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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 709075 times)
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Spirit Games
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« Reply #2415 on: 19 May 2020, 23:45:02 »

Roadtrip to Ruin

Are You Ready To Rock?A construct, a shapechanger, a demon, a fighter, and a talking Pomeranian hit the road for the road trip they've all dreamed about. But this is Emerald City, and things never go according to plan. A devious supervillain, a protective guard, and a surprising origin story will make this band of misfits work together if the want to survive. Will our heroes get to see their favourite punk band? Will they thwart the sinister scheme endangering their fellow rockers? Find out in Roadtrip to Ruin!Roadtrip to Ruin is the second novel to explore Earth-Prime, the setting of the hit superhero RPG Mutants & Masterminds
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2416 on: 20 May 2020, 23:45:03 »

Pathfinder Flip-Tiles: Dungeon Mazes Expansion Set

Lost in the LabyrinthWas that a left turn at the junction, or a right? Have we seen this room before? Where are we?! Next time your players decide to seek the centre of a labyrinthine maze, the only thing you'll get lost in is the story. Pathfinder Flip-Tiles: Dungeon Mazes Expansion Set provides beautifully illustrated 6" x 6" map tiles that can be used to navigate the twisting corridors and hidden chambers within any maze. Inside, you'll find 24 richly crafted, double-sided map tiles. This expansion set, along with Pathfinder Flip-Tiles: Dungeon Starter Set, allows you to quickly create mind-boggling mazes. So stop your sketching and start your flipping today! The Dungeon Mazes Expansion Set includes:Complex IntersectionsLabyrinth ChambersNarrow CorridorsTwists and TurnsUnexpexcted Dead EndsA Minotaur Statue
Source: Pathfinder Flip-Tiles: Dungeon Mazes Expansion Set
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2417 on: 20 May 2020, 23:45:03 »

Adventure Path 26: The Threefold Conspiracy (2 of 6) - Flight of the Sleepers

Don't Trust Your SurroundingsTrapped in a bizarre research facility that's under attack, the heroes must battle against weird technology and experiments run amok. Even after they are aided by elite Steward agents in their escape, the heroes are left with more questions in need of answers!This Starfinder Adventure Path volume continues The Threefold Conspiracy Adventure Path and includes:"Flight of the Sleepers," a Starfinder adventure for 3rd-level characters, by Owen K.C. Stephens.An examination of the enigmatic aliens known as grays, by Vanessa Hoskins.A study of fringe scientific theoris, by Leo Glass.An archive of alien creatures, including a beast that attacks with magnetic pulses and a mutated troll, by Vanessa Hoskins, Jenny Jarzabski, and Owen K.C. Stephens.Statistics and deck plans for a Steward frigate, plus a glimpse of a lawless mining planet, by Owen K.C. Stephens.
Source: Adventure Path 26: The Threefold Conspiracy (2 of 6) - Flight of the Sleepers
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2418 on: 20 May 2020, 23:45:03 »

Near Space

Worlds of possibilityJourkney to Near Space, the galactic region that contains the Pact Worlds, the Veskarium, and countless other systems and worlds. This hardcover rulebook expands the Starfinder Campaign Setting with details on dozens of planets and cultures found in Near Space, each perfect as a locale for science-fantasy adventure! Inside this book you'll find:In-depth gazetteers of the nine worlds of the Veskarium, the interstellar empire founded by  militaristic vesk, and of 20 more worlds and civilizations of Near Space.New starship options and a dozen new starships.A wide variety of new player options: archetypes, themes, gear, spells, and alternative racial options.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2419 on: 20 May 2020, 23:45:03 »

Tales of the Lost Citadel

The City Is Called Redoubt,And As Far As Anyone Knows, It Is The Last.Seven decades ago, there were cities upon cities; kingdoms and nations, he remains of ancient empire. Cutlures at war, cultures at trade. Humans, dwarves, elves, and others. Magic and monsters, rare but real. Regions of desolation, but also regions of plenty. And so it was for millennia, through two dynamic ages the lorekeepers and scribes called Ascensions.Until the world ended. Most call it the Fall, but whatever term a given people choose to use, it marked the point where everything changed. Nations crumbled. Races died. Magic sputtered. Nature sickened.The Dead woke.Welcome to the first anthology set in the death-ravaged world of The Lost Citadel. In The Tales of the Lost Citadel, you'll find 14 flights of dark speculation on the nature and people of the last city of Redoubt, courtesy of some of the finest writers working in fantasy and horror today. Come inside these dwarf-built walls and hear their tales. Come, be haunted by a bone-shaker's daughter, a dark dressmaker, and a Forerunner; a Corpseman of the Undertaking, a desolate widow, and a witch of the wood. Introduced by editor and world-builder C.A. Suleiman, these stories combine to paint a portrait of a dark fantasy world unlike any other - one where all that's left of civilization has come together in a struggle to survive...
Source: Tales of the Lost Citadel
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2420 on: 21 May 2020, 17:45:02 »

