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Author Topic: SG: New Board Games at Spirit Games  (Read 1562907 times)
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Spirit Games
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« Reply #3525 on: 11 October 2016, 20:45:02 »

Golan '73

The Fast Action Battle (FAB) game series, designed by Rick Young (Europe Engulfed, Asia Engulfed, FAB: The Bules and FAB: Sicily) joins the efforts of Rick Young and Michael Gustavsson who together take you now to the opening days of the Arab-Israeli War in 1973 for Volume III in the FAB Series.This volume of the series takes you to the Golan Heights on October 6, 1973 where during the holiday of Yom Kippur, the silence on the Heights was disrupted by the thunder of tanks, guns, and aircraft as a Syrian assault was suddenly launched. The Syrian operation, code-named as Badr, was aimed to retake the Israeli-occupied Golan Heights, which the Syrians lost in the 1967 Six-day war.In Fast Action Battles: Golan '73, you will command highly mechanized forces and manoeuvre them across the rocky terrain of the Golan Heights. Unlike previous volumes where rugged terrain was more simply modelled for its impact on armour and infantry, this volume highlights a variety of natural and man-made terrain barriers that post the appropriate combat challenges to the modern mechanized forces, such as differentiating the impact of river versus wadi or rugged mountain terrain versus escarpment, and accounting for the impact of the strongpoints and massive anti-tank barriers along the Purple Line. Both sides must prepare an aggressive plan to overcome these physical barriers.Each side faces challenges organizationally as reflected by the asymmetry of unit size and the difficulties presented by the terrain of the battlefield. You may find it particularly difficult to maintain unit integrity when combat results disarrange formations from maintaining superior geographical position versus the enemy.Battle-specific events include Operation Dugman 5, Electronic Warfare, Counterbattery fire, Lt. Zvicka Greengold, the Syrian FROG-7 missile strike and more. Can you punch through and cross the Jordan as the Syrian commander? Can you stem the tide until reinforcements arrive allowing you to counterattack as the Israeli counterpart? Play Fast Action Battles: Golan '73 and find out!Game Contents:63 Wooden Blocks (plus some spares)One sheet die-cut labels for the blocksOne sheet 228 die-cut 9/16" countersOne 22x34 inch Deluxe Cardboard MapRules BookletPlay BookletFour Player Aid CardsFour 10-sided dice
Source: Golan '73
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3526 on: 11 October 2016, 20:45:02 »

Zombicide Black Plague: NPC-2 Notorious Plagued Characters

Release Date Friday 14th
Source: Zombicide Black Plague: NPC-2 Notorious Plagued Characters
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3527 on: 11 October 2016, 20:45:02 »

Zombicide Black Plague: 3D Doors

Release Date Friday 14th
Source: Zombicide Black Plague: 3D Doors
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3528 on: 11 October 2016, 20:45:02 »

Zombicide Black Plague: Red Dice

Release Date Friday 14th6 custom dice.
Source: Zombicide Black Plague: Red Dice
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3529 on: 11 October 2016, 20:45:02 »

Zombicide Black Plague: Special Guest John Howe

Release Date Friday 14th
Source: Zombicide Black Plague: Special Guest John Howe
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3530 on: 11 October 2016, 20:45:02 »

Zombicide Black Plague: Special Guest Neal Adams

Release Date Friday 14th
Source: Zombicide Black Plague: Special Guest Neal Adams
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3531 on: 11 October 2016, 20:45:02 »

Zombicide Black Plague: Special Guest Gipi

Release Date Friday 14th
Source: Zombicide Black Plague: Special Guest Gipi
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3532 on: 11 October 2016, 20:45:02 »

Ashes: The Duchess of Deception Expansion Deck

For a woman in love with illusion, reality loosens its hold. Nothing is forbidden, because consequences have no meaning. She is boundless. Free. Jubilant. Horrifying. Her maddening laugh echoes down from her gaudy mansion and through the empty streets of Smogborough. The city's few remaining citizens scurry inside at the sound and shutter their windows.Included in this set...PhoenixbornVictoria Glassfire x 1CardsSummon Shadow Spirit x 3Summon Shadow Hound x 3Secret door x 3To Shadows x 3Illusionary Cycle x 3Particle Shield x 3Figures in the Fog x 3Vanish x 3Body Inversion x 3Flash Archer x 3ConjurationsShadow Spirit x 4Shadow Hound x 3
Source: Ashes: The Duchess of Deception Expansion Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3533 on: 11 October 2016, 20:45:02 »

