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Author Topic: SG: New Board Games at Spirit Games  (Read 1567694 times)
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Spirit Games
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« Reply #2250 on: 28 October 2015, 16:45:03 »

Munchkin Treasure Hunt

Explore the Dungeon!Be careful, though. Monsters live here, and they don't want you taking their stuff. Too bad for them! Chase away the monsters, grab that loot, and run! Get the most treasure and win!Contents:Game Board96 Cards4 Blank CardsRules Sheet2 Dice6 Standies
Source: Munchkin Treasure Hunt
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2251 on: 28 October 2015, 16:45:03 »

OctoDice

A game for deep-sea researchers who are not afraid of tentacles...Roll the dice three times, putting 2 dice aside after each roll.Combine white and black dice to carry out research actionsGain more knowledge points than your competitors.Contents:1 scoring pad9 double-sided Lab tiles6 dice16 markersrulebook
Source: OctoDice
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2252 on: 28 October 2015, 16:45:03 »

My Village

An entire new chapter opens in the village chronicles as each player leads his very own village to fame and fortune.You start with a small farmyard and one villager of each of the five professions: abbot, councilman, traveller, craftsman and merchant. You improve your village by adding buildings and fields, pushing on with your travels and attracting customers and monks, all the while time ticks steadily away. Every now and then a villager passes away, leaving his profession unoccupied. And even though you can train a descendant to fill his shoes, soon you have to neglect some areas to focus on the others.My Village is a stand-alone game that is set in the same cosmos as the award-winning Village. It joins familiar elements with fresh mechanisms and will enchant new players as well as experienced Village fans.Contents:1 main board4 village boards108 cards12 standard dice70 black markers1 rat4 headmen4 time markers4 grim reapers4 day labourer tiles4 "2/12" value tiles58 story point markers1 starting player hand1 scoring note padrules
Source: My Village
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2253 on: 28 October 2015, 16:45:03 »

They Come Unseen

World War II is over. The struggle for Europe is not.Facing each other across a divided Europe, NATO and the Soviet Union have reached a stalemate. Two vast militaries, two opposing ideologies, two emerging nuclear powers.NATO players must use their submarines to infiltrate enemy ports, destroying vital strategic targets, while the Soviet team deploys a surface fleet to hunt down the subs and protect their crucial supply lines.Designed by retired Royal Navy Officer and submarine command Andy Benford, and developed deep beneath the waves, They Come Unseen is an asymmertical strategy game of bluff and deception that uses two boards, one for action on the surface, seen by both sides, and one for movement underwater, seen only by the submarine commanders. The game also comes with specially designed control panels to help keep track of vital information such as fuel, ammunition and current cruising depth.War has not ended. War is now silent, effective, unseen.Contents:Two playing boardsFour control panelsAcrylic sonar search piecesRule bookHistory & Strategy guideSix ice-station cardsDozens of counters representing damage trackers, an logistics fleet, Soviet destroyers, NATO submarines, mortar bombs, mines and more"
Source: They Come Unseen
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2254 on: 28 October 2015, 16:45:03 »

BattleCON: Fate of Indines

Decide the Fate of Indines!Battle Connection: Fate of Indines is a stand-alone head-to-head duelling game unlike anything to come before.Choose your character from a roster of shapeshifting metamorphs, cursed knights, living shadows, and more!Every character can utilize up to 35 different moves in combat, and each brings a powerful new play mechanic to the table that completely changes the game and forces you to fight in different ways. Use time control, cutting edge technology, and even your own life force as deadly weapons to gain the upper hand.Fate can be played by itself, or combined with other BattleCON Games. It is designed for both new players and veterans!
Source: BattleCON: Fate of Indines
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2255 on: 28 October 2015, 16:45:03 »

Resistor

It is the era of nuclear war. Countries stockpiling global thermo-nuclear warheads have entrusted the nukes to supercomputers.Two such computers, DEEP RED and BLU9000, have had their launch codes input. Fearing mutually assured destruction the computers race to hack one another so they can launch without retaliation and destroy their enemy.Manipulate double-sided cards and use your memory to connect to the enemy base and hack their Mainframe for victory. But beware the game-changing Resistor cards or utilize them to grasp an advantage.Contains:60 double-sided Tarot-size cards50 Circuits (17 resistors)4 Mainframes4 Actions2 LocksInstruction Sheet
Source: Resistor
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2256 on: 28 October 2015, 16:45:03 »

