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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 712788 times)
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Spirit Games
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« Reply #195 on: 02 July 2014, 01:30:09 »

Pathfinder Campaign Cards: The Emerald Spire Superdungeon

Aspire to Glory

Explore the Emerald Spire Superdungeon in style with this custom-made collection of characters, treasures, and more! Item cards help you track loot and equipment, Face Cards depict important NPCs and monsters and Quest Cards summarise key adventure goals to keep players on track.

Designed specifically for use with Pathfinder Module: the Emerald Spire Superdungeon this epic, beautifully illustrated 53-card deck shows players the many secrets lurking within the Emerald Spire!

Source: Pathfinder Campaign Cards: The Emerald Spire Superdungeon
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #196 on: 02 July 2014, 01:30:09 »

Pathfinder Pawn: Base Assortment

Bach to Bases

Make your heroes and monsters stand at attention with this collection of sturdy Pathfinder Pawns bases. Designed for use with the Pathfinder RPG, this set includes 17 bases - 10 medium bases, 5 Large bases, 2 Huge bases - and are perfectly sized for battles on Pathfinder Flip-Mats, Map Packs, or other gridded game mats. With the Pathfinder Pawns Base Assortment, flood the battlefield with all the creatures your game demands.

Source: Pathfinder Pawn: Base Assortment
« Last Edit: 21 July 2014, 09:05:49 by RSSFeeder » Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #197 on: 02 July 2014, 01:30:09 »

Wrath of the Righteous Pawn Collection

Key monsters and NPCs from the Wrath of the Righteous Adventure Path come alive on your tabletop with the Wrath of the Righteous Pawn Collection, featuring more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn represents a beautiful full-color image of a monster or NPC from the Wrath of the Righteous campaign, including demons, cultists, and fiendish monstrosities, and dozens of unique NPCs also suitable for representing player characters.

The Wrath of the Righteous Pawn Collection, together with the creatures from the Pathfinder Pawns: Bestiary Box collections, provides pawns for nearly every Wrath of the Righteous encounter. Each cardstock pawn slots into a size-appropriate plastic base from any of the Bestiary Box pawn collections, making the pawns easy to mix with traditional metal or plastic miniatures. With tons of distinct creature images, the Wrath of the Righteous Pawn Collection brings to life the enemies and allies from all six adventures of the Wrath of the Righteous Adventure Path:

    The Worldwound Incursion
    The Sword of Valor
    Demon's Heresy
    The Midnight Isles
    Herald of the Ivory Labyrinth
    City of Locusts


Source: Wrath of the Righteous Pawn Collection
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #198 on: 02 July 2014, 01:30:09 »

Forgive Us

1625 was a plague year in norwich. History tells us that it was an outbreak of the Black Death. history is wrong.

An adventure for a party of the 4th level, for use with LAMENTATIONS OF THE FLAME PRINCESS WEIRD FANTASY ROLEPLAYING and other old school adventure roleplaying games.

Source: Forgive Us
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #199 on: 02 July 2014, 01:30:09 »

The Seclusion of Orphone
se•clu•si•um si-’klü-z?- m

n. pl. se•clu•sia -z?-

    A place to which a wizard withdraws from the world to pursue mastery.
    A place of magic and plasms and grotesques and horrors and treasures and doorways to other worlds.
    A place which, when abandoned by the wizard but with its treasures and dangers remaining more or less intact, is a terrible and antic catastrophe in process.
    A place which makes for marvellous location-based adventures.

This book provides rules, guidelines, tables and suggestions for creating wizards' seclusia for your own campaigns, and features three sample seclusia in various stages of completion, including the seclusia of Orphone of the Three Visions.

Suitable for characters of all levels, usable with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.

Source: The Seclusion of Orphone
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #200 on: 02 July 2014, 06:00:02 »

Geographica

Sword and Sorcery Adventure in a World Undreamed

Between the Golden Age of Atlantis and the coming of the Hyperborean Age, there was a time of great heroes and terrible fiends. This was an age of epic kingdoms and draconian warlords, an age of dark gods and forbidden sorcery, when those that plumbed the depths of lost lore could build empires of light, or plunge the world into darkness eternal.

