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Author Topic: SG: New Board Games at Spirit Games  (Read 1564797 times)
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« Reply #3060 on: 25 May 2016, 16:45:02 »

Kit: North American P-51D Mustang

1:72 scale plastic kit.The North American P51 Mustang is viewed as one of the iconic American fighters of the Second World War.  Designed to an RAF specification, the Mustang was transformed once the Rolls Royce Merlin engine was installed. Its long range and excellent firepower made it a superb escort fighter, able to protect the bombers all the way to Berlin and back.  After the war the P51 saw service in Korea and was used by some air arms up until the early 1980s.
Source: Kit: North American P-51D Mustang
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3061 on: 25 May 2016, 16:45:02 »

Focke-Wulf Fw190A-8

First flying in 1939, the Focke-Wulf Fw 190 proved to be an immediate threat to the RAF fighters when introduced in late 1941, being faster and more manoeuvrable than the Spitfire V then in service.The F-8 was the ground attack version and differed primarily in the removal of the outboard cannons. Various combinations of under wing weapons were fitted, but the most common was one centreline bomb and four small bombs on the wings.The A-8 version was the most numerous and heavily armed variant and entered service in 1944 as an attempt to stop Allied daylight raids, however, by then the new Allied fighters had begun to outclass it.
Source: Focke-Wulf Fw190A-8
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3062 on: 25 May 2016, 21:45:02 »

Star Wars: Imperial Assault - The Bespin Gambit Expansion

You've Got a Lot of Guts Coming Here...Cloud City under Imperial control! As the Empire occupies Bespin, a few brave heroes in company with Lando Calrissian dare to infiltrate the floating city, planting the seeds of rebellion and searching for vital military codes before the agents of the Imperial Security Bureau can find them...Enter a shadow war for Bespin with The Bespin Gambit, a new Imperial Assault expansion. New map tiles present luxury districts alongside the disreputable lower levels of Cloud City, and new campaign missions invite you to experience a self-contained mini campaign or expand a full-length campaign. With the addition of new heroes, agendas, classes, and items, any campaign can benefit from the influence of Cloud City.Your Imperial Assault skirmishes also gain new figures, missions, and Command cards. The fate of Cloud City and its young uprising rest in your hands.Game Contents:2 Hero Figures3 Ugnaught Tinkerer Figures6 Wing Guard Figures14 Deployment Cards3 Companion Cards6 Agenda Cards6 Side Mission Cards5 Reward Cards2 Supply Cards6 Item Cards2 Skirmish Mission Cards18 Hero Class Cards9 Imperial Class Cards4 Command Cards2 Hero Sheets4 Condition Cards12 Map Tiles10 Condition Tokens3 Companion Tokens3 Ally and Villain Tokens3 Damage Tokens9 Strain Tokens8 ID Tokens24 ID Stickers1 Skirmish Rulesheet1 Rulebook
Source: Star Wars: Imperial Assault - The Bespin Gambit Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3063 on: 25 May 2016, 21:45:02 »

1844/1854

18441844 follows the start of public railway operations in the year 1844 in Switzerland. The game incorporates 7 private companies, 5 mountain railroads, 5 tunnel operators, and a total of 15 railroad corporations.18541854 is set inside the current geographical border of Austria. The game incorporates tunnels, a local map in order to build the local network of small companies, and much, much more!
Source: 1844/1854
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3064 on: 25 May 2016, 21:45:02 »

The Chosin Few

On October 25, 1950, with General Douglas MacArthur's United Nations forces closing in on what would have otherwise been a quick victorious end to the Korean War, Communist Chinese forces began pouring across the border.In northeastern Korea, the US X Corps, led by Major General Ned Almond, was strung out with its units unable to support each other. Those units near the Chosin (Changjin) Reservoir included the 1st Marine Division and elements of the 7th Infantry Division.Components:BoardRules25 cards11 counters2 standees20 cubes1 six-sided die
Source: The Chosin Few
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3065 on: 25 May 2016, 21:45:02 »

Kit: Focke-Wulf Fw190A-8

First flying in 1939, the Focke-Wulf Fw 190 proved to be an immediate threat to the RAF fighters when introduced in late 1941, being faster and more manoeuvrable than the Spitfire V then in service.The F-8 was the ground attack version and differed primarily in the removal of the outboard cannons. Various combinations of under wing weapons were fitted, but the most common was one centreline bomb and four small bombs on the wings.The A-8 version was the most numerous and heavily armed variant and entered service in 1944 as an attempt to stop Allied daylight raids, however, by then the new Allied fighters had begun to outclass it.
Source: Kit: Focke-Wulf Fw190A-8
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3066 on: 27 May 2016, 13:45:02 »

