of fame garnered during this episode as Dvorn was round the inns telling his story as well so every ones legend grows even if it’s only his intent to grow his own.
 
 
 
Now back form work so here goes

  1. The      Company who have always been in Vayham and who are currently languishing      in the isolation cells under the temple of the care giver at the great      hospital remain with the fame they got at the end of Episode Twenty, which      I have clarified in the first table below.
  2. The      Original Company  fame changes are described      in the table below, note that the two at the bottom, in blue have no      starting fame but have gained some by association with what people are      calling variously Dvorn’s company of Telec’s company  
  3. The      new people gain a base fame of 10 as they also broke thought the siege      lines and so get talked about the story of them taking out the goblins artillery      park is also doing the rounds.

The Company in Vayham 

Character
name
Starting
Fame
Fame 
awarded
Finishing
Fame
Siskin
25
+0
25
Leon
25
+0
25
Larifus
25
+0
25
Nyadryn
25
+0
25
Esme
20
+0
20
Briana
20
+0
20
Aeneste
20
+0
20
Lori
20
+0
20
Quelsteine
20
+0
20
Varill
20
+0
20
Character
name
Starting
Fame
Fame 
awarded
Finishing
Fame
Telec
16
+9
25
Aeltred
15
+9
24
Lalia
16
+9
25
Thans
15
+8
23
Heradin
15
+8
23
Dvorn the Axe
16
+13
29
Sondan
15
+9
24
Fawlit
15
+8
23
Nyassor
9
+9
18
Nyasse
0
+9
9
Myrinaris
0
+9
9



Source: A Mater of Fame for Episode Twenty One
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« Reply #241 on: 03 August 2014, 18:30:15 »

A strange world of Random doom is upon us

That is your lot for the moment as I am afraid I have run out of time and the Strange World of Random Doom game is just about to start





Source: A strange world of Random doom is upon us
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« Reply #242 on: 04 August 2014, 11:30:25 »

Strange World of Random Doom Episode Eight

Going after the Ant Problem

Entering the Mine again


      • After      some finishing off of the plots and plans implemented whist we where all      training up we fell to deciding what to deal with next.
      • Our      choices where the Giant red ants in the nearby coal mine which we      technically owned but where not in possession of owing to the ants – the ants      were encroaching on the house and the hill a scant few miles off was getting      bigger suggesting that it was turning into a giant ant heap
      • The      other was to return to the Swamp and try to rescue the children we had      seen  their
      • We decided      that both needed to be done but argued about the order
      • In the      end it came down to the Ants being a more immediate threat in both senses      of the word so we decided to deal with them first.
      • We had      tried this before and got to be frank a bloody nose and had to withdraw,      however confident in our new found skills we decided to try again.  
      • Emboldened      by meeting no foraging warriors on the approach to the mine we entered it      lit lamps and torches and pressed on
      • We did      not get as far as last time before Brenin in the lead heard noises ahead,      we braced for an attack but had almost no time before a large number of ant      warriors fell upon us.
      • It      quickly became apparent that we where not going to win a stand up fight with      them  especially with our best      fighter Brenin flailing about like a rank beginner
      • So we      tried to break off but they where far too fast and we where forced into a      fighting retreat in which we where rather encumbered by the gnomes short      legs, there was some desperate fighting all the way back down the tunnel to      the entrance during which Faz lit and hurled his fire bombs doing no      damage to the ants, damn gnomish short sightedness, but setting fire to      the coal behind them
      • The mine      began to fill with acrid smoke
      • In the      end the majority of the group made the lift and Max cranked it up whilst      Coradwin hacked using his broadsword in wild two handed swings at the      encroaching ants aided by the gnome who had run out of fire bombs
      • Brenin      had been separated from us and found himself alone on the surface having      been driven up the ramp fighting ants he continued tom hack wildly and the      ant used him as a gnawing post
      • In the      end he was rescued by the rest of us who had come up on the mines lift      charging in and then finishing off the lone ant which had come up the      mines ramp latter.
      • By this      time the mine was billowing acrid smoke out of both the shaft and the      drift entrance  And as we where all      badly wounded and exhausted and without a cleric we decided to return to      the house after Max the uncanny fey had rendered first aid
      • Back at      the house it became apparent that there was a risk the whole hill might      burn and the fire spread to engulf the house so we loaded up every      portable valuable on the few carts we had.
      • In the      morning the fire on the hill had got worse and spread such that the hill      looked like an erupting volcano and the air around the house was thick      with acrid coal smoke.
      • The      company split with Faz and Brenin going to town and every one else setting      off with the goods to the town north of the lake where it was planed to      take over the inn  



