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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 709201 times)
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Spirit Games
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« Reply #2385 on: 07 January 2020, 16:45:03 »

Liminal

A roleplaying game about those caught between the ordinary and extraordinaryThere's more to the world than most of us know. Academic wizards and gutter mages, vampires and werewolves, Men in Black working for a secret religious order and a police division investigating Fortean crimes. The cities and the very landscape encompass haunted places and lost bubbles of history, faerie courts and places of power.But you know.There's truth within the legends and folklore.You stand at the edge of the Hidden World.Maybe you've seen it and can't ignore it.Maybe you're from the Hidden World, but with ties to humanity.Join us on a journey into the Hidden World with Liminal, a self-contained roleplaying game of fantasy in the modern day United Kingdom.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2386 on: 24 January 2020, 06:45:04 »

Lords & Lands

Lords and Lands is the perfect expansion to help Game Masters and players bring the Dark and Dangerous world of the Witcher to life at their table! Lords and Lands includes:A four-panel screen packed with the tables and information Game Masters need to run the game.Statistics and information on a number of common "Everyman" NPCs to help populate the Continent in a hurry.Statistics for a new playable race, the Halflings!Details on the Noble, a new profession which balances combat, and social power!A fine selection of new goods, from weapons and alchemical items, to leeches, and false coins.This is an accessory, intended for use with the Witcher Roleplaying Game.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2387 on: 17 March 2020, 20:45:15 »

Icons of the Realms: Spell Effects: Mighty Conjurations

Figures included:Create BonfireFlaming SphereRope TrickHealing Spirit x 2Maximilian's Earth GraspMordenkainen's SwordMordenkainen's Faithful HoundArcane EyeGuardian of FaithBones of the Earth x 6Dancing Lights x 4Leomund's Tiny HutLeomund's Secret ChestForce Cage x 2
Source: Icons of the Realms: Spell Effects: Mighty Conjurations
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2388 on: 17 March 2020, 20:45:15 »

Cyberpunk Red: Essential Dice Set

The 4th Corporate War's over and the big dogs have retreated to their corners to lick their wounds. That leaves everyone else to fend for themselves in a shattered world. And that's just fine. 'cause you've got a sense of style, wire and chrome, a good gun and the perfect dice to cruise Night City with.Remember, in the Time of the Red, one roll can be the difference between making your Cyberpunk rep and laying  dead in the gutter.
Source: Cyberpunk Red: Essential Dice Set
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2389 on: 17 March 2020, 20:45:15 »

30 Nights


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2390 on: 17 March 2020, 20:45:15 »

Dead Light and Other Dark Turns


Source: Dead Light and Other Dark Turns
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2391 on: 17 March 2020, 20:45:15 »

Alone Against the Frost


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2392 on: 18 March 2020, 02:45:17 »

The Fall of London


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2393 on: 18 March 2020, 02:45:17 »

Animal Adventurers: Tales of Cats and Catacombs Questing - Tooth and Claw Volume 2


Source: Animal Adventurers: Tales of Cats and Catacombs Questing - Tooth and Claw Volume 2
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2394 on: 18 March 2020, 02:45:17 »

Animal Adventurers: Tales of Cats and Catacombs Questing - Tooth and Claw Volume 1


Source: Animal Adventurers: Tales of Cats and Catacombs Questing - Tooth and Claw Volume 1
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2395 on: 18 March 2020, 02:45:17 »

Explorer's Guide to Wildemount


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2396 on: 18 March 2020, 14:45:24 »

Dead Light and Other Dark Turns

Two Unsettling Encounters on the RoadWith the rise of the automobile in the 1920s, people were no longer tied to the railways as a means of getting to distant locations. For those who could afford the relative luxury of a car, the expanding United States' highway network brought with it the opportunity to travel and see new places, as well as visit those that the railways didn't reach - and all at your own pace, too.But the new road network also meant that strangers began making their way into once isolated and secluded locations. Places where they may not be welcome, and where old secrets have been hidden for generations. Who knows what lurks behind the lace curtains of the houses you drive past? What dangers lie in wait for the unwary along the out of the way highways and byways?Dead Light and Other Dark Turns contains two scenarios for Call of Cthulhu 7th edition dealing with the theme of roadside adventure, along with six story seeds for the Keeper to expand and develop. In the classic Dead Light scenario, now revised, a chance encounter with a distressed young woman leads the investigators into the hideous aftermath of a crime gone terribly wrong. While in the brand-new Saturnine Chalice scenario, seeking help from a nearby homeowner after their vehicle runs out of gas traps the investigators in a house where nothing is quite what it seems.Both scenarios can be used as standalone adventures suitable for one to two sessions' worth of play, or they can be slotted into an ongoing campaign as the investigators journey between locations. Suitable for use with either the Call of Cthulhu: Keeper Rulebook or the Call of Cthulhu Starter Set.
Source: Dead Light and Other Dark Turns
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2397 on: 18 March 2020, 14:45:24 »