Ashes: The Roaring Rose Expansion Deck

The desert city of Neverset is in bloom. Not only are the grand gardens and menagerie coming into their fullness, but so too is Neverset's greatest son. Leo Sunshadow parades forth as an envoy to the world. Calming minds, cooling anger, disarming the violent. Only when it is too late do Leo's enemies see his thorns.Included in this set...PhoenixbornLeo Sunshadow x 1CardsSummon Orchid Dove x 3Summon Nightshade Swallow x 3Memory Theft x 3Anguish x 3Change Psyche x 3Amplify x 3Dispel x 3Mind Probe x 3Remorse x 3Beast Tamer x 3ConjurationsOrchid Dove x 5Nightshade Swallow x 5Glow Find x 1
Source: Ashes: The Roaring Rose Expansion Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3534 on: 12 October 2016, 16:45:02 »

Terraforming Mars

The Taming of the Red Planet Has Begun!Corporations are competing to transform Mars into a habitable planet by spending vast resources and using innovative technology to raise the temperature, create a breathable atmosphere, and make oceans of water. As terraforming progresses, more and more people will immigrate from Earth to live on the Red Planet.In Terraforming Mars, you control a corporation with a certain profile. Play project cards, build up production, place your cities and green areas on the map, and race for milestones and awards.Will your corporation lead the way into humanity's new era?Components:1 Rules Booklet1 Game Board200 Player Markers (transparent plastic cubes, 5 colours)200 Resource Markers (opaque plastic cubes in gold, silver, and copper in different sizes)5 Player Boards233 Cards80 Tiles
Source: Terraforming Mars
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3535 on: 18 October 2016, 02:45:02 »

Betrayal at House on the Hill: Widow's Walk

The house on the hill has a wicked reputation. Those that dare darken its threshold often leave steeped in madness and despair - if they ever leave at all.Now a whole new world of horror grows with Widow's Walk - the first ever expansion of the critically acclaimed board game Betrayal at House on the Hill. With the addition of new rooms - including a previously unexplored floor - monsters, items, omens, events, and 50 brand-new haunts penned by an all-star cast of contributors from the world of gaming and entertainment, terror and panic are taken to a whole new level.Enter if you dare. Leave if you're lucky.Contents:1 rule sheet2 haunt books (Traitor's Tome and Secrets of Survival)20 room tiles30 new cards (omen, event, item)76 tokensYou must have the Betrayal at House on the Hill base game to use this expansion
Source: Betrayal at House on the Hill: Widow's Walk
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3536 on: 18 October 2016, 12:45:02 »

London After Midnight 2: Sherlock in Hell

Beware"!Satan's Army threatens England. Only one man can stop the demons before it's too late: Sherlock Holmes, consulting detective."London After Midnight 2: Sherlock in Hell" is a fun, fast and brutal card game, set in the Victorian era. It can be played as a stand-alone game or with the original "London After Midnight" for even more craziness.
Source: London After Midnight 2: Sherlock in Hell
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3537 on: 18 October 2016, 12:45:02 »

Gads Hill 1874

The city Gads Hill was founded in 1872. In 1874 it gained popularity through the first train robbery in Missouri committed by the James Younger gang. Today, there is hardly anything that reminds on Gads Hill. Just a sign at the place where the gang stopped the train gives evidence of the earlier existence of the city.,p>What did Gads Hill look like 140 years ago? Where did the duels take place? Where was the hotel located where the Pinkerton detectives spent the night? Where had the Younger brother been seen?Take your part on reconstructing the city. The player who brings in most of the relevant information wins the game.Contents:1 wooden train1 game board25 building counters110 clue countersrules
Source: Gads Hill 1874
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3538 on: 18 October 2016, 12:45:02 »

Not Alone

It is the 25th century. You are a member of an intergalactic expedition shipwrecked on a mysterious planet named Artemia.While waiting for the rescue ship, you begin to explore the planet but an alien entity picks up your scent and begins to hunt you. You are not alone! Will you survive the dangers of Artemia?Not Alone is an asymmetrical card game, in which one player (the Creature) plays against the rest (the Hunted).If you play as one of the Hunted, you will explore Artemia using Place cards. By laying these and Survival cards, you will try to avoid, confuse or distract the Creature until help arrives.If you play as the Creature, you sill stalk and pursue the shipwrecked survivors. By playing your Hunt cards and using the mysterious powers of Artemia, you will try to wear down the Hunted and assimilate them to the planet forever.Game Components:1 board55 Place cards20 Hunt cards15 Survival cards18 Will counters1 Assimilation counter1 Rescue counter1 Marker counter3 Hunt tokens
Source: Not Alone
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3539 on: 18 October 2016, 17:45:04 »

Dead Mans Draw

In DEAD MAN'S DRAW, press your luck as a pirate trying to amass the most booty.But here's the catch. Get too greedy, and you could lose it all! Players draw cards one at a time trying to collect the most loot.Draw different suits and your treasure grows, but get two of the same suit, you BUST! Your turn is over and your loot will be lost to the sea. What will it be, Matey?
Source: Dead Mans Draw
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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