Love 2 Hate

"I love the way goths......are sustained by my tears of woe!""I hate the way aliens......have no concept of personal space!"Love 2 Hate is the party game of finishing sentences. One player starts the fun by choosing a sentence Starter card (like hippies, lawyers, or crabs) and then saying if they love or hate the way the group on the card.... The others each choose a Finisher card to fill in the blank, and the player with the funniest or most inappropriate response wins the round. Players take turns picking Starter cards and judging, and the person who takes the most rounds wins the game.
Source: Love 2 Hate
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
Spirit Games
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« Reply #2257 on: 28 October 2015, 16:45:03 »

Baseball Highlights: 2045

WELCOME TO THE WORLD OF BASEBALL HIGHLIGHTS 2045!American baseball was on its last legs as a spectator sport. Football had become the predominant national pastime. That is until the year 2032. The year baseball decided to revolutionise the game and regain the throne!Starting in 2032, baseball games were shortened to 6 innings. Pitchers were encouraged to have bionic arm implants to improve their pitching. These Cyborgs, or 'Borgs as they are now affectionately known, were immediately popular and soon ruled the league.In 2041 Robotic players were introduced to get more offense back into the game. These Robots were similar to designated hitters in that they were only used to bat and did not field. However, recent reports indicate fielding 'Bots are on the way.Now, in 2045 human players are still in the game and known as Naturals. They are the best fielders by far but are sorely challenged when it comes to hitting and pitching. Some Naturals have learned to hit by swinging before the pitcher starts his windup, which gives them a chance to hit the ball. Although it is very hard for a Natural to get into the league, those that do are very popular.Many Naturals have named themselves after the great players of pre-2032 baseball by taking a first and last name borrowed from different star players of the past. The fans love them and their presence on the team ensures good attendance and good revenue!LET'S PLAY BALL!The fans are energised and root fanatically for their new favourites - be they 'Bots, 'Borgs, or Naturals!Baseball Highlights 2045 is played as a series of 4 to 7 minute mini-games. In a mini-game, each player decides upon and manages a six-card line-up drawn from his roster of active players. At the end of each mini-game, Free Agents are recruited, their contracts are paid for, and they are assigned to the 15-card roster, replacing Rookies and Veterans who are sent down to the Minor Leagues. The winner is the manager whose team prevails in a series of a pre-determined length (the standard is, of course, a best-of-seven series!)Baseball Highlights 2045 is normally played with two managers heads up. Rules are also included for Tournament, 3-player and Solitaire Play. One game box contains enough components for 4 players to play simultaneously. By combining more boxes, you can easily host tournaments of 8, 12, 16, or more players!
Source: Baseball Highlights: 2045
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2258 on: 28 October 2015, 16:45:03 »

Clacks: A Discworld Board Game

CLACKSThe Fastest (non-magical) Messaging System on the Discworld.Using a semaphore system of shuttered lamps on the top of high towers, the Grand Trunk Semaphore Company has revolutionised long distance communications on the Discworld. Their network of towers covers most of the Unnamed Continent, but now the old postal service is fighting back.Driven by the determination of newly 'volunteered' Post Master 'Moist Von Lipwig' the Ankh-Morpork Post Office has challenged the Clacks operators to a race from Ankh-Morpork to Genua.Play against your friends and claim the title of Fastest Clacks Operator on the line,orPlay together as a team to win the race across the Discworld and prove that Clacks is here to stay.Based on the Discworld novel Going Postal by Sir Terry Pratchett
Source: Clacks: A Discworld Board Game
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2259 on: 28 October 2015, 16:45:03 »

The Builders Antiquity

From the hanging gardens of Babylon to the pyramids of Egypt, and without forgetting the Greek Parthenon, The Builders Antiquity offers a whole range of challenges to its builders. To face these challenges, you must put on your foreman clothes. Between hiring workers, managing their organization, the purchase of prisoners or tools, and taking out loans, you'll have to make the right decisions to fulfill your dream: becoming the greatest builder the age has ever known.
Source: The Builders Antiquity
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2260 on: 28 October 2015, 16:45:03 »

