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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 709461 times)
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Spirit Games
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« Reply #990 on: 25 May 2016, 21:45:02 »

Adventure Path 106: Hell's Vengeance (4) - For Queen and Empire

Hell Is Its Own RewardHer Infernal Majestirix Queen Abrogail II of Cheliax summons her agents to the citi of Egorian to address the current crisis with the Glorious Reclamation. Upon arriving in the bustling capital, the adventurers find themselves swept up in the cutthroat politics of the imperial court. To impress the queen and secure a royal audience, the wicked characters must scour the City of Thorns to root out and eradicate a secret organization that works to free halfling slaves. But to truly earn Queen Abrogail's trust, the adventurers must perform a sacrifice for the queen to renew House Thrune's contract with Hell, and there are many - both within the court and without - who wish to see the monarch dethroned.This volume of Pathfinder Adventure Path continues the Hell's Vengeance Adventured Path and includes:"For Queen & Empire," a Pathfinder adventure for 10th-leel characters, by Stephen Radney-MacFarland.A gazetteer of Egorian, the city of Thorns and capital of Cheliax, by Dave Gross.A look into the secretive abolitionist organisation known as the Bellflower Network, by Crystal Frasier.A costly sacrifice in the Pathfinder's Journal, by Josh Vogt.Four exciting new monsters, by Garrett Guillote, Steven T Helt, Luis Loza, and Stephen Radney-MacFarland.
Source: Adventure Path 106: Hell's Vengeance (4) - For Queen and Empire
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #991 on: 25 May 2016, 21:45:02 »

Pathfinder Player Companion: Magic Tactics Toolbox

Master Your MagicMagic can do anything, but good tactics are the key to using it effectively. Hone your methods of spellcasting to a razor edge with Pathfinder Player Companion: Magic Tactics Toolbox. This handy volume includes effective spell strategies to augment allies, control the battlefield, or just blast foes - along with plenty of new spells and other rules options designed to work with these eldritch tactics.Inside this book, you'll find:Archetypes designed to increase a character's access to specific magic tactics, including the dimensional excavator, havocker, spell trapper and more.Magical options for characters of any class, including penalizing rods and rods of hindrance, new item mastery feats, and an array of wondrous items.A multitude of new abilities, including investigator and rogue talents, metamagic feats and other types of spell-augmenting feats, and bloodline mutations.This Pathfinder Player Companion is intended for use with the Pathfinder Roelplaying Game and the Pathfinder campaign setting, but can easily be incorporated into any fantasy world.
Source: Pathfinder Player Companion: Magic Tactics Toolbox
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #992 on: 25 May 2016, 21:45:02 »

Earthdawn 4th Edition Gamemaster's Screen

Smooth out the sometimes treacherous path of gamemastering. Included in this packet is a four-panel cardstock screen that displays commonly used charts and tables for easy reference, and also provides a place to conceal adventure notes and dice rolls. For tables not included on the screen, a full index of the charts and tables in both the Player's Guide and Gamemaster's Guide is provided, making it easy to find what you're looking for.Also included in the 32-page booklet are sixty pre-generated adepts. Based on the sample characters from the Earthdawn Player's Guide, you get four examples of each core Discipline, advanced to Circles 2, 4, 6, and 8. Talent selections, derived characteristics, and sample magic items are provided for each, making these characters a great way to provide short-notice allies or enemies in your game.
Source: Earthdawn 4th Edition Gamemaster's Screen
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #993 on: 25 May 2016, 21:45:02 »

Earthdawn 4th Edition Gamemaster's Guide

The Age of LegendAn age of magic once existed in our world lost to history. This time is remembered in the echoes of myth and legend. Humans lived alongside the other namegiver races, dwarf and elf, troll and ork, windling, tskrang,and obsidiman. The wild places of the world were home to griffins, shadowmants, and other fantastic beastsThe land was once besieged by the Horrors, foul creatures from the depths of astral space that sought to feed upon and destroy all that was living and good. Their time, the time of the Scourge, has passed and the people have returned to the surface, reclaiming the lands that were once their home.Brave heroes band together to explore the land of Barsaive, fighting the Horrors that remain and protecting their homes and families from those that would enslave them.The Gamemaster's Guide provides rules and advice for running the Earthdawn game, and includes an exploration of the lands of Barsaive as well as numerous fantastic creatures and magical treasures to challenge and reward your players.
Source: Earthdawn 4th Edition Gamemaster's Guide
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #994 on: 25 May 2016, 21:45:02 »

