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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 708602 times)
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Spirit Games
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« Reply #1245 on: 23 November 2016, 02:45:05 »

Pathfinder Pawns: Hell's Vengeance


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1246 on: 30 November 2016, 14:45:23 »

Weird War I War Master's Handbook Limited Edition Hardback


Source: Weird War I War Master's Handbook Limited Edition Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1247 on: 30 November 2016, 14:45:23 »

Weird War I Player's Guide Limited Edition Hardback


Source: Weird War I Player's Guide Limited Edition Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1248 on: 30 November 2016, 14:45:23 »

Mutant: Year Zero Zone Compendium 3: Die, Meat-Eaters, Die!


Source: Mutant: Year Zero Zone Compendium 3: Die, Meat-Eaters, Die!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #1249 on: 30 November 2016, 14:45:23 »

Mutant: Year Zero Genlab Alpha Cards

This deck contains 56 high quality playing cards for use with the Mutant: Year Zero Genlab Alpha  roleplaying game. These cards enhance your gaming experience. The deck contains:21 Animal Power Cards31 Artifact Cards4 Mutation Cards
Source: Mutant: Year Zero Genlab Alpha Cards
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1250 on: 30 November 2016, 14:45:23 »

Dungeons and Dragons: DM Screen Storm King's Thunder (5th Ed)

This screen is the perfect companion for those Dungeon Masters running the Storm King's Thunder adventure, or any journey along the Sword Coast and the North. The front features imposing images of giants, but reminds heroes that they can be defeated, while the back provides the DM with maps and tables to make overland travel as simple as possible.
Source: Dungeons and Dragons: DM Screen Storm King's Thunder (5th Ed)
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1251 on: 30 November 2016, 14:45:23 »

Tavern Premium RPG Map

Quest your way to victory with the RPG Tavern Premium Map. This package contains a high-quality 2' x 3' map with a standard 1-inch grid map featuring a slip-resistant bottom, perfect for RPG campaigns.
Source: Tavern Premium RPG Map
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #1252 on: 30 November 2016, 14:45:23 »

Throne Room Premium RPG Map

Quest your way to victory with the RPG Throne Room Premium Map. This package contains a high-quality 2' x 3' map with a standard 1-inch grid map featuring a slip-resistant bottom, perfect for RPG campaigns.
Source: Throne Room Premium RPG Map
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #1253 on: 30 November 2016, 19:45:03 »

Weird War I Bridge/Trenches Maps

Contains one double sided, erasable, poster map for Weird War One or any roleplaying or miniatures game.
Source: Weird War I Bridge/Trenches Maps
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #1254 on: 30 November 2016, 19:45:03 »

Weird War I No Man's Land/Village Maps

Contains one double sided, erasable, poster map for Weird War One or any roleplaying or miniatures game.
Source: Weird War I No Man's Land/Village Maps
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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Deep One
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« Reply #1255 on: 30 November 2016, 19:45:03 »

Weird War I Raid on Fort Douaumont

Raid on Fort Douaumont is an exciting mix of action, warfare, and horror by Eddy Webb and the mysterious Teller.Your heroes are French infantrymen who meet Sir Arthur Conan Doyle, battle ancient evils, and lead their section into the blasted remains of Fort Douaumont itself! It's a creepy tale of wartime horror that should challenge even the most gallant soldier.Requires Savage Worlds core rules and the Weird War I setting books to play.
Source: Weird War I Raid on Fort Douaumont
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #1256 on: 30 November 2016, 19:45:03 »

Weird War I War Master's Handbook Limited Edition Hardback

Things not of this Earth......crawl and slither through the corpse-choked mud. Shapes beyond imagining move in dirty white chlorine clouds. Dark waters stir as the long-dead claw their way toward a sun they haven't glimpsed in a thousand years.War blazes across the world, drawing in millions and threatening an end to humanity itself. Men and women fight and die in the deserts of Africa, the mountains of Turkey, the trenches of Europe, or the cold seas of the Atlantic. And in the fear and violence of war, dark things rise...The Weird War I War Master's Guide contains the secret history of the Great War, two Plot Point Campaigns, Savage Tales, the Mission Generator, a narrative mission system, notorious heroes and villains, and a menagerie of twisted horrors to confront your brave heroes with.Requires the Weird War I Player's guide and Savage Worlds to play.
Source: Weird War I War Master's Handbook Limited Edition Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
Deep One
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« Reply #1257 on: 30 November 2016, 19:45:03 »

Weird War I Player's Guide Limited Edition Hardback

Your Country Needs You!The world's at war! It's time for your hero to join the soldiers, sailors, marines and all-new airmen in the greatest war the world has ever known! Fight for glory in what is sure to be a short and mannerly conflict, then come home with a chest full of ribbons to win the kiss of your best gal or guy!That was the pitch. Now you find yourself knee-deep in mud and corpses on some forsaken battlefield in northern France. The sergeant blows the whistle. It's time to stand up, fix bayonets, and give the enemy hell in one of the most horrible wars ever to deface the world's fields and forests. Your country is counting on you, soldier. Over the top you go...The Weird War I Player's Guide contains everything you need to make and equip characters from all the Allied and Central powers. You'll also find a batch of grisly Setting Rules for this most terrible of conflicts, the history of the war, and all the details you need to embrace dark and arcane secrets that may alter the outcome of the War to End All Wars!Requires the Savage Worlds Core Rules to play, and the War Master needs the Weird War I War Master's Handbook as well.
Source: Weird War I Player's Guide Limited Edition Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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Deep One
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« Reply #1258 on: 30 November 2016, 19:45:03 »

Mutant: Year Zero Zone Compendium 3: Die, Meat-Eaters, Die!

All she could hear was the throbbing of her own heart.The air reeked of gunpowder and blood. She placed the butt of her heavy firearm against her shoulder and yet again took aim toward the ruined buildings down the hill. Down there, between some decayed old car wrecks, lay three bodies. Enemies. Careless enemies. Dead enemies. But there were more of them out there. She knew it. She wouldn't have to wait long. As on cue, again they came storming through the Zone smog, roaring. They ran straight toward her foxhole. Pink-skinned. Hairless. Disgusting. Soldier 317 roared back and opened fire.Die, meat-eaters, die"!This Zone Compendium is an official supplement to the award-winning Mutant:Year Zero roleplaying game. this booklet is packed with five thrilling scenario locations. Features:Rabbit Kingdom Deeproot. The fanatic and militaristic mutant rabbits' stronghold in the Zone, built after their escape from Genlab Alpha.Blackhand's Bar, the headquarters of the famed Zone Riders and the lair of their secretive leader.The Garbage Masters, a tribe of mutant toads who have made a huge ancient garbage dump their home. Many Zone dwellers flock to the scrap digs, hoping to strike it rich.The Island of Doctor Life, where a mysterious machine being who survived the fall of Genlab Alpha has settled. Is the machine friend or foe?Squirrel Wars a tale of hounds and tail runners, locked in endless combat. Can the players break the cycle of violence and save the forest from destruction?
Source: Mutant: Year Zero Zone Compendium 3: Die, Meat-Eaters, Die!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
Burton Delvers
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« Reply #1259 on: 06 December 2016, 17:45:07 »

The Crown Commands Map Folio


Source: The Crown Commands Map Folio
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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