This is the world of Atlantis, a world of ancient evils, fallen empires, and rising powers. From the Dragon Arch in Alba to the Rive of Life in Tamoanchan, within this Geographica you shall find the secrets of the world of the Second Age.

Featuring:

    A look at the people and places of the world of Atlantis
    A detailed map of each continent
    Expanded travel rules
    Over 125 plot hooks for the enterprising Game Master
    And so much more!


Source: Geographica
« Last Edit: 21 July 2014, 09:08:05 by RSSFeeder » Logged

Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #201 on: 02 July 2014, 06:00:02 »

Star Wars: Age of Rebellion GM Kit

The essential GM's reference to Star Wars: Age of Rebellion.

With the galaxy under the rule of the Galactic Empire, it is difficult to know whom to trust. Agents of the enemy are everywhere, and even a simple supply mission can become a desperate fight for survival...

Take your Star Wars: Age of Rebellion campaign to the next level with the Age of Rebellion Game Master's Kit. The forces of the Empire are fearless and plentiful, but with the rules for forming squads and squadrons found within, players can take on these overwhelming forces alongside formations of allies. The kit also contains a brand new adventure, new rules and advice for GMs, and a deluxe Game Master's Screen that places the most commonly referenced rules close at hand.

This product includes a 32-page book and a 4-panel Game Master's screen. A copy of the Age of Rebellion Roleplaying Game core rulebook is required to use this supplement.
Source: Star Wars: Age of Rebellion GM Kit
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #202 on: 02 July 2014, 06:00:02 »

Sword and Fan

“It is said that court is a battleground. If that is so, why should a courtier not study the ways of martial strategy?”

- Otomo Madoka

The samurai of Rokugan are both warriors and diplomats, serving their clans on the battlefields and in the courts. No true samurai can afford to neglect either field, lest they be found wanting at the critical moment. The Empire’s most famous works of strategy - the Book of Sun Tao and Otomo Madoka’s Subtlety of the Court - are studied by countless samurai who seek the crucial edge that will mean victory.

Sword and Fan presents a detailed examination of the two vital worlds of samurai endeavour: war and politics. From the details of military strategy and tactics, to the customs of the Winter Court, from battlefield formations to the subtleties of etiquette, this book brings new depth to every player's understanding of Rokugan. Within these pages you will find:

    In-depth discussion of Rokugani warfare at all levels, from strategic planning, to the specific customs of battle and victory.
    Comprehensive discussion of the Imperial Winter Court, the premier realm of Rokugani politics.
    Famous generals and courtiers from across the Empire's twelve-century history.
    New mechanics for both bushi and courtiers.
    And much more!


Source: Sword and Fan
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #203 on: 02 July 2014, 06:00:02 »

Pathfinder Battles: Reign of Winter Booster

It has been a century since the immortal witch Baba Yaga last visited the world, and the hour draws nigh for her return. But when she fails to appear in the frozen realm of Irrisen to user in its newest ruler, pockets of winter begin to grow throughout the Inner Sea region. After 1,400 years of perpetual winter, the icy curse of Irrisen is spreading! Will the Reign of Winter engulf the world?

Reign of Winter is the latest 45-figure set release in the award-winning Pathfinder Battles line of miniatures from Paizo Publishing and WizKids Games! Reign of Winter features friends and foes from the Pathfinder Adventure Path of the same name, and is sure to please Pathfinder fans new and veteran alike!

Each booster contains a random assortment of 4 collectable figures.

Source: Pathfinder Battles: Reign of Winter Booster
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #204 on: 02 July 2014, 06:00:02 »

Pathfinder Battles: Reign of Winter Monster Encounter Pack

Chill your adventurers to the bone with two titanic terrors of the frozen north!

The mighty FROST WORM, apex predator of the icy wastes, captivates foes with a keening cry before freezing them with the chill radiation of its frigid body and chewing their crunchy remains with its terrible jaws.

