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Author Topic: SG: New Roleplaying Games at Spirit Games  (Read 709323 times)
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Spirit Games
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« Reply #1035 on: 13 July 2016, 02:45:07 »

Street Grimoire Softback


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1036 on: 13 July 2016, 02:45:07 »

Gods of the Fall


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1037 on: 13 July 2016, 16:45:02 »

Rippers Resurrected: GM Screen

Lord of the UnderworldThe GM Screen is a tri-fold, landscape screen featuring gorgeous full-color artwork from Johnny Morrow on one side and all the important charts and tables for the game on the other.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1038 on: 13 July 2016, 16:45:03 »

Rippers Resurrected: Player's Guide Hardback

From the Creature's Tomb... Untimely Ripped!At the Nineteenth Century's end a shadow lies upon Europe... and the world. The mythological creatures of the night - vampires, werewolves, and far worse - stalk the darkness seeking innocent blood. Only the Rippers, members of an ancient organization dedicated to fighting evil, stand against them. But to win this battle, the Rippers must use all their foes' weapons against them... and preserve their own emabattled sanity. It's time to take back the night... again!The Rippers Resurrected Player's Guide contains everything players need to create the Ripper heroes who oppose evil's machinations: information on the Victorian era, the various Rippers Factions and the frightening world they call home, new Hindrances and Edges, gear, and Setting Rules for Ripper Lodges, Reason, Status, and more. Newly revised rules for rippertech allow heroes to "rip" their enemies' supernatural traits and graft them to other Rippers with greater ease than ever before.This book requires the Savage Worlds core rules to play.
Source: Rippers Resurrected: Player's Guide Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1039 on: 13 July 2016, 16:45:03 »

Rippers Resurrected: Game Master's Handbook Hardback

After the Cabal, a New Evil Rises...Three years ago, Johann Van Helsing led the Rippers - an ancient organization dedicated to fighting evil - against the forces of the diabolical Cabal. At great cost to life, limb, and reason... they won. But in 1895 a new evil stirs in the dark of night, straining at the walls of its eternal prison. Its fiendish servants comb the globe, seeking a way to free their master and consume the world with shadows. Only the Rippers stand against them. But to triumph they must face their oldest nemeses... and their deepest fears!The Rippers Resurrected Game Master's Handbook contains everything a Game Master needs to run adventures in the Victorian era: expanded information about the Rippers' world, including secrets of the Cabal and other threats facing the Rippers, an adventure generator, the all-new Plot Point Campaign Return of Evil, a host of all-new Savage Tales, and stats for all the Rippers' steadfast allies and fiendish enemies.This book requires the Rippers Resurrected Player's Guide and the Savage Worlds core rules to play.
Source: Rippers Resurrected: Game Master's Handbook Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1040 on: 13 July 2016, 16:45:03 »

Rippers Resurrected: Frightful Expeditions Hardback

Tales of Terror from Around the Globe...From the scorched deserts of Africa to the frozen wastes of the Antarctic the forces of darkness are once more on the riser. From the chill fog-shrouded European cities to the sweltering tropics, from coast to coast and pole to pole, the creatures that haunt our nightmares are gathering strength. Against this growing threat the Rippers stand ready to do battle around the globe, and the future of mankind hangs in the balance.Frightful Expeditions gives the Rippers Resurrected Game Master a selection of exotic locales and nefarious plots to challenge Rippers wherever they may travel. Sections on Africa, Antarctica, Asia, Australia, Europe, North America, and South America, provide a host of all-new Savage Tales, deadly locations, and terrifying enemies.This book requires the Rippers Resurrected Game Master's Handbook and Player's Guide, and the Savage Worlds core rules to play.
Source: Rippers Resurrected: Frightful Expeditions Hardback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1041 on: 13 July 2016, 16:45:03 »

Street Grimoire Softback

Paying with Your soulMagic can burn your brain and sear your soul.It can inject power into every millimetre of your veins, or leave you a lump of ashes at the end of a dark alley. It's dangerous, but to spellslingers in the Sixth World, it's worth it. Because magic is power, and power in the Sixth World needs to be grabbed with both hands.Spells, rituals, alchemical preparations, adept powers, metamagics - all of those elements and more can be used to help an Awakened shadowrunner move off the streets and get a taste of the high life. Street Grimoire has more options for Shadowrun players, along with information on magical traditions, magic societies, and the dangers and benefits of living as a spellcaster in a world where "geek the mage first" is a common adage. With more options, deeper rules, deadlier threats, and dozens of ways to have fun with magic, Street Grimoire is an essential book for anyone playing Shadowrun, Fifth Edition.
Source: Street Grimoire Softback
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1042 on: 13 July 2016, 16:45:03 »

