Spirit Games
Burton Delvers
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« Reply #4530 on: 26 July 2017, 20:45:02 » |
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Death WishDying to Win?Welcome to Death Wish a deadly and equally absurd party card game about dying from diseases. Choose the path to your demise wisely and be the first player to bite the dust!Combine nasty symptoms and afflicters!Contract silly diseases, from common to rare!Share your unique diagnosis with the group!Interact and hinder players with outbreaks!A hazardous contents:118 Symptom cards48 Afflicter cards40 Disease cards34 Outbreak cards8 Reference cards5 Disease template cards1 Rulebook1 Death certificate Source: Death Wish
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
Burton Delvers
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« Reply #4531 on: 26 July 2017, 20:45:02 » |
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The Dingo Ate My BabyLions, Dingoes and Babies? Oh my! Upper Deck and Mike Elliott have teamed up to bring you a family-friendly circle of life game. The object is to score the most points while avoiding an attack on your hand from your opponents. The Baby scares the Elephant, the Elephant stomps the Lion, the Lion stalks the Dingo and the Dingo ate the Baby!Contents:65 Playable Cards5 Player Markers1 Die1 Game BoardRulebook Source: The Dingo Ate My Baby
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
Burton Delvers
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« Reply #4532 on: 26 July 2017, 20:45:02 » |
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The Fox in the ForestPlay cards to win tricks against your opponents.Use the special abilities on the character cards to change the trump suit, lead even after losing a trick, and more.Score points for winning tricks. But if you get greedy and win too many, you will fall like the villain in many fairy tales.Components:33 game cards Source: The Fox in the Forest
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
Burton Delvers
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« Reply #4533 on: 26 July 2017, 20:45:02 » |
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Cartagena 2nd EditionEnter the Magic World of Cartagena, playing your personalized version of the game! You have a lot of possibilities!First, you can choose which part of the story to playThe basic game reproduces only the first part of the jailbreak: the escape from the fortress to the sloop; but you may also choose to play the second part through the island of Tortuga or the whole story as well. You can also shorten or stretch the game, varying the number of board segments and/or pirates.Then, you can give a try to the Morgan versionIt's an alternative way of recharging cards, which... will force you to explore completely new strategies.Finally, you can land to the Black Magic Woman systemThings change here. Whatever scenarios and version you choose, everything becomes magical and each card acquires a special and intriguing power: it's up to you to decide when and where to use them.Not enough for you? Easy! You'll find more nice surprises! Source: Cartagena 2nd Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
Burton Delvers
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« Reply #4534 on: 26 July 2017, 20:45:02 » |
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Medici: The Card GameIn Medici: The Card Game player take turns presenting goods to be loaded onto ships. Once all ships are full, the day ends, and players receive money for the value and type of their loads. Will you be the most successful merchant at the wharf?Includes:122 cards54 cardboard coins Source: Medici: The Card Game
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
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« Reply #4535 on: 26 July 2017, 20:45:02 » |
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Valeria: Card Kingdoms Expansion Pack #2 Undead SamuraiThis Expansion Pack introduces the Undead Samurai, their powerful Lord that lurks in the shadows, a new Duke, and 5 Event cards that are shuffled into the Exhausted stack. Whenever you take the last card in a stack, reveal the Exhausted card to see which Event will occur. Can you defeat the Undead Samurai that cover the Kingdom of Valeria? Will the new Duke bring you glory? Add these cards to find out! Source: Valeria: Card Kingdoms Expansion Pack #2 Undead Samurai
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
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« Reply #4536 on: 26 July 2017, 20:45:02 » |
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Valeria: Card Kingdoms Expansion #1 King's GuardThis Expansion Pack introduces a new Citizen, the King's Guard, that can be added to your Kingdom and 5 Event cards that are shuffled into the Exhausted stack. Whenever you take the last card in a stack, reveal the Exhausted card to see which Event will occur. Will you be ready to take advantage of the Bog Witch's Proposal? Or have enough strength to Quell the Rebellion? Add these Events to find out! Source: Valeria: Card Kingdoms Expansion #1 King's Guard
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4537 on: 26 July 2017, 20:45:02 » |
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Dead of Winter Box InsertFoam insert for Dead of Winter and The Long Night. Source: Dead of Winter Box Insert
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
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« Reply #4538 on: 26 July 2017, 20:45:02 » |
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Ticket to Ride GermanySource: Ticket to Ride Germany
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
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« Reply #4539 on: 27 July 2017, 01:45:02 » |
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Holdfast: Pacific 1941-45Holdfast Pacific has the empire of Japan attempt to control the vast Pacific Ocean. After devastating the United States fleet at Pearl Harbor, the Japanese naval, air and land forces push their conquest across the Pacific. Their only obstacles are weakened Allied forces and time as the Allies recover. Can you as the Japanese player secure a Pacific empire that protects your homeland from your enemies? And as the Allied player can you rebuild your armed forces and mount a counter attack that prevents the Japanese expansion and bring the war to their homeland?Holdfast Pacific is the 4th volume in our Great Campaigns of World War 2 series. The game uses area movement to contest, battle and control the key Pacific areas in the war. Using wooden blocks with labels as the ships of the great Allied and Japanese fleets, players have hidden movement and battle for control of each sea area. The game also highlights the use of air power, island hopping, and airfield control in each sea zone with the use of air fleets and marines.Game Components:Game BoardLabel SheetWooden Game PiecesDiceRulebook Source: Holdfast: Pacific 1941-45