51st State Master Set

The world you know no longer exists. There is no government. No army. No civilization. The United States has collapsed, and now thirty years after the war started, new powers finally try to take control over the ruined country, try to establish a new order, try to control others and create a new country, a new state: the 51st State.51st State is a card game in which players control one of four powers trying to build a new country. Players put new locations into play, make deals, and send people to work in buildings to gain resources and new skills. To do this, every card in 51st State can be used in three different ways:Raze a location to gain many resources once.Deal with this location to gain one resource every turn.Build the location so that you can use its ability each turn.51st State Master Set marks the rebirth of the 51st State line, with this set containing 88 cards from the original base game, and 50 cards each from both the New Era and Winter expansions.The entire set has been rebalanced to offer a cohesive experience no matter which expansion you choose to use.Game Contents:200 cards including88 51st State base cards12 connection cards (6 of each colour)50 New Era cards50 Winter cards38 Worker pieces30 Gun pieces30 Fuel pieces30 Iron pieces30 Brick pieces13 Ammo Tokens20 Red contact tokens20 Blue contact tokens30 Grey contact tokens7 Universal contact tokens9 Development tokens4 Multiplier tokens4 faction boards1 victory point track4 score tokens1 first player tokenrulebook
Source: 51st State Master Set
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3067 on: 31 May 2016, 12:45:03 »

The Builders: Middle Ages

Becoming the First Builder of the Kingdom is the dream of any foreman. To realise it, you'll have to combine good recruitment with wise choice of your construction sites, as the buildings you construct will earn you renown, but also the money needed to hire more competent workers, who themselves will be better able to build more prestigious monuments, such as a cathedral, the masterpiece of a lifetime.
Source: The Builders: Middle Ages
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3068 on: 01 June 2016, 18:45:04 »

Deadzone 2nd Edition


Source: Deadzone 2nd Edition
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« Reply #3069 on: 01 June 2016, 18:45:05 »

Munchkin Knights

First there were dragons.Next came princesses.Now the sun is setting and it'sKnight Time!You'll face the Knight Crawler and the Boogie Knight. No problem. Put on your Knight Cap, slay them, and take their stuff! Munchkin Knights has 15 shiny new cards to make every time of day a bit sillier.This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectable, or randomised set. Every Knights pack is the same as every other.
Source: Munchkin Knights
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3070 on: 01 June 2016, 18:45:05 »

Munchkin Expansion 6.5 Terrible Tombs

NEW DUNGEONS TO EXPLOREYou didn't think Munchkin 6 - Demented Dungeons was the end of the adventure, did you? We've gone back to our roots with 20 more dungeons to explore and 16 new Portals to send you there! Munchkin 6.5 - Terrible Tombs may be used on its own or combined with Demented Dungeons (or any other expansion with Dungeon cards) for a truly insane adventure! Includes Katie Cook's adorable Catacombs!
Source: Munchkin Expansion 6.5 Terrible Tombs
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3071 on: 01 June 2016, 18:45:05 »

Magic The Gathering: Arena of the Planeswalkers - Battle for Zendikar


Source: Magic The Gathering: Arena of the Planeswalkers - Battle for Zendikar
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3072 on: 01 June 2016, 18:45:05 »

Eldritch Horror: Signs of Carcosa

Madness spreads across the globe!The tides of madness rise across the world. Poets and artists are driven mad by the light of the moon, and a mysterious play spreads insanity to its audiences. The Unspeakable One is stirring, and his cursed city tears through the dimensional walls. Lost Carcosa has come to Earth!This expansion features Hastur, a dreadful new Ancient One. It also includes a wealth of new encounters, Mythos cards, and Prelude cards. Four more investigators join the game, along with Artefacts, Spells, and Unique Assets to aid them in their struggle.Game Contents1 Rulesheet4 Investigator sheets1 Ancient One sheet8 Mystery cards84 Encounter cards24 Mythos cards4 Prelude cards4 Artefact cards16 Asset cards28 Condition cards12 Spell cards16 Unique Asset cards8 Monster tokens20 Impairment tokens4 Investigator tokens4 Plastic standsEldritch Horror required to play.
Source: Eldritch Horror: Signs of Carcosa
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3073 on: 01 June 2016, 18:45:05 »

Scoville Labs

Things get scientific at Scoville's Chilli Pepper Festival. Breed ever-spicier peppers in your own personal lab to scorch the competition! Put on your safety goggles...this baby is about to boil!This expansion contains:6 Laboratory boards12 Market cards12 Recipe cards6 Action tiles42 Wooden peppers6 Phantom peppers6 Breeding charts1 "Hot Stuff" cardThis is an expansion. You need Scoville to play.
Source: Scoville Labs
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #3074 on: 01 June 2016, 18:45:05 »

Illuminati: Bavarian Fire Drill

Bavarian Fire Drill is the long-awaited expansion for Illuminati. 110 new cards let you control new and terrifying groups like Bloggers and Intelligent Design. Will you use Embedded Reporters to destroy the Webcams, or will you be defeated by Bird Flu? Fans of the mega-hit INWO will recall the Deprogrammers and Science Alarmists, as well as more of the best groups from the top-selling conspiracy CCG.Bavarian Fire Drill also introduces...Artefacts! Magical, technological, or just strange, they give their owners an unfair advantage in the struggle for world domination. Hitler's Brain is just the beginning...This is a supplement for Illuminati.It is not a stand-alone game. Buy it now.Fnord.
Source: Illuminati: Bavarian Fire Drill
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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