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Author Topic: Spirit Games RPG Night  (Read 5733 times)
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EvilGinger
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« on: 02 November 2013, 18:28:06 »

HackMaster else where in Telene continues along side a possible mystery game

at

Spirit Games
102 High Street Burton
from 7pm onwards

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« Reply #1 on: 05 November 2013, 06:02:08 »

I  need to know what is going on with regard to the mystery game mentioned above I think I may have to harass the likely involved parties on wednesday or Thursday or over Face Palm

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« Reply #2 on: 05 November 2013, 06:39:17 »

If I'm following the pattern in my head correctly, this week is Deus Vult? That makes the 14th Deadlands, real-life allowing.
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« Reply #3 on: 05 November 2013, 07:18:30 »

that's correct as its my Star Trek game this week & Deus Vault is filling in for Pathfinder which ran along side it. I hope Deadlands goes ahead next week as it was worrying Phiil when Hack master was the only game on last week.

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« Reply #4 on: 05 November 2013, 14:04:25 »

Yes, deadlands is missed.
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EvilGinger
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« Reply #5 on: 05 November 2013, 14:37:13 »



we miss Vince too - & too much study makes him a Sad Pink Rabbit


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« Reply #6 on: 06 November 2013, 06:31:51 »

On a lighter note for all my players in my Telene based Hackmaster campaign & any one else who wants to labour through my turgid prose the write up is now up to date.

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« Reply #7 on: 12 November 2013, 22:34:26 »

The local geography section has been expanded

http://www.bigbangburgerbar.co.uk/Forum/index.php/topic,8258.msg17314.html#msg17314

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« Reply #8 on: 14 November 2013, 19:48:33 »

Another cancelled day, looks like Deadlands is going on a formal hiatus for the time being. Will have to scratch around and organise a fill in game for that slot, too.
But not tonight, I think. So it'll be just your folks again, for this week at least. Will see who we can talk into what next Wednesday and Thursday during Deus Vult.
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« Reply #9 on: 18 November 2013, 12:47:36 »

I have spaces and some pre rolled characters for any one who wants to join in the fun of the HackMaster game all characters set up so  that can be played by folks who want to drop in and out.

I felt really sorry for "J" last week  but HackMaster character generation is a bit of an exercise and whilst its fun for the players to watch,  give unhelpful advice and generally point and laugh  during it does take time and we are mid adventure at the moment. So I set up some nice straight forward characters suitable for a pick up game for next time.


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