Alone Against the Frost

Alone Against the Frost is a solo horror adventure for one player, set during a research expedition to Canada's Northwest Territories during the 1920s. Here, you choose your own path as you navigate through the story - your choices will determine whether you find success or failure!You take on the roe of Dr L.C. Nadelmann, an anthropologist from the renowned Misktonic University in Arkham, MA. Accompanied by thee of your most gifted and practical graduate students, as well as an experienced local guide, you set off into the fabled valley of the North Hanninah in search of the anthropological discovery that will make your career and bring you fame. Or, so you hope.Your expedition members are:Dr L.C. Nadelmann, an academic obsessed by early North American prehistory, myths, and legends, particularly in the Big Woods region.Bernard Ebstein, a cherubic-looking native New Yorker, eager to experience life in the wilds before his upcoming marriage to his sweetheart, Catherine.Sylvia Davidson, the latest in a long line of Boston Brahmins, destined for academic greatness thanks to her dedication and determination.Norman Falkner, a mature, largely self-taught student whose calm nature acts as a steadying influence on those around him.Charlie Foxtail, a cautious Tsuut'ina professional wilderness guide, hired to lead the expedition safely through the North Hanninah.But such a journey is fraught with difficulties, from dangerous white water to the superstitious beliefs of the region's inhabitants - not to mention the wildlife!Will you manage to survive every challenge this hostile environment throws at you? Will your companions? Can you return with your reputation - and your sanity - intact? Only time will tell.Armed with a pencil, some roleplaying dice, and a copy of the Call of Cthulhu: Keeper Rulebook or the Call of Cthulhu Starter Set, you are ready to brave the remote wilderness as one of MU's youngest ever professors. Dare you take on the challenge? If the answer is yes, then don't forget to wrap up warm. It can get mighty cold out there...Originally released over 30 years ago, this new edition of Alone Against the Frost has been completely revised and updated for Call of Cthulhu 7th edition - over 650 entries, complete with new illustrations and an afterword by the original author.WILL YOU SURVIVE, ALONE AGAINST THE FROST?
Source: Alone Against the Frost
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2398 on: 18 March 2020, 14:45:24 »

The Fall of London

London 2012. Mithras, god among vampires, returns from diablerie at the fangs of Montgomery Coven. The Heralds of the Sun awaken from torpor unable to remember who they are, but driven to seek five artefacts to restore their master to his full glory. The Second Inquisition rises to burn London's Kindred to ashes.What legacy will you leave?The Fall of London chronicle, for Vampire: The Masquerade, embroils you in Kindred history as it unfolds. Your actions might see a god return, or cast him down from whence he came. London burns under Operation Antigen, as you uncover the shards of your own identity.Requires the Vampire: The Masquerade 5th Edition rulebook to play.
Source: The Fall of London
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2399 on: 18 March 2020, 14:45:24 »

Animal Adventurers: Tales of Cats and Catacombs Questing - Tooth and Claw Volume 2

Animal Adventures: Tales of Cats and Catacombs is a series of miniatures that bring feline adventurers to any tabletop gaming campaign!Sonya, the self-assured Main Coone fighter brings a band of scoundrels on a search for treasure and glory! She is joined by Indy, the charming Ragdoll bard, Han, the wise Dragon Li Monk, Solan, the devious Persian warlock, Barnabas the stoic Korat Paladin and Verdandi, the vigilant Norwegian Forest Cat Druid.Animal Adventures: Tales of Cats and Catacombs is fully supported by a 5e compatible rules set available from Steamforged Games www.steamforged.com which presents racial and class rules, feats and items for building unique kitty characters and world building advice, campaign tips and more to integrate these faithful friends into any campaign.
Source: Animal Adventurers: Tales of Cats and Catacombs Questing - Tooth and Claw Volume 2
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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