Source: Strange World of Random Doom Episode Eight
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« Reply #243 on: 04 August 2014, 15:00:15 »

Levelling up the Protégés

Character advancement examples

There is a lot of this to do as several of the ones with the original Company have levelled and so have the two with the Vayham company

Update 
Having just sorted out the experience form  Episode Twenty one I know know that

Sondan and Fawlit with the original company have hit third level as well as Esme and

Nyadryn from the company in  Vayham who have hit second 


I have already levelled Esme to second level here I just need to adjust her character sheet accordingly and the same is true for Nyadryn  here who also only needs his character sheet updating


This leaves us with Fawlit & Sondan to do from 2-3rd level



Fawlit

Str 1d8              +6 to  19/19
Int 1d4               +3 to  7/60
Wis 1d10           +17 to 6/05
Con 1d20          +19 to 15/32
Dex 1d12             +3 to 12/42
Cha 1d6              +4 to  5/24

Hit points           +7

Fighters get no automatic skills so its straight onto spending those build points

Spending the build points

Proficiency - Bardiche                                   1BP
To hit specialization Bardiche                         5BP
Damage Specialisation with Bardiche             5 BP
Religion - the True L1                                    2BP     roll 8   -2 for Wisdom  +6 skill 14
Intimidate L1                                                 2BP      Roll 8, 3 -3 for charisma +7 skill 33

and that's the lot spent and as I did it as I went the character sheet up dated

Sondan 

has been played by one of the players who did not have a character with the Original company so I will talk to him about what to do on levelling ling him up 

having done that I will now level Sondon  up bearing in mind the suggestion he get a better mellee weapon  than a short sword

Str 1d4  - roll  1   > 13/08
Int 1d8 - roll    4   > 11/45
Wis 1d6 - roll  5   > 15/09
Con1d12 - roll 7   > 11/86
Dex 1d20 - roll 15 > 13/51 
Cha1d10 - roll 8    > 10/15

Hit points         +10 

Fighters get no automatic skills so its straight onto spending those build points

Spending the build points

Proficiency Scimitar                                     2bp
Specialization to hit level 1 Scimitar              5bp
Specialization damage level 1 Scimitar          5bp
Language - Low elven +1 Mastery level       2bp roll 2 so skill  goes to 21

and we are done and the character sheet is updated.

Source: Levelling up the Protégés
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« Reply #244 on: 04 August 2014, 18:30:09 »

Nyassors sword

an Elven limb lopper




This weapon based on a real world one is the favoured blade of the Elsewhere elf Nyassor and has been adopted by Sondan who was looking for a heavier sword to replace the shot sword he has been using so far and in game it uses the same stat line as a scimitar thought I am tempted to give it a flat +1  on damage as it is a heavier sword and more axe like in use.

Source: Nyassors sword
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« Reply #245 on: 04 August 2014, 22:00:16 »

Episode Twenty one A mater of honour



Original Company

Name
Start
Gains/losses
Averaging effect
Aetlred
51
+0

Telic
69
-2

Lalia
54
+1

Thans
65
+1

Heradin
42
+1

Fawlit
44
+0

Sondan
48
-1

Dvorn
46
-4

Nyassor
31
-2

Myrinaris

-1

Nyasse
22
-2


The New Recruits


Name
Start
Gains/losses
Averaging effect
Fighter

+4

Healer

+4

Gnome

+15


Source: Episode Twenty one A mater of honour
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« Reply #246 on: 04 August 2014, 22:00:16 »