Gods of the Fall

The Gods Are Dead - Now It's Your TurnThere was a time when gods walked the world. Their magic pervaded the earth and the sky. From their mystical realm of Elanehtar, they brought plenty and pestilence. They judged the living and the dead. Their rule was absolute.Then Elanehtar fell to earth like a vengeful star, sparking cataclysm and plunging the world into a dark age. The gods are gone, but their works remain - scattered and broken. The world struggles under the yoke of murder, slavery and corruption. Dark things have squirmed free of their divine prisons, and even the afterlife has become a realm of nightmares.But a power has awoken against the darkness. A divine spark struck in the hearts of new gods-in-the-making. You have this spark - the seed of godhood within you. Can you restore what was broken before the world vanishes forever into darkness? Can you claim a place for yourself in the heavens?This book includes:A complete, ready-to-play fantasy game world for the Cypher System, with a detailed history, new races, dozens of unique locations, and an array of celestial powers to choose from.New Creatures and NPCs, including the monstrous Hellmaw, guardian of the afterlife; seraphs, metallic servants of the divine; and ravers, the reanimated husks of dead gods.Rules for growing your character from adventurer to god. Find your spark, choose your dominion, face divine challenges and labours, and fulfill prophecy to create a new pantheon.A campaign setting for the Cypher System. Requires the Cypher System Rulebook for play.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1043 on: 13 July 2016, 16:45:03 »

Pathfinder Flip-Mat: Bigger Dungeon

27" x 39" mat, 1" squares on each side.Go Big or Go Home!Step into a massive dungeon complete with a temple chamber, a bloodstained altar, and a ziggurat topped with a crystal skull - the possibilities for adventure are endless with Pathfinder Flip-Mat: Bigger Dungeon. With an area that's a whole 45% larger than Pathfinder Flip-Mat: Ancient Dungeon at their disposal, Game Masters can now dream even bigger! This massive gaming accessory presents both exterior and interior views of this underground complex, which can be home to everything from ancient cults to thieves' guilds to monsters that thrive in the dark.Don't waste your time drawing every dank room and twisty passage. With Pathfinder Flip-Mat: Bigger Dungeon, you'll be ready the next time your players delve the dungeons deep.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1044 on: 13 July 2016, 16:45:03 »

Pathfinder Map Pack: Perilous Paths

Let Me Face the Peril!Heroes' quests often take them from the deepest buried dungeons to the loftiest reaches of the world. When adventurers climb a mountain to reach a treasure in a soaring temple or pursue a foe into the foothills, the Game Master shouldn't have to draw every boulder and cliff face. This Pathfinder Map Pack provides beautifully illustrated 5" x 8" map tiles that can be combined into a variety of twisting mountain switchbacks. Inside, you'll find 18 richly crafted map tiles, including:Smuggler's StashCave EntranceCliffside StepsRocky OutcropSheer Cliff FaceSheltered CampGame Masters shouldn't waste their time sketching maps whenever characters venture into the mountains. With Pathfinder Map Pack: Perilous Paths, you'll always have dangers ready as your adventurers scale the precarious peaks!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1045 on: 13 July 2016, 21:45:03 »

Pathfinder Battles: Iconic Heroes Set 1

Gather Your Heroes!Take up the battle in a world beset with magic and evil like never before! The iconic heroes of the Pathfinder world burst onto your tabletop with this set of 6 gaming figures for use with the Pathfinder Roleplaying Game! or the Pathfinder Adventure Card Game! Each figure is an ALL NEW sculpt featuring a dynamic pose, incredible detail, and a premium paint job. Complete the entire Pathfinder Battles Iconic Heroes collection of more than 30 adventurers from every single Pathfinder character class!Lini: Gnome DruidAs a gnome druid, Lini has always had an affinity for the forest and its creatures, and meticulously collects sticks from each new patch of woods she visits. While her companions often find her mannerisms a bit odd, Lini knows that the natural world itself understands her, as proved by Droogami, her snow leopard companion.Droogami, Snow Leopard:Droogami was an ordinary snow leopard until the day a mysterious nature spirit introduced the animal to a young gnome named Lini. For the first time in Droogami's life, a humanoid spoke in a language the snow leopard could understand, and the cat saw the strange, tiny creature not as a threat or prey, but as a friend. The two have been inseparable ever since.Seelah: Human PaladinAfter gnoll raiders killed her parents, a young Seelah stole what she needed to survive. But when stealing the helm of a paladin caused that brave woman to die defending the town from another gnoll attack, Seelah's guilt led her to swear herself to the goddess of justice, determined to protect the innocent.Valeros: Human FighterAfter escaping his father's farm, Valeros determined to make his own way in the world. After years as a mercenary, he got tired of taking orders, and decided the freewheeling life of an adventurer was far superior. Crass but noble, Valeros is fiercely loyal to hid friends, and loves nothing more than an evening of "hard drinking and soft company".Seoni: Human SorcererSeoni is a native Varisian, and grew up in a caravan constantly travelling from city to city. Both her tattoos and the sigils on her clothing mark her as a person of great status and magical power, and she uses these traits and her natural penchant for planning and organisation to lead her adventuring parties to wealth and glory.Sajan: Human MonkSajan and his twin sister Sajini were raised from birth to be warrior monks. When their lord lost a battle, however, Sajini and other warriors were given to the victor as tribute. Sajan deserted his post in order to follow, only to find that she'd already been sent to parts unknown. Sajan now travels the world searching for his sister.
Source: Pathfinder Battles: Iconic Heroes Set 1
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1046 on: 19 July 2016, 17:45:06 »

Fate Worlds: Worlds Rise Up


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1047 on: 19 July 2016, 17:45:06 »

Fate Worlds: Worlds Take Flight


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1048 on: 19 July 2016, 17:45:06 »

Young Centurions


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1049 on: 19 July 2016, 17:45:06 »

Venture City


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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