The hulking SVATHURIM, spawn of the frost giant god, wanders the northern tundra, lording over its icy domain and vanquishing interlopers from warmer climes.

Inspired by the Reign of Winter Pathfinder Adventure Path but usable in any fantasy campaign, these creatures are sure to bring shivers to your game table!
Source: Pathfinder Battles: Reign of Winter Monster Encounter Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #205 on: 02 July 2014, 06:00:02 »

Star Wars: Age of Rebellion Core Book

A long time ago in a galaxy far, far away...

Civil War engulfs the galaxy. The Empire rules over thousands of star systems using its military might and the power of fear. Struggling against all odds, soldiers and spies, mechanics and medics, aces and ambassadors all fight to bring freedom to the galaxy.

Join the Rebellion and embark on your own adventures in the Star Wars galaxy with the Star Wars: Age of Rebellion Roleplaying Game. This complete tabletop roleplaying game dives into the conflict between the Rebel Alliance and the evil Galactic Empire. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe.

This core rulebook includes:

    A dynamic dice mechanic that goes beyond success and failure to enhance narrative gameplay.
    Full rules for playing six careers, twenty specialisations and eight species, enabling flexible character creation and development.
    Duty rules to invest player characters in the story of Age of Rebellion
    Starship combat, customisable equipment, Force powers, dangerous adversaries, and much, much more!


Source: Star Wars: Age of Rebellion Core Book
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #206 on: 08 July 2014, 16:30:01 »

Gaming Tiles

12 double sided map tiles (25cm x 25cm).
Source: Gaming Tiles
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #207 on: 08 July 2014, 16:30:01 »

Heroes of the Solar System

Freebooters rampage across Mars, Nazis plot new atrocities, savage beasts prey on colonists and above all the sinister Europans loom. The Solar System needs heroes - heroes like you!

Heroes of the Solar System, the second sourcebook for Rocket Age, offers you a look at the heroes of the rocket set. The focus of Heroes of the Solar System is on the player characters, though Gamemasters will still find plot hooks and episode ideas galore.

This book is just filled with new ideas for familiar species, new organisations for your heroes to fight for (and sometimes against), new equipment to use in their explorations and adventures, new character traits and new species.

Heroes of the Solar System contains:

    4 new types of sophont for you to play: the beloved Lizard Monkeys of Venus, the ancient Robomen of Mars, the winged Jovians of the skies of Jupiter and the utterly bizarre Metisians, cephalopodian soldiers of the Europans.
    Expanded background for each of the 13 sophonts from the Rocket Age rulebook. How long does a Maduri live? What sort of material culture do the Venusians have? Are all Martians lactose intolerant? The answers to these questions and more besides are in here!
    10 new heroic organisations for your heroes to join up with - or for the Gamemaster to use as antagonists - from the Europan Emissary Corps to the Interplanetary Comintern and the Rocket Rangers themselves. The structure, history and operations of each organisation is fully detailed, along with a typical NPC, a selection of plot hooks and character packages for playing an agent of the organisation.
    Over 50 new traits for your characters to pick from, from Don't Die on Me! and Percussive Maintenance to Space Sick and Wanted Man, and more esoteric options besides.


Source: Heroes of the Solar System
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #208 on: 09 July 2014, 01:00:03 »

Hired Gun: Heavy Specialization Deck

Heavies prefer to use the biggest guns possible, and usually have the physique to match. They are inevitably found at the front in combat, as allies back away and give them space.This deck requires the Edge of the Empire Core Rulebook and Dangerous Covenants. It includes cards for all 20 talents available in the heavy specialization.
Source: Hired Gun: Heavy Specialization Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #209 on: 09 July 2014, 01:00:03 »

Hired Gun: Enforcer Specialization Deck

Enforcers know that achieving results does not always require violence - sometime the threat of it is enough. If they need to fight, however, they can brawl with the best.This deck requires the Edge of the Empire Core Rulebook and Dangerous Covenants. It includes cards for all 20 talents available in the Enforcer specialization.
Source: Hired Gun: Enforcer Specialization Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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