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Author Topic: SG: New Board Games at Spirit Games  (Read 1562575 times)
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« Reply #4545 on: 27 July 2017, 01:45:02 »

Dale of Merchants: Eurasian Beaver

You need either the original Dale of Merchants or Dale of Merchants 2 in order to play with this new animalfolk deck.This expansion deck includes:Systematic Eurasian Beaver Animalfolk deck8 additional junk cardsa portable market card
Source: Dale of Merchants: Eurasian Beaver
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4546 on: 27 July 2017, 01:45:02 »

Dale of Merchants 2

A highly adaptive, competitive card game where only the smartest and most cunning merchant will get the post of Trade Master.Dale of Merchants 2 can be played by itself or combined with the original Dale of Merchants for huge variety. Are you ready to meet the new cast of animalfolks? They offer a bunch of new unique techniques you can use to get an edge in the competition!Contents:110 CardsGame BoardCustom Die
Source: Dale of Merchants 2
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4547 on: 27 July 2017, 01:45:02 »

Dale of Merchants

A highly adaptive, competitive card game where only the smartest and most cunning merchant can join the respectable Guild.Dale of Merchants requires tough choices as every card can be used in multiple ways. Do you give up a chance to use a splendid action in favour of getting even more astounding cards? You will have to tear your deck apart as fast as you can build it, if you dream of victory!Contents:110 CardsGame BoardCustom Die
Source: Dale of Merchants
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4548 on: 27 July 2017, 01:45:02 »

The Fox in the Forest

Play cards to win tricks against your opponents.Use the special abilities on the character cards to change the trump suit, lead even after losing a trick, and more.Score points for winning tricks. But if you get greedy and win too many, you will fall like the villain in many fairy tales.Components:33 game cards17 scoring tokens
Source: The Fox in the Forest
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4549 on: 27 July 2017, 01:45:02 »

Tanks: Crusader Expansion

This highly mobile Crusader tank was a mainstay of the British forces during the North African campaign. The high speed allowed the tank to fire on the move and strike at the weaker side armour of the German tanks, however when caught out in the open it could be easy prey for the heavier enemy tanks.This pack contains:1 x unassembled Crusader tank1 x Crusader tank card1 x Hero card2 x Crew cards2 x Upgrade cards
Source: Tanks: Crusader Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4550 on: 27 July 2017, 01:45:02 »

Tanks: Tiger Expansion

Heavily armoured and mounting the massive 8.8mm gun the Tiger was something to be feared as no Allied tank could stand in its way. The appearance of the Tiger forced the Allies to return to the drawing boards and find new solutions to counter this heavy hitter.This pack contains:1 x unassembled Tiger tank1 x Tiger tank card2 x Hero card1 x Crew card2 x Upgrade cards
Source: Tanks: Tiger Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4551 on: 27 July 2017, 01:45:02 »

Time of Crisis

During the Crisis of the Third Century, the Roman Empire nearly collapsed in the face of calamitous internal and external strife, including continuous civil war and barbarian invasions from all direction.In Time of Crisis, 2-4 players take the reins of Roman dynasties, gathering and wielding influence among the senate, military, and people of Rome to ensure that their legacies are remembered by history instead of being lost to the mists of time.Time of Crisis is a light multi-player wargame that combines some of the signature features of a card-driven wargame with the core concepts of a deckbuilder. It is completely accessible for casual gamers while still providing an interesting challenge for veteran wargamers.Each player turn begins with the potential of a new barbarian incursion. Will the Goths invade Syria, will the Franks build their strength, or will the players get the respite of a Pax Deorum, allowing them to draw extra cards and turn more attention on each other?At the end of your turn, you get to buy new influence cards to increase the power of your deck. Your total provincial support on the board determines how much new influence you can acquire, but like in most deckbuilders, those new cards go into your discard pile and you won't be able to use them until you've cycled through your whole deck.Finally, you get to draw your new hand for your next turn with a simple innovation that makes a deckbuilder more appealing for a discerning wargamer: you may choose the cards from your deck that you want to use for your next turn! But how certain are you that you know what your neighbours have in store for you before your next turn comes?Contents:Three CountersheetsOne Mounted Game BoardTwo Decks of CardsRulebookFour Player Aid MatsTwo Crisis TablesSix 6-sided Dice
Source: Time of Crisis
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4552 on: 27 July 2017, 16:45:02 »

