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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 708685 times)
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« Reply #1260 on: 06 December 2016, 17:45:08 »

The Crown Commands


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1261 on: 07 December 2016, 02:45:04 »

Pathfinder Battles: Deadly Foes Clockwork Dragon vs. Star-Spawn of Cthulhu

Two titans of terror tussle in an epic battle for the ages! The graceful Clockwork Dragon, product of meticulous invention, faces off against the dread Star-Spawn of Cthulhu, champion of madness!Contains 2 collectible figures.
Source: Pathfinder Battles: Deadly Foes Clockwork Dragon vs. Star-Spawn of Cthulhu
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1262 on: 07 December 2016, 02:45:05 »

Pathfinder Battles: Deadly Foes Booster

Contains 4 random collectible figures.
Source: Pathfinder Battles: Deadly Foes Booster
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1263 on: 07 December 2016, 02:45:05 »

The Crown Commands Map Folio

Bring Your Battles to Life!"Ye asked for it." - Kella, Dwarf MercenaryThe Crown Commands Map Folio brings you 40 maps from The Crown Command - Battle Scenes for Four Icons, in glorious full colour by expert cartographers. This folio includes:Player-facing maps for exciting battles in a gladiatorial arena, a haunted crypt, city streets, and moreGM-only versions of each map with the encounter title, page references, monster positions, and hidden terrain featuresA full index so you can easily cross-reference the maps with scenes in The Crown CommandsWhy run static combat scenes when you can make ghouls burst from graves, pet baby owlbears, fight running street battles, and face a ziggurat crawling with orcs in front of a roaring crowd? Get The Crown Commands Map Folio - your players will thank  you for it (once they're removed the dwarven axe from their breastplate and the Redcap blades from elsewhere)!
Source: The Crown Commands Map Folio
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1264 on: 07 December 2016, 02:45:05 »

The Crown Commands

Iconic Battles!GMs: Crush a dwarven city beneath your mighty Gearwork Dungeon! Plunder the elven goldenwood library that holds the secrets of the Green! Soak the sands of the Emperor's arena with the blood of his hapless champions in the name of the One-Eyed King!PLAYERS: Please, stop the GM's wicked schemes!The Crown Commands: Battle Scenes for Four Icons offers icon-themed 13th Age Roleplaying Game encounters for the Dwarf King, Elf Queen, Emperor, and Lich King. You'll find challenging fights at all levels of play, packed with dangerous foes on terrifying terrain.The Crown Commands includes:40 illustrated and mapped battle scenes for the Dwarf King, Elf Queen, Emperor, and Lich King: one set of battles for each of the three tiers of play.New monsters and NPCs, including dwarf warriors, drow wizards, arena pit fighters, and owlbear cubs; along with new magic items to wield in battle.Story ideas for getting the PCs into the battle scene, and possible outcomes that result from their actions.Traps and terrain which make an exciting, challenging environment for PCs to face their foes.Simple options to increase or decrease the difficulty of a battle.Storylines that link each battle to the ones that come after, so you can take the PCs from one full heal-up to the next using only the battles in the set - with room to expand on these stories to fill multiple sessions of gameplay.Battle Scenes are packed with ideas so that you can incorporate them into your existing campaign, use them in a game when you don't have anything prepared; or when an icon relationship roll calls for a complication.Four crowned icons of the Dragon Empire. Forty battles. Are you ready?
Source: The Crown Commands
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1265 on: 13 December 2016, 23:45:02 »

Liturgies and Ceremonies Card Pack

This card pack contains all blessings, liturgical chants and ceremonies from the TDE Core Rules. It also includes all karma special abilities as well as useful charts and overviews for chanting liturgies.
Source: Liturgies and Ceremonies Card Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1266 on: 13 December 2016, 23:45:02 »

Spells and Rituals Card Pack

This card pack contains all magic cantrips, spells and rituals introduced with the TDE Core Rules. It also includes magical special abilities, protective and warding circles, staff enchantments, witch curses, familair's tricks and elven magical songs as well as useful summaries and charts for spell and rituals modifications.
Source: Spells and Rituals Card Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1267 on: 13 December 2016, 23:45:02 »

Combat and Special Abilities Card Pack

This card pack contains all combat and general special abilities from the TDE Core Rules. It also offers a useful overview of botches and combat situations and includes cards for states and conditions.
Source: Combat and Special Abilities Card Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1268 on: 13 December 2016, 23:45:02 »

Advantages and Disadvantages Card Pack

This card pack contains all advantages and disadvantages from the TDE Core Rules as well as at-a-glance summaries for improving skills and abilities. Using these cards, players and game masters alike can easily check the costs and effects of advantages and disadvantages.
Source: Advantages and Disadvantages Card Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1269 on: 13 December 2016, 23:45:02 »

The Dark Eye Dice Cup

Griffons - these legendary creatures, symbols of Praios, Lord of Light, can now protect and guide your dice to favourable outcomes as you journey through the world of The Dark Eye. This black leather dice cup, decorated with images of mighty griffons, comes with eight 20-sided dice in each of the colours recommended for the game.
Source: The Dark Eye Dice Cup
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1270 on: 13 December 2016, 23:45:02 »