Starfinder Pawns: Alien Archive 3 Pawn Collection

Both bloodcurdling and benevolent, the strange life-forms from Starfinder Alien Archives 3, come alive on your tabletop for use with the Starfinder Roleplaying Game or any tabletop science fantasy RPG. Printed onsturdy cardstock, each pawn features a beautiful, full-colour image of a creature from the Starfinder RPG's thired collection of interplanetary threats, mysterious alien allies, and unique playable races. These cardboard pawns slot into size-appropriate plastic bases, making it easy to mix them with traditional metal or plastic miniatures. With an array of bizarre lifr-forms, including nearly a dozen new creature companions that can serve as pets, mounts, or even fearsome ally combatants, the Starfinder Alien Archive 3 Pawn Collection is the best way to ensure you've got the perfect accessories to bring your Starfinder campaign to life!
Source: Starfinder Pawns: Alien Archive 3 Pawn Collection
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2421 on: 21 May 2020, 17:45:02 »

Starfinder Flip-Mat: Starfinder Society Starships

Choose Your Vessel!Whether the heroes are boarding a pirate ship in deep space or exploring newly discovered worlds for the Starfinder Society, this Starfinder Flip-Mat provides Game Masters with two different starships, perfect for home games and the Starfinder Society organized play campaign. This line of gaming maps provides ready-to-use science-fantasy set pieces for the busy Game Master. This double-sided map features deck plans of the Drake transport vessel on one side and the Pegasus explorer ship on the other. Don't waste time sketching when you could be playing. With Starfinder Flip-Mat: Starfinder society Starships, you'll be ready. The next time your adventures take you into the depths of space!
Source: Starfinder Flip-Mat: Starfinder Society Starships
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2422 on: 21 May 2020, 17:45:02 »

Fate Space Toolkit

Take Your Game Into The Great Unknown.When you're heading into the depths of outer space inside a tin can with a rocket strapped to one end, it's critical to have the right instruction manual at your side. The Fate Space Toolkit is that manual, with advice and toolsets for Fate Core that run the gamut from hard science fiction to space opera and beyond.The Fate Space Toolkit requires Fate Core to play. Inside you'll find:Guidelines for creating a space-faring game without breaking your table's sense of what's plausable.Multiple options for deciding how space travel works in your setting, from star charts to rocket shipsA variety of tools for making your space fights exciting and consistent with your setting.Guidance on creating aliens and alien worlds.Five ready-to-go campaign-starter settings showcasing all of the toolkit's tools in action.Fate Toolkits.All the tools to build your stage.
Source: Fate Space Toolkit
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2423 on: 21 May 2020, 23:45:02 »

Starfinder Flip-Mat: Starfinder Society Starships

24" x 30" matFolds to 8" x 10"1" squares on each sideChoose Your Vessel!Whether the heroes are boarding a pirate ship in deep space or exploring newly discovered worlds for the Starfinder Society, this Starfinder Flip-Mat provides Game Masters with two different starships, perfect for home games and the Starfinder Society organized play campaign. This line of gaming maps provides ready-to-use science-fantasy set pieces for the busy Game Master. This double-sided map features deck plans of the Drake transport vessel on one side and the Pegasus explorer ship on the other. Don't waste time sketching when you could be playing. With Starfinder Flip-Mat: Starfinder society Starships, you'll be ready. The next time your adventures take you into the depths of space!
Source: Starfinder Flip-Mat: Starfinder Society Starships
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2424 on: 27 May 2020, 00:45:02 »

Pathfinder Flip-Mat Classics: City Market

Adventure is in stock!Get ready to shop with Pathfinder Flip-Mat Classics: City Market,  a gorgeous double-sided battle-scale map with a bustling market on one side and a blank cobblestone side on the other, so you can detail your own marketplace encounters!Flip-Mat ClassicsThe Most popular Pathfinder Flip-Mats in history return! These fan favourite maps feature versatile adventure settings - city streets, forests, ships, taverns, and more - and now they're back for a repeat performance. Durable and lavishly detailed, these essential adventure set pieces are sure to bring excitement to your game table for years to come.
Source: Pathfinder Flip-Mat Classics: City Market
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2425 on: 09 June 2020, 16:45:02 »