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
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« Reply #4540 on: 27 July 2017, 01:45:02 » |
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Holdfast: Atlantic 1939-45Holdfast Atlantic recreates the ship battles contesting control of the Atlantic Ocean during World War II. The navies of Britain and the United States are challenged to keep sea lanes open for its convoys. German U-Boats prowl these waters and German and Italian battleships and cruisers threaten the sea supply lines of the Allies. The great Axis warships Bismarck, Tirpitz and others contest Britain's best while the United States fleet adds its might to the fight as the war progresses. As the Axis player can you cut the sea lanes that supply Great Britain and Russia to win the war? Or as the Allied Player, can you overcome the U-Boat menace and Axis naval and air forces to control the Atlantic.Holdfast Atlantic is the 3rd volume in our Great Campaigns of World War 2 series. The game uses area movement to contest, battle and control the key Atlantic areas in the war. Using wooden blocks with labels as the ships of the great Allied and German fleets, players have hidden movement and battle for control of each sea area. The game also highlights the fierce struggle of convoys supplying the Allies and the menace of German U-Boats trying to sink them.Game Components:Game BoardLabel SheetWooden Game PiecesDiceRulebook Source: Holdfast: Atlantic 1939-45
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #4541 on: 27 July 2017, 01:45:02 » |
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Holdfast: Eastfront 1941-45Re-fight the greatest campaign in history as you direct the armies of Germany and Russia from 1941 to the bitter end of World War II. Using blocks with labels as the military units you will manoeuvre your forces to best destroy those of the enemy.As the German player you must push rapidly east trying to capture the key cities of Leningrad, Moscow and Stalingrad, not only fighting the Russian army but the winter as well. And as the Russian player you must withstand the German sledgehammer attacks as you trade ground for time, marshalling your forces for the counterattack that will drive the enemy backwards.Russia ended up winning but history did not have to end like this, can you do better?Game Components:Game BoardLabel SheetWooden Game PiecesDiceRulebook Source: Holdfast: Eastfront 1941-45
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
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« Reply #4542 on: 27 July 2017, 01:45:02 » |
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Pemberton and Grant: Vicksburg Campaign 1863The Blue & Gray Series are American Civil War games that allow players to refight campaigns in 2 hours. The first 3 volumes in the series portray the campaigns, in Virginia, Maryland,and Pennsylvania between 1861 and 1865. The short series rules will have gamers playing in 30 minutes. The game specific rules have details critical to each of the campaigns.Volume IV - Pemberton & Grant: Vicksburg was the key to the Confederacy holding the Mississippi River and staying connected to its western states. General Grant's bold campaign to control the river and meet and defeat the rebel forces protecting Vicksburg was a gamble that many thought had long odds for success. General Pemberton's plan was to turn the tables on Grant and prevent him from besieging Vicksburg. Because once besieged, all would be lost. It is the summer of 1863 along the Mississippi and now you are in command...Game Components:Game BoardLabel SheetBattle BoardWooden Game PiecesDiceRule Books Source: Pemberton and Grant: Vicksburg Campaign 1863
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
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« Reply #4543 on: 27 July 2017, 01:45:02 » |
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Band of Brothers: Battle Pack 1Band of Brothers: Battle Pack 1 is a dependent expansion for the fast playing, squad level game series of Band of Brothers. Ownership of Screaming Eagles, Ghost Panzer and Texas Arrows are required for this Battle Pack. It includes two, large hard-mounted 22" x 34" maps on a double-sided game board. Each is the equivalent of eight regular sized Band of Brothers maps!Map 27 is a large hill formation dominating open ground, woods, wheat fields, and a stream.Map 28 is the first ever snow map for Band of Brothers. It is a small town surrounded by sparse woods.The map is perfect for battles involving Russian winters or the Battle of the Bulge.This module also contains one sheet of 7/8" counters, on it are Waffen SS units. Other new things that show up include the American M26 Pershing tank, captured T34 tanks, Lend Lease versions of the Stuart and the Lee, the Russian SU152, anti-tank dogs, and "dug-in" counters for emplaced vehicles.Game Contains:Double-sided 22" x 34" hard-mounted mapCounter SheetScenario BookRules Source: Band of Brothers: Battle Pack 1
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Spirit Games
Burton Delvers
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« Reply #4544 on: 27 July 2017, 01:45:02 » |
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Between Two Cities: CapitalsNow at the pinnacle of your career, you are sought after by two capital cities to build their city centres. Not only do you have to consider the natural features that were the reason for their founding, you also need to ensure the civic buildings are appropriately placed, and you must not forget to satisfy the citizens demands along the way.Between Two Cities: Capitals expands the base game by adding several new challenges: landscapes, districts, and civic building tiles. This not a stand-alone expansion, you'll need the original Between Two Cities game to play it.Also contains 1-2 player game variants. Source: Between Two Cities: Capitals
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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