Revelations from Heaven

Looking forward to a well-deserved rest, the heroes travel to the Principality of Kosh, known for its unspoiled and breathtaking landscapes and the hospitality of its people. But in Revelations from Heaven, things don't always go as planned, and the heroes soon discover that something is rotten in the idyllic village of Oldenbridge. Not everyone who lives here acts in a way that is pleasing unto the gods. Only your characters can shine a light on the hidden darkness and solve a monstrous crime!This adventure for The Dark Eye is especially well suited for beginning heroes and GMs. It contains detailed descriptions of locations, NPCs, and the plots and challenges your heroes must face, and also includes maps and useful handouts.Revelations from Heaven is a group adventure for 3-5 helpful heroes.
Source: Revelations from Heaven
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1271 on: 13 December 2016, 23:45:02 »

The Dark Eye Core Rules

The Dark Eye is Germany's premier fantasy roleplaying game, in continuous publication for more than 30 years, now in English in this exciting new edition.You and your friends play the leading roles at the centre of heroic action. Travel the land as a virtuous knight, elven ranger, or erudite mage. Rebuild the war-weary Middenrealm, marvel at exotic wonders in the Lands of the Tulamydes, discover lost ruins in the steaming jungles of the South, or try to drive back the evil of the Shadowlands. Rescue innocent victims from cults of the Nameless One, navigate labyrinthine plots and intrigues at the Court of the Empress, or stand shoulder-to-shoulder with the brave defenders of the border cities to repel the ever-growing Orc Storm. Experience the breadth of Aventuria, The Dark Eye's immmersive fantasy world crafted by those steeped in medieval lore amid ancient forests, forbidding mountains, and fairy-tale castles.The Core Rules present all of The Dark Eye's refined, time-tested game system. Character experience earns additional skills, new spells, and special fighting styles to face ever grater challenges. To get started, all you need is pen and paper, dice, and this book. Build the characters you want to play, or choose from a large selection of customizable character archetypes.Enter the classic fantastic world of the Dark Eye. Glory and adventure await!
Source: The Dark Eye Core Rules
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1272 on: 14 December 2016, 00:08:44 »

The Dark Eye Core Rules

The Dark Eye is Germany's premier fantasy roleplaying game, in continuous publication for more than 30 years, now in English in this exciting new edition.You and your friends play the leading roles at the centre of heroic action. Travel the land as a virtuous knight, elven ranger, or erudite mage. Rebuild the war-weary Middenrealm, marvel at exotic wonders in the Lands of the Tulamydes, discover lost ruins in the steaming jungles of the South, or try to drive back the evil of the Shadowlands. Rescue innocent victims from cults of the Nameless One, navigate labyrinthine plots and intrigues at the Court of the Empress, or stand shoulder-to-shoulder with the brave defenders of the border cities to repel the ever-growing Orc Storm. Experience the breadth of Aventuria, The Dark Eye's immmersive fantasy world crafted by those steeped in medieval lore amid ancient forests, forbidding mountains, and fairy-tale castles.The Core Rules present all of The Dark Eye's refined, time-tested game system. Character experience earns additional skills, new spells, and special fighting styles to face ever grater challenges. To get started, all you need is pen and paper, dice, and this book. Build the characters you want to play, or choose from a large selection of customizable character archetypes.Enter the classic fantastic world of the Dark Eye. Glory and adventure await!

Source: The Dark Eye Core Rules

I'm not sure I have room for yet another fantasy rpg system in my collection, but I've heard about The Dark Eye. Really cool that it's now available in English (and the store!)

Will at least have to give the back a quick read or something.
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« Reply #1273 on: 16 December 2016, 18:45:02 »

SLA Industries

On Mort, the rain never stops. This is the black jewel in the rotten crown of the World of Progress, where serial murder, empty style, corporate treachery and prime-time violence are top career options.The heart of SLA Industries, Mr Slayer's office building dominates SLA corporate HQ, set in the gleaming splendour or the district known as Central. Only SLA's corporate employees and Operatives can be found here. Elsewhere, criminal gangs, maniacs and nervous civilians scuttle though the filthy, labyrinthine streets of Downtown and the revolting spaces beneath. Outside the city walls lurk the hellish Cannibal Sectors, terrifying areas of devastation packed with deadly inhabitants.For your, the Operative, it's just like the adverts. You're a hero, a media darling, saving the world and living the golden life of hedonism and fame. But that means following Mr Slayer's Big Picture and oh, what a picture it is. Life is so "pleasant" for most people that SLA has employed you as part of its special troubleshooting forces. There are millions of you for Mort City alone, elite agents trusted to make sure that everything runs smoothly, and the Company isn't... embarrassed.The capital of SLA Industries is resplendent in its decaying glory, a planet where a struggle to survive is the only way of living. Life is cheap here, but knowledge will cost you more than you can imagine.Guns kill, but so does the thruth.
Source: SLA Industries
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1274 on: 20 December 2016, 21:45:03 »

Dungeon Crawl Classics Holiday 2016 Module: Twilight of the Solstice

A conflict at the end of time! On the eve of the winter solstice, long-banished giants from the frozen void strive to complete a ceremony that will cause an endless winter to envelop the world. The adventurers find themselves torn from existence, stripped of not only their equipment, but their very memories, and summoned to the far edge of the world to repair an ancient temple of time. Will you recover your abilities and solve the challenge of the world clock before the end of time itself?An exploration-based adventure taking the characters deep into the icy depths of unknown, Twilight of the Solstice tests the player's ability to confront the challenges of the harsh winter setting while also unravelling the singular puzzle of their own identity. Faced with limited knowledge and time, only the most crafty  - and lucky - can hope to defeat the returned agents of primeval chaos and restore events to their proper course!Includes 6 custom scratch-off character sheets plus rules for using them.
Source: Dungeon Crawl Classics Holiday 2016 Module: Twilight of the Solstice
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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