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Author Topic: SG: New Board Games at Spirit Games  (Read 1601593 times)
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Spirit Games
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« Reply #2025 on: 01 September 2015, 14:45:03 »

Waterloo 1815 Fallen Eagles: Bicentenary Edition

Waterloo 1815, Fallen Eagles provides a detailed view of the battle but in a playable way. The focus is on morale, attrition and commitment of formation (division & corps) at the right time, rather than tactical chrome.The detailed order of battle and the scale of the game allow players to really see the action.The game system provides a quick but realistic resolution.Contents:4 die-cut countersheetsOne map 108x75cm (in 2 parts)A full-colour rulebookA full-colour playbook16 playing cardsPlay aidsTwo dice/p>
Source: Waterloo 1815 Fallen Eagles: Bicentenary Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2026 on: 01 September 2015, 14:45:03 »

Victory Roads

June 1044, the Allies have finally opened the second front demanded by Stalin. The Red Army then launched Operation Bagration. Bringing considerable resources, over 2 million men and 4,000 tanks, it aimed to liberate Byelorussia. Taken by surprise, the Heeresgruppe Mitte (German Army Group Centre) collapsed quickly. The Soviets then advanced 600 km in a month, causing an unprecedented defeat to the Germans. They were stopped at the gates of Warsaw, where the insurgency that had just started would be ruthlessly suppressed. But the Axis forces are not yet beaten and 10 months of fierce fighting would be necessary before the final victory.Victory Roads is an historical simulation retracing the campaign on the Eastern Front, from June 22, 1944, the day of the launch of the Bagration offensive in Byelorussia, until May 1945 in Berlin.Victory Roads uses the same game system as Liberty Roads, our wargame on the Western Front, from the D-Day to April 1945