Pathfinder Pawns Bestiary 5 Box

The vile terrors of Pathfinder Roleplaying Game Bestiary 5 come alive on your tabletop with this box-busting collection of more than 300 creature pawns for use with the the Pathfinder Roleplaying Game or any tabletop fantasy RPG, Printed on sturdy card stock, each pawn contains a beautiful full-colour image of a monster from the fifth volume in the Pathfinder RPG's core monster reference series. Each cardboard pawn slots into a size-appropriate plastic base, making it easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered monsters and over 200 distinct creature images, the Bestiary 5 Box is the best way to ensure you've got the perfect foes to make your Pathfinder campaign deadlier than ever.
Source: Pathfinder Pawns Bestiary 5 Box
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #995 on: 02 June 2016, 16:45:02 »

Towers Two

The ultimate in sleaze & sorcery!David Brockie (GWAR, Warghoul) and Jobe Bittman (The Monster Alphabet, The One Who Watches From Below) bring you a sordid adventure in a countryside ravaged by unending war!Featuring the Eloi! The Suck-Thing! The Loi-Goi! Spooks! Osuka the Talkative! The Sea Slut! Pig-Men! Truly unmentionable magic! the two brothers in their Towers Two!Lavishly illustrated by Jeremy Duncan and Dave Brockie himself, this tome also contains an appendix with the last unabridged, unedited draft submitted by Brockie before his death.Towers Two is an adventure for use with Lamentations of the Flame Princess Weird Fantasy Role-Playing and other traditional role-playing games.
Source: Towers Two
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #996 on: 02 June 2016, 16:45:02 »

World of the Lost

Quicksand, Jungle Rot, and psychotic robotsEach year the citizens of Khirima offer a massive tribute of silver to the demons which dwell within the Temple of Ages That Are Not. To acquire the silver for themselves, adventurers must face bellowing dinosaurs, plague demons, and a dungeon where time is a weapon.World of the Lost is an adventure for characters levels 1-4 featuring a 200-encounter wilderness hexcrawl, a city sourcebook, a dungeon, quests, diseases, new spells, and new magic items.
Source: World of the Lost
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #997 on: 02 June 2016, 16:45:02 »

Market Panic

Pain PointsChaos is horrible for business - unless your business is shadowrunning. The Big Ten megacorporations of the Sixth World are reeling, with scandals, disasters, and crippling attacks coming at them from all angles. NeoNET is scrambling to maintain AAA status, Ares is trying not to let the secret rot at the heart of the corp become public, while Aztechnology, fresh from taking on a dragon in Amazonia, is looking at a facedown with another great dragon. And that's not all - every corp is a pile of schemes, turmoil, upheaval, and teetering chaos, because that's how they operate.Market Panic runs down the state of the Big Ten for Shadowrun, providing the background, story developments, and plot hooks players and gamemasters need to add excitement, intrigue, and Sixth World flavour to their adventures and campaigns. If you're going to run for or against the big megacorporations - and that includes all shadowrunners - this is critical information to have so that you know what you might get thrown into, who you're going up against, and how you might obtain intel to survive.Market Panic is for use with Shadowrun, Fifth Edition
Source: Market Panic
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #998 on: 08 June 2016, 17:45:03 »

Horse-Lords of Rohan

South along the Great River Anduin, beyond the southernmost peaks of the Misty Mountains, lies the land of Rohan. Here dwell the Rohirrim, the swift sons of Eorl who descended from the North centuries ago to settle in the land of Calenardhon. Known also as the Riders of the Mark, they are proud warriors and riders, ready to defend the Free Peoples against the threats arising in the twilight of the Third Age.Horse Lords of Rohan details the Rohirrim, describing their history and their lands, as well as introducing rules for two new cultures, the Riders of Rohan and the Dunlendings. Also included are rules for handling horses, riding in combat, and horse-breeding. As well as the lands of Rohan, this supplement also details the ancient Forest of Fangorn, shedding light on its mysterious inhabitants, the Ents and terrible Huorns; the folk of the Dunland Fells; and the Tower of Isengard and the machinations of the White Wizard, Saruman. It is an indispensable resource for Loremasters looking to take their game into a whole new region.Ride with the Eorlingas on the plains of Westemnet, enter the Golden Hall of Edoras, and climb the Burg at Helm's Deep!
Source: Horse-Lords of Rohan
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #999 on: 14 June 2016, 18:45:03 »

Traveller Referees Screen


Source: Traveller Referees Screen
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1000 on: 14 June 2016, 18:45:04 »

Traveller Core Rulebook


Source: Traveller Core Rulebook
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1001 on: 14 June 2016, 18:45:04 »

Savage Spirits


Source: Savage Spirits
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1002 on: 14 June 2016, 18:45:04 »

Savage Tales of Horror 2 Hardback


Source: Savage Tales of Horror 2 Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1003 on: 14 June 2016, 18:45:04 »

Savage Tales of Horror 3


Source: Savage Tales of Horror 3
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1004 on: 14 June 2016, 18:45:04 »

Savage Tales of Horror 1


Source: Savage Tales of Horror 1
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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