Fury of Dracula 3rd Edition

The Count Has Returned!You think you have left me without a place to rest, but I have more. My revenge is just begun! I spread it over centuries, and time is on my side.- Bram Stoker, DraculaIt is 1898. Eight years ago, the most evil Count Dracula travelled to London to spread his vampiric curse. In this he was stopped by a small band of God-fearing people who managed to thwart his plans and destroy him within the very shadow of Castle Dracula. Or so they thought...In Fury of Dracula one player assumes the role of the Count secretly moving across Europe, siring vampires, and laying traps for his pursuers. Dracula's opponents are the Hunters who must discover the fiend's location and destroy him before his Un-Dead thralls claim dominion over the night.Game Contents:1 Game Board1 Learn to Play1 Rules Reference5 Character Sheets5 Plastic Figures70 Location Cards28 Encounter Cards75 Event Cards38 Item Cards13 Dracula Combat Cards12 Hunter Combat Cards5 Power Cards4 Hunter Reference Cards1 Reference Map6 Storm Tokens4 Fog Tokens2 Bats Tokens3 Despair Tokens4 Bite Tokens16 Ticket Tokens1 Consecrated Ground Token31 Damage Tokens8 Roadblock Tokens3 Heavenly Host Tokens4 Rumour Tokens1 Influence Marker1 Time Marker
Source: Fury of Dracula 3rd Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2261 on: 28 October 2015, 16:45:03 »

Barking Up The Wrong Tree

A wacky world of dogs, cats and trees!Components include:63 Dog and Cat cards40 Tree discs76 Cat markersRules booklet
Source: Barking Up The Wrong Tree
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2262 on: 29 October 2015, 17:45:04 »

Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill

As a Battle Wizard trapped in the endless trenches of unbridled, masochistic depravity - A.K.A. Rumble at Castle Tentakill - your sole purpose is to taste the sweet blood nectar of your foe. Still thirsty? Invite more foes. Victoriously reign over the 2-6 Wizard battlefield while using all the powers and debaucheries available to your mojo fingers. A deceivingly simple (up to) 3 card spell lures your one-time "friend" in and then spits out a smouldering mound of what looks like brown pudding covered with hair.To topple Castle Tentakill you will summon forth Wealthy Brain-Eating Squirrels, Muscle-Bound Land Sharks, Sexsquatches, Jelly-Squares, Carnivorous Clowns, Fart Knights, Pimped Imps, and many many other absurd adjective and noun combinations. That's how twisted this battle is - conventional grammar no longer applies.  IT'S ANARCHY!Do you have the testicular fortitude to end this Epic War? Have the 20 exclamation points on the box pushed your excitement button? Let's DO THIS!!!!!!!!!!!!!Key FeaturesStand-alone game AND 100% compatible with the original game!128 All-New spell-tacular cards to wreak havoc with crazy combos!8 New Wizards to duke it out with!Adds mythical CREATURES, rivers of BLOOD and battle-altering REACTIONS!New "Quick-Match" mode for a faster way to beat down fools!WARNING: Contains awesome mature content and profanity
Source: Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2263 on: 29 October 2015, 17:45:04 »

Zombies!!! Jr.

Playing outside just got serious!Your family and neighbours are all trying to bite you and now you've had enough. You're ready to put them in Time Out and get outta here while you can. You've got a baseball bat, a Narf gun, and a plan. It's go time!Fun for the whole family. You can play against each other, with a buddy, or as a group.Game contains:6 plastic player figures50 plastic zombies15 tiles30 cardsBrain and "POW" tokensOne die
Source: Zombies!!! Jr.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2264 on: 30 October 2015, 18:45:03 »

Run, Fight or Die: Big Box Expansion

You hold in your hands a (mostly) empty BIG box to hold all your Run, Fight or Die! components and expansions. So if you are tired of carrying around all those Zombies in multiple boxes, we've provided you with a simple solution. Inside, also, is the new Running Late But We're Worth It expansion!Running Late But We're Worth It expansion includes:4 new female characters1 new custom pink die8 new loot cards4 new fleeing cards4 new location cards1 new follower - the cat burglar5 new event cards1 rules set4 reference cards
Source: Run, Fight or Die: Big Box Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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