Sondan's updated Charactor Sheet

Page 1


Page 2






Source: Sondan's updated Charactor Sheet
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« Reply #247 on: 04 August 2014, 22:00:16 »

Fawlet Charactor sheet - Level three

Page One




Page Two



Source: Fawlet Charactor sheet - Level three
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« Reply #248 on: 05 August 2014, 01:30:15 »

Episode Twenty one A mater of honour

I have started & I will complete it as I unpack and sort through the games bag and can fill in the missing information

Original Company

Name
Start
Gains/losses
Averaging effect
Aetlred
51
+0

Telic
69
-2

Lalia
54
+1

Thans
65
+1

Heradin
42
+1

Fawlit
44
+0

Sondan
48
-1

Dvorn
46
-4

Nyassor
31
-2

Myrinaris
20
-1

Nyasse
22
-2


The New Recruits


Name
Start
Gains/losses
Averaging effect
Fighter
14
+4
18
Healer

+4

Gnome
16
+15


Source: Episode Twenty one A mater of honour
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« Reply #249 on: 05 August 2014, 01:30:15 »

Strange World of Random Doom Episode Eight Part One

Going after the Ant Problem

Entering the Mine again


      • After      some finishing off of the plots and plans implemented whist we where all      training up we fell to deciding what to deal with next.
      • Our      choices where the Giant red ants in the nearby coal mine which we      technically owned but where not in possession of owing to the ants – the ants      were encroaching on the house and the hill a scant few miles off was getting      bigger suggesting that it was turning into a giant ant heap
      • The      other was to return to the Swamp and try to rescue the children we had      seen  their
      • We decided      that both needed to be done but argued about the order
      • In the      end it came down to the Ants being a more immediate threat in both senses      of the word so we decided to deal with them first.
      • We had      tried this before and got to be frank a bloody nose and had to withdraw,      however confident in our new found skills we decided to try again.  
      • Emboldened      by meeting no foraging warriors on the approach to the mine we entered it      lit lamps and torches and pressed on
      • We did      not get as far as last time before Brenin in the lead heard noises ahead,      we braced for an attack but had almost no time before a large number of ant      warriors fell upon us.
      • It      quickly became apparent that we where not going to win a stand up fight with      them  especially with our best      fighter Brenin flailing about like a rank beginner
      • So we      tried to break off but they where far too fast and we where forced into a      fighting retreat in which we where rather encumbered by the gnomes short      legs, there was some desperate fighting all the way back down the tunnel to      the entrance during which Faz lit and hurled his fire bombs doing no      damage to the ants, damn gnomish short sightedness, but setting fire to      the coal behind them
      • The mine      began to fill with acrid smoke
      • In the      end the majority of the group made the lift and Max cranked it up whilst      Coradwin hacked using his broadsword in wild two handed swings at the      encroaching ants aided by the gnome who had run out of fire bombs
      • Brenin      had been separated from us and found himself alone on the surface having      been driven up the ramp fighting ants he continued tom hack wildly and the      ant used him as a gnawing post
      • In the      end he was rescued by the rest of us who had come up on the mines lift      charging in and then finishing off the lone ant which had come up the      mines ramp latter.
      • By this      time the mine was billowing acrid smoke out of both the shaft and the      drift entrance  And as we where all      badly wounded and exhausted and without a cleric we decided to return to      the house after Max the uncanny fey had rendered first aid
      • Back at      the house it became apparent that there was a risk the whole hill might      burn and the fire spread to engulf the house so we loaded up every      portable valuable on the few carts we had.
      • In the      morning the fire on the hill had got worse and spread such that the hill      looked like an erupting volcano and the air around the house was thick      with acrid coal smoke.
      • The      company split with Faz and Brenin going to town and every one else setting      off with the goods to the town north of the lake where it was planed to      take over the inn  



Source: Strange World of Random Doom Episode Eight Part One
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« Reply #250 on: 05 August 2014, 01:30:15 »

Strange World Of randome doom Episode Eight Part 2

Map of the isle
Note the map is now some what out of date but it does give the lie of the land which the company covered during the second half of the session




  • The company having split the group lead by Coradwin      proceeded around the lake with all their worldly goods 
  • Arriving at the town which Coradwin in his plans already      saw as his capital they found it apparently deserted as it had been when      they had first visited on the way north to deal with the swamp and ultimately      the bandits at the fort 
  • The company investigated the inn first as they      intended to use it as a base of operations. The inn was found to be good      order but locked and completely empty. 

