| Experience | Honour | Fame |
Down in the ruined farm |
|
|
|
Enter the gnome | 10 | +0 | +0 |
Enter the healer | 10 | +0 | +0 |
Enter the soldier | 10 | +0 | +0 |
What’s all that noise arrival of the Hobgoblins | 5 | +0 | +0 |
Deciding to attack (gnome) | 5 | +1 | +0 |
Coming down the hill |
|
|
|
Aeltred getting annoyed about dithering | 5 | +0 | +0 |
Further planning discussions | 5 | +0 | +0 |
Deciding to go round the sleeping goblins | 5 | +0 | +0 |
Unpacking and repacking the wagons (Heradin) | 5 | +0 | +0 |
Moving down the hill as stealthily as you can with two wagons | 5 | +0 | +0 |
Driving the wagons Nyasse & Heradin | 5 | +0 | +0 |
The battle in the farm yard |
|
|
|
Starting a fight the Gnome Titan way | 10 | +1 | +0 |
Joining in ( soldier and healer ) | 5 | +0 | +0 |
Striking Mighty blows (Gnome Titan ) | 25 | +5 | +0 |
Taking it like a gnome (passing a critical ToP check) | 10 | +3 | +0 |
Slaying six hobgoblin Sappers | 134 | +1 | +0 |
Meeting up in the aftermath of the fight | 5 | +0 | +0 |
Healer swiftly first aiding | 5 | +0 | +0 |
Gnomes are also thievish gits – looting the dead hobgoblins | 10 | +1 | +0 |
Breaching the siege lines |
|
|
|
Skirmishing passing the Goblin camp | 5 | +0 | +0 |
Slaying the goblins their passage woke up | 7 | +0 | +0 |
Out distancing the pursuit (Heradin & Nyasse) | 5 | +0 | +0 |
Quickly scouting the barrier on the road | 5 | +0 | +0 |
Coming up with a plan quickly (Telec) | 5 | +1 | +0 |
Executing the plan ( Fawlit & Thans) | 10 | +0 | +0 |
The bolt shooter (Telec) | 5 | +1 | +0 |
Objective reached | 50 | +1 | +0 |
Following Them in |
|
|
|
Stealing the Wagons (fighter & healer) | 10 | +0 | +0 |
Stealing the Wagons (Gnome) | 15 | +1 | +0 |
Dashing past the roused goblin camp (fighter) | 5 | +1 | +0 |
Down the road & into town | 5 | +0 | +0 |
An Unexpected Arrest |
|
|
|
Events inside the gate | 5 | +0 | +0 |
Breaking the siege | 0 | +0 | +5 |
Being associated with a dwarf (all non dwarves) | 0 | -3 | +1 |
& a Half Ork (all except Fawlit) | 0 | -3 | +1 |
Getting arrested | 10 | -1 | +1 |
To the Hospital |
|
|
|
Reporting in to the gate guard | 5 | +1 | +10 |
On to the Hospital | 5 | +1 | +0 |
A warm welcome (healer) | 15 | +1 | +0 |
A warm welcome every one else | 5 | +0 | +0 |
The Temple of Truth |
|
|
|
Discussions with the deputy chief priest | 5 | +1 | +0 |
Discussions with the Chief Priest | 5 | +1 | +0 |
The issue of Thans and Heradin | 5 | +0 | +0 |
The issue of Fawlit | 5 | +0 | +0 |
Nyasse getting annoyed at the chief priest | 10 | +1 | +0 |
Fawlit being forced to convert (Fawlit) | 10 | +1 | +0 |
Fawlit being forced to convert (Nyasse & Nyassor) | 15 | -3/-1 | +0 |
Sticking with your comrades | 5 | +1 | +0 |
Rendezvous at the Great Hospital |
|
|
|
Getting Dvorn to the hospital (objective)(all except the fighter the healer and the Gnome) | 50 | +1 | +0 |
Getting healed up (all wounded) | 10 | +0 | +0 |
Down Time |
|
|
|
Every one becoming acquainted | 5 | +0 | +0 |
Sondan – seeking out and reporting to his old sergeant | 25 | +1 | +0 |
Sondan - Hanging around with his old comrades | 5 | +0 | +0 |
Exploring the town all (except Fawlit and the Dwarves) | 5 | +0 | +0 |
Finding the travellers rest and talking to the current Priest (Telec) | 5 | +0 | +0 |
Nyasse - Going to see the chief priest of the True & challenging him to an honour duel over Fawlit and the Dwarves | 25 | +1 | +0 |
Nyasse - composing and singing ribald and insulting songs about the temple hierarchy of the True in the market place having been told not to go away. | 15 | +1 | +0 |
Nyasse – Making friends with the Market Guards | 5 | +0 | +0 |
Working at the Hospital (Healer) | 10 | +0 | +0 |
Dvorn spreading his legend (Dvorn) | 10 | +1 | +5 |
Dvorn coincidently spreading the Companies Legend) all except Dvorn) | 0 | +0 | +1 |
Myrinaris & Nyassor | 10 | +1 | +0 |