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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 710266 times)
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Spirit Games
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« Reply #825 on: 13 January 2016, 18:45:04 »

The Sixth Gun GM Screen: The Winding Way

The Sixth Gun RPG Game Master screen is a tri-fold, landscape screen featuring gorgeous full-colour artwork on one side and all the important charts and tables for the game on the other.
Source: The Sixth Gun GM Screen: The Winding Way
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #826 on: 13 January 2016, 18:45:04 »

The Sixth Gun RPG


Source: The Sixth Gun RPG
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #827 on: 13 January 2016, 23:45:05 »

0000


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #828 on: 13 January 2016, 23:45:06 »

NPC Deck

The NPC Deck is a deck of cards for Faith: The Sci-Fi RPG with 54 non-player character cards for the Game Master to enrich the experience of the game.Faith: The Sci-Fi RPG is a RPG that uses board game tools such as cards to enhance the experience of play and put the art on the table.Create fascinating confrontations for your players using the NPCs found in this deck. All the information you need to use each NPC as well as an illustration for visual reference is contained within its card.
Source: NPC Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #829 on: 13 January 2016, 23:45:06 »

Gear Deck

The Gear Deck is a deck of cards for Faith: The Sci-Fi RPG with 54 unique gear cards for the players designed to enrich the experience of the game. Faith: The Sci-Fi RPG is an RPG that uses board game tools such as cards to enhance the experience of play and put the art on the table.Create your character and five amazing adventures across the rich universe of Faith, be part of the war of the Gods and become key to the unfolding of the Universe destiny.
Source: Gear Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #830 on: 13 January 2016, 23:45:06 »

Player Deck

The Player Deck is a deck of poker cards for Faith: The Sci-Fi RPG with custom suit symbols and 54 uniquely illustrated cards.Faith: The Sci-Fi RPG is an RPG that uses board game tools such as cards to enhance the experience of pay and put the art on the table.Create your character and live amazing adventures across the rich universe of Faith, be part of the war between Gods and become key to the unfolding of the destiny of the Universe.
Source: Player Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #831 on: 13 January 2016, 23:45:06 »

Faith: The Sci-Fi RPG

The Universe of FAITH is interconnected by the Labyrinth, a web of wormholes with hundreds of exits. Two powerful alien species fight a cold war for supremacy, while humanity and other minor species struggle to survive. The Gods are in continuous conflict with each other, but they can only affect reality through their believers . They will test your faith, luring you into heroic albeit sometimes suicidal missions in exchange for divine powers.FAITH: the Sci-Fi RPG is a pen and paper RPG that uses board game elements to display information and keep track of it: The art is always on the table. The streamlined gameplay and wide variety of options are designed to make an immersive experience. Actions are resolved by playing cards, effectively allowing players to manage their luck and increase their chances of success.Contents:FAITH: the Sci-Fi RPG Core Rulebook216 player cards54 gear cards54 non-player characters cards4 character boards16 character tokens with 27 character illustrations32 ammo tokens232 numerical tokens131 upgrade tokens152 damage tokens
Source: Faith: The Sci-Fi RPG
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #832 on: 13 January 2016, 23:45:06 »

Grand Tome of Adversaries

As the ancient Seal of Solomon slowly fades over millennia, more denizens of the Invisible World slip onto the world of Man. Only the gifted ranks of Witch Hunters, divinely touched mortals that stand against the forces of the Adversary, are equipped to face terrors beyond human understanding.This invaluable guide to the fearsome monsters of the Invisible World provides everything needed by Grand masters to challenge cadres of intrepid Witch Hunters with the foulest minions of the Adversary.Within this tome one will find:Nefarious Forbidden Societies!Dozens of Horrific Monsters to Power a Thousand Nightmares!New Monstrous Powers and Villainous Talents to Bring Forth Thousands More Fiends From the Invisible World!Advice on How to Put the Fear of the Adversary into the Witch Hunters!
Source: Grand Tome of Adversaries
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #833 on: 13 January 2016, 23:45:06 »

Rites and Relics

An Eldritch ArsenalUnseen to most, the minions of the Adversary stalk the world, working deeds of great evil, rending the innocent and tempting the righteous to the service of the Adversary. Their tools are many, fear and violence, ignorance and greed. The land would be lost if it were not for the Orders of Solomon, the Witch Hunters.Witch Hunters, the chosen champions of mankind, are all that stands between the innocent and the fell beasts of the Invisible World. Many Witch Hunters take up arms and fight with strength of arms, but you fight fire with fire. The power of the Invisible World is your weapon, and this tome of magical secrets is your arsenal.Witch Hunter: The Invisible World is a role-playing game of swashbuckling adventure and horror set in a world much like our own 17th Century. Designed to accentuate the telling of a gripping story, Witch Hunter: the Invisible World uses an elegant and robust system that provides everything one needs to bring the Invisible World to life.If they are clever, Witch Hunters will find the tools they need to defeat the forces of the Adversary within the pages of this tome, including:Backgrounds from which Witch Hunters are drawnNew Talents with which to best the Adversary's foul minionsNew Sorcerous rites and traditionsRelics and Grimoires containing great power and eldritch secrets.
Source: Rites and Relics
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #834 on: 13 January 2016, 23:45:06 »