Source: Strange World Of randome doom Episode Eight Part 2
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« Reply #251 on: 05 August 2014, 01:30:15 »

Esme & Nyadryn at Second level

Updated character sheets


Source: Esme & Nyadryn at Second level
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« Reply #252 on: 05 August 2014, 19:00:17 »

Strange World Of randome doom Episode Eight Part 2

Map of the isle
Note the map is now some what out of date but it does give the lie of the land which the company covered during the second half of the session




  • The company having split the group lead by Coradwin      proceeded around the lake with all their worldly goods
  • Arriving at the town which Coradwin in his plans already      saw as his capital they found it apparently deserted as it had been when      they had first visited on the way north to deal with the swamp and      ultimately the bandits at the fort
  • The company investigated the inn first as they      intended to use it as a base of operations. The inn was found to be good      order but locked and completely empty.
  • Sensing something very WRONG about the whole place      the company stowed its stuff in the inn and decided to systematically      search the town form end to end
  • There was once again no sign of any recent      occupation beyond the odd cold meal but the beds where made the fires laid      and the place like the inn was in immaculate order just there where no      people or that much trace of people. More over there where no insects no      flies around the occasional bowl of cols stew
  • All of this freaked the Company out and it was      decided to move on else where
  • After repacking all the carts and pack horses they      choose to move to a little lake side town or village they knew only from      the map in the bandit’s fort. 
  • Arriving there this was found to be a native      Dedji/Svimohzian style lake dwelling.
  • However it quickly became apparent that some evil      had befallen here as well as on entering the town the smell of death and      rotting fish was in the air and after the briefest investigation it became      apparent that the occupants of this town had been murdered mostly in their      sleep and possibly by supernatural means,
  • Every hut was full of corpses and there where      untouched weapons to hand, however there appeared to be no dead children      which was both odd and linked the incident back to whatever was going on      in the mystical swamp to the north.
  • Increasingly concerned by this turn of events the      Company decided to make for the port and regroup there
  • Coradwin however insisted that they call in at the      little village he had adopted south of the lake which meant that they had      to camp out amongst the wilds.
  • The night passed quietly but large creatures where      seen flying over head by at least two of the watches
  • Arriving at the village produced more gloom and      despondency as the place had been raided and burned to the ground worse      all the inhabitants had bee horribly and ritually murdered.
  • Investigations suggested that the bandits and the      wererat might be responsible and that he might be rather more than just a      bandit who happened to have a form of lycanthropy
  • Coradwin insisted they stop and give the murdered villagers      a decent burial and it was whilst doing this that the rest of the party      coming from the port city arrived
  • The gnome said something unfortunate as he will and      got punched on the nose by Coradwin who much less than amused.
  • Then the company in a grim mood returned to The      port sorted out lodgings and did what they could to investigate what had      gone on.
  • They largely drew a blank or produced cryptic      fragments which did not make a whole and various of the company became despondent      as they could see no road ahead.
  • However several wanted revenge on the were rat

Source: Strange World Of randome doom Episode Eight Part 2
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« Reply #253 on: 05 August 2014, 19:00:18 »

Esme & Nyadryn at Second level

Updated character sheets 

 

Nyadryn

Page 1

  Page 2

Esme 

Page 1

Page 2



Source: Esme & Nyadryn at Second level
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« Reply #254 on: 05 August 2014, 19:00:18 »

Hack Princess update


Another post on the loveliest blog I have come across and ita about HackMaster which makes it as near perfect as you can get as far as I am concerned


See it here

Source: Hack Princess update
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