Height of the Storm

Power Changes EverythingLindsay's life changed the night she first saw her beloved grandfather in his superhero guise as The Knight Light. It changed again the day a strange storm granted her unique powers. Despite a rare genetic condition she now feels strong enough to take up his mantle, but can she balance his protectiveness - and her own frailty - against her new abilities and her desire to do good? Time is running out as a bitter villain lots revenge against the city with a new storm that could sweep them all away.Height of the Storm is the first novel to explore Earth-Prime the setting of the hit superhero RPG Mutants & Masterminds
Source: Height of the Storm
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2426 on: 09 June 2020, 22:45:02 »

Arcana of the Ancients

Before the kingdoms and lands you know - before the elder elves, the dwarven ancestral lords and even the dragons - civilizations undreamt of rose and fell. They built citadels of metal, glass, and light. They crafted wonders and harnessed energies we can only guess at. The remnants of their incredible creations now lay hidden in the deepest recesses of the world. Those few learned folk who even now about them have a name for these places, objects, and even creatures. They call them the...ARCANA OF THE ANCIENTSArana of the Ancients brings the wonders of mysterious technology and weird science-fantasy elements to your fanasy campaigns. Designed by fantasy masters Monte Cook, Bruce R. Cordell, and Sean K. Reynolds, this gorgously illustrated sourcebook gives you everything you need to add a whole new element to your 5E game.Hundreds of cyphers, artifacts, and other items that incorporate science-fantasy technology.Over 50 science-fantasy creatures each with awe-inspiring artwork, presented to use in your campaignPages of GM advice and guidelines for adding science-fantasy concepts to any existing fantasy campaign - or building a brand new science-fantasy campaign from the ground up.The Hills of Crooked Sleep, a hefty adventure you can insert into your campaign right now to introduce ancient civlizations, weird tehnology, and new strange creatures. Plus additional full-length adventures!With an introdution by Jim Davis and Jonathan Pruitt of Web DM!
Source: Arcana of the Ancients
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2427 on: 16 June 2020, 18:45:03 »

Star Trek Adventures: Delta Quadrant

FAR FROM HOME"Somewhere along this journey, we'll find a way back, Mister Paris, set a course for home."The Delta Quadrant Sourcebook provides Gamemasters and Players with a wealth of information to aid in playing characters or running adventures set within the ever-expanding Star Trek universe.The Delta Quadrant Sourcebook includes:Detailed information about the post-war Federation and U.S.S. Voyager's monumental mission, bringing the Star Trek Adventures timeline up to 2379.Information on many of the species inhabiting the quadrant, including the Kazon Collective, the Vidiian Sodality, the Malon, the Voth, and more.Extensive content on the Borg Collective, including their history, hierarchy, locations, processes, and technology.A dozen new species to choose from during character creation, including Ankari, Ocampa, Talaxians, and even Liberated Borg!A selection of alien starships, including Kazon raiders, Voth city-ships, Hirogen warships, and a devastating collection of new Borg vessels.Guidance to aid the Gamemaster in running missions and continuing voyages in the Delta Quadrant, with a selection of adventure seeds and Non-Player Characters.This book requires the Star Trek Adventures core rulebook to use.
Source: Star Trek Adventures: Delta Quadrant
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2428 on: 23 June 2020, 18:45:03 »

Keyforge: Secrets of the Crucible

Discover a World Where Anything is Possible!In the centre of the universe hangs the Crucible, a gigantic artificial world created by the enigmatic Architects and home to countless beings and cultures. Here, impossibly advanced technologies mix with arcane powers to make for a setting unlike any other! Using the Genesys Roleplaying System, this sourcebook allows you to undertake fantastical adventures and uncover the Crucible's many wonders and dangers. Lost civilizations, cryptic conspiracies, bizarre environments, mutated monsters, and more await!This supplement for the Genesys roleplaying game incudes:A guide to the Crucible and areas such as Quantum City and the World Tree, along with Logos, Star Alliance, and other factions.Character creation options for playing species such as Elves, Giants, Martians, and Saurians with new careers like AEmbermancer and Vaultwarrior. You can even custom-evolve your own to play a new species never-before-seen on the Crucible!Unique weapon and armour traits plus vehicles like Martian flying saucers, Sanctum lancer bikes, and Brobnar helwargs.New skills and rules for using the mysterious substance known as AEmber to craft powerful abilities and items.Adversaries including creatures, demons, and other inhabitants, plus Archons and other legendary individuals of the Crucible.A crucible Adventure Builder for fashioning your own exciting encounters, from vault battles to high-tech heists and more - on the Crucible, anything is possible!
Source: Keyforge: Secrets of the Crucible
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2429 on: 07 July 2020, 21:45:02 »

Ubersreik Adventures


Source: Ubersreik Adventures
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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