The Sixth Gun RPG

The First of the Six strikes with ungodly force. The Second spreads Perdition's flames. The Third kills with a flesh-rotting disease. The Fourth calls up the spirits of those it has slain. The Fifth can heal the wielder from even a fatal wound. And the Sixth is they key to rewriting the world.Are you ready to saddle up and ride into the savage world of The Sixth Gun? Based on the critically acclaimed Eisner and Harvey Award nominated series by writer Cullen Bunn and artist Brian Hurtt, published by Oni Press.Discover the secret of The Six-mystical weapons forged by hatred, and oiled in betrayal in The Sixth Gun roleplaying game. Inside you'll find details on Cullen Bunn and Brian Hurtt's incredible world, new Edges & Hindrances, guns and gear, Setting Rules, rules for sorcery and voodoo, an Adventure Generator, and a host of nefarious rogues, gadflies, and scoundrels for one of the wildest Westerns in all of comics!This book requires the Savage World core rules to play.
Source: The Sixth Gun RPG
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #835 on: 13 January 2016, 23:45:06 »

Shadow of the Demon Lord

The End is Just the Beginning...Sometimes the world needs heroes. But in the desperation of these last days, the world will take anyone it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies?Shadow of the Demon Lord opens a door to an imaginary world held in the grip of a cosmic destroyer. Enter a land steeped in the chaos and madness unleashed by the end times, with whole realms overrun by howling herds of beastmen, warped spirits freed from the Underworld, and unspeakable horrors stirred awaken by the Demon Lord's Imminent arrival.A complete tabletop roleplayng game in one book, Shadow of the Demon Lord provides everything you need to create and play characters, form groups in pursuit of adventure, and tell exciting stories with your friends. As well, the book gives Game Masters all the tools they need to create adventures, over one hundred foul creatures, a detailed region of the campaign world, and extensive advice to help run the game.As the Demon Lord's shadow creeps across the world, it creates the chance for heroes to seize their destinies and villains to accomplish their despicable goals. As you play the game, you and your friends tell stories about thwarting the plots of twisted cultists, hunting down and destroying bizarre demons, exploring lost lands, investigating weird mysteries, and so much more.
Source: Shadow of the Demon Lord
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #836 on: 13 January 2016, 23:45:06 »

Fiasco '12 Playset Anthology Vol 3

This Anthology volume contains thirteen deliciously off-kilter playsets, taking your Fiasco game from Medieval Florence to modern Seattle with many ludicrous and probably deadly stops in between. These playsets were written by masters of the form, and Fiasco designer Jason Morningstar has thrown in a thirteenth just because.This is not a complete game. You need a copy of Fiasco to enjoy these playsets.
Source: Fiasco '12 Playset Anthology Vol 3
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #837 on: 14 January 2016, 04:45:03 »

Fiasco '11 Playset Anthology Vol 2

You hold in your hands the second volume of the Fiasco Playset Anthology. Inside, you'll find a lucky thirteen playsets - twelve that were good enough to be a Fiasco Playset of the Month, and a thirteenth custom-written by Fiasco designer Jason Morningstar just for this volume.This is not a complete game. You need a copy of Fiasco to enjoy these playsets.
Source: Fiasco '11 Playset Anthology Vol 2
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #838 on: 14 January 2016, 04:45:03 »

Fiasco '10 Playset Anthology Vol 1

The playset is the still-beating-but-stolen-by-organleggers heart of Fiasco, and inside this first Anthology volume you'll find thirteen sterling examples of the form - twelve that held a place of honour as a Playset of the Month, and an extra one written by Fiasco designer Jason Morningstar specifically to accompany them here.This is not a complete game. You need a copy of Fiasco to enjoy these playsets.
Source: Fiasco '10 Playset Anthology Vol 1
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #839 on: 14 January 2016, 19:45:02 »

Human(ish) Hardback

In the dark of the night, strange things lurk and howl. The supernatural are not just stories to frighten unruly children or provide a plot for a cheap movie, they are real!And what is worse, not only are they supernatural, but they are also human. Well, human(ish) anyway.This is a roleplaying game about being those creatures. It is about reconciling what you were with what you are. It is about facing up to the monster inside. It is a game of action and interaction. It is whatever sort of game you want it to be.This complete game contains rapid and uncomplicated character creation, fast action resolution and beyond human adventures, and is everything you need to play, except some dice.Explore the dark side...
Source: Human(ish) Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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