Pathogenesis

PATHOGENESIS is a deck building game in which players are bacterial pathogens attacking a human host. The pathogens must survive the body's powerful immune response, adapt in an ever changing environment, and evolve to take on virulence factors to increase their attack, defence, and other abilities so that they may do enough damage to defeat the body before the human host become immune and all the player lose the game.The game is highly scalable, allowing players to choose their level of difficulty and the length of game they wish to play.Pathogenesis blends the feel of centre-row style deck builders with mechanics based 100% on real science, simulating the roles of pathogens and the immune system at each phase of the game.Modes of play include solo, competitive, cooperative, team play, and classroom.Who might like this game? Avid gamers, fans of deck builders, medicine & science enthusiasts teachers and students from high school to college level and beyond.
Source: Pathogenesis
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4553 on: 27 July 2017, 16:45:03 »

Ticket to Ride Germany

Turn of the century Germany... Through a fine autumn rain, a plume of smoke announces the arrival of the 4:15 train from Nuremberg in the Munich Central Station. The din of the massive engine grows more intense, culminating with a prolonged hiss as the locomotive halts at the platform, steam erupting in every direction. Already, porters in livery are rushing to unload baggage as passengers step from their cars. On the opposite platform, an operator pulls the cord for a three-chime whistle and another train begins chugging toward its next destination: Berlin, capital of the German empire.In Ticket to Ride Germany, build your own rail network to connect cities listed on your Destination tickets. Watch out for your opponents who might be trying to reach the same far-flung corners of the German empire and outwit them by collecting valuable Passenger Meeples from the cities faster than they can. As with all instalments in the Ticket to Ride series, this game can be learned in 5 minutes and provides hours of fun for families and experienced gamers alike. Hop on board!Contains:1 board map of Germany225 Coloured Train Cars110 Train Car Cards89 Destination Ticket Cards1 Bonus Cards60 Passenger Meeples1 Cloth Bag5 Scoring Markers1 rules Booklet
Source: Ticket to Ride Germany
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4554 on: 28 July 2017, 12:45:01 »

The Godfather: Corleone's Empire

In The Godfather: Corleone's Empire, players control families vying for dominance in 1950s New York. Send out your family's Don, Consigliere, Heir, and Thugs to shake down businesses all over the city in order to gain the illegal resources you need. Take control of the different turfs and reap the benefits they offer. Bribe city officials in order to use them as powerful temporary allies. Complete jobs for Don Corleone and gain the upper hand against your opponents.All your actions ultimately get you money for your family. But money in your hand is never safe in this tough word. You must be able to launder it and secure it safely in your suitcase if you are to truly become the most powerful family in New York!Take the gun, leave the cannoli, and get ready to join the family business.Game Contents:34 Highly Detailed Miniatures1 Police Car Miniature1 Horse Head Token45 Plastic Control Markers5 Tin Suitcases1 Game Board12 Business Tiles32 Illegal Goods Cards18 Ally Cards44 Job Cards120 Money Cards1 Rulebook
Source: The Godfather: Corleone's Empire
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4555 on: 28 July 2017, 12:45:02 »

Rum and Bones Second Tide: Blutrausch Legion

The Blutrausch Empire spans all the known world of Urth, and now, with the magic of Davy Jones' Locker linking all seas everywhere, they've come to bring a little civilization to the savages of this alternative world called 'Earth'. These massive, raging berserkers specialize in all-out assaults, inspired charges, and an absolutely brutal offence. For King and Country, let the Blutrausch colours alone remain above the waves!Rum & Bones is a miniatures board game where players control fantastic pirate crews embroiled in exciting ship-to-ship boarding combat.Based on popular multiplayer arena combat video game, Second Tide evolves the gameplay of the original Rum & Bones, making it more fast-paced, immersive and tactically challenging. Each ship's single-minded crew of Deckhands and Bosuns charge toward key objectives on the opposing player's ship, always ready to battle through its defenders. The crews are not alone, however, as player-controlled Heroes join the fray to swing the fight in their favour!This expansion for Rum & Bones: Second Tide introduces the bloodthirsty horde of the Blutrausch Legion. Pirate orcs from a dimension not unlike our own, there brutes have come to claim our world in the name of King and Crown! These savage berserkers use their raw might to crush their foes, becoming more deadly the closer to death they become!The Blutrausch Legion has its roster of Heroes, each with their own set of unique attacks, abilities, and reactions. They also have access to their unique Tide Deck, filled with the means to unleash savage blows upon your foes! Carve a bloody path with the Blutrausch Legion!Game Contents:35 Highly Detailed Plastic Miniatures10 Coloured Bases3 Objective Tiles5 Hero Dashboards1 Crew Dashboard30 Tide Cards15 Skill Cards3 Orc-a-pult Cards3 Deployment Tokens3 Ship Boards
Source: Rum and Bones Second Tide: Blutrausch Legion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4556 on: 28 July 2017, 17:45:01 »

Rum and Bones Second Tide: Sea Monsters

Rum & Bones: Second Tide is a board game of cutthroat swashbuckling pirate battles for 2 to 6 players, 14 years of age and up. This set can be played with any faction. A copy of the Rum & Bones: Second Tide Core Box is required to play.Unleash the beautiful-yet-deadly Siren's call upon your foes! Choose the song and deliver devastating area-of-effect attacks to your foes, leaving them stunned and bewildered by her majestic voice, or use her song to beguile a foe's mind, taking control of them entirely!Set loose the mighty Shell Cracker, an armoured titan from the deep who will leave a reign of destruction across your opponent's ship - all the while protecting your own Crew and Heroes!Summon the legendary Avatar of Poseidon, master of the sea! This powerful ally both heals your allies and harms your foes, all the while manipulating the waters around the ships, creating devastating tidal waves to wash your enemies overboard!From the depths of the seas, this expansion pack for Rum & Bones: Second Tide brings three all new Sea Monsters to the fight!In addition to these new creatures, this box also contains sculpted models for both the Sea Dragon and the Kraken, expanding your Rum & Bones: Second Tide Core Game to new heights!Contents:7 Plastic Miniatures3 Sea Monster Dashboards
Source: Rum and Bones Second Tide: Sea Monsters
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4557 on: 28 July 2017, 22:45:02 »

Santo Domingo

The port of Santo Domingo hums with activity. Here, valuable goods are exchanged and sold. Only those with the right people at the right moment can hold their own in this risky but profitable business.Seize your chance for glory!Contents:60 cards2 game board pieces15 wooden markersrules
Source: Santo Domingo
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4558 on: 28 July 2017, 22:45:02 »

Cthulhu Wars: High Priests

They come in 7 different colours - one for each player faction (Great Cthulhu, Crawling Chaos, Black Goat, Yellow Sign, Opener of the Way, Sleeper, and Windwalker). The High Priest is a cultist, technically, but he dynamizes your strategy. His precise uses depend on which Great Old One he worships (as you'd expect). His powers enhance and stimulate your factions, giving you new opening moves and flexibility in the late game.Contains:7 Loyalty Cards7 High-Quality, Fully Assembled Plastic figures:7 High PriestsYou need the Cthulhu Wars core game to use this product.
Source: Cthulhu Wars: High Priests
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4559 on: 28 July 2017, 22:45:02 »

Cthulhu Wars: Great Old One Pack I

This pack contains five new Great Old One, which can be used individually or all together in your Cthulhu Wars game.At a game's start, select which Independents you want to add, and set them up by the side of the table. Each Independent comes with a loyalty card, a high-quality large figure, and a Spellbook (Abhoth comes with other counters, as well). The first player to Awaken a particular Independent takes the loyalty card, and places the figure on the map, under his control. Each Independent comes with its own unique power, plus if you can fulfill the requirement for its Spellbook, you can enhance it even more. All Independents have a large impact on the game - they are not just "extra monsters". They can change the game's victory conditions, alter fundamental interactions, or strike at enemies in new and interesting ways.ABHOTH - the source of uncleanness, Abhoth spreads its filth across the globe, enhancing his faction's defences, and polluting those of his rivals. Left unchecked, it can destroy your opponents' ability to win the game.CHAUGNAR FAUGN - the proboscidean horror from the hills, who not only provides useful defences, but changes the distribution of Elder Signs to your benefit, and your foes' chagrin.CTHUGHA - a fearsome force of destruction, Cthugha's combat strength rivals that of the mightiest Great Old Ones in battle.MOTHER HYDRA - her abilities mirror the venomous water-beast she is named for. She can use her Agony Sting to move enemies against their will, and she can spawn Cultists rapidly. Though the two are oft-associated in legend, you do not need Father Dagon to use other Hydra effectively.YIG - the Father of Serpents. He give your cultists ophidian powers, and makes the other players rue the day he was awakened.Contains:5 Loyalty Cards5 Unique Spellbooks12 Abhoth Filth Tokens5 High-Quality, Fully Assembled Plastic figures:AbhothChaugnar FaugnCthughaMother HydraYigYou need the Cthulhu Wars core game to use this product.
Source: Cthulhu Wars: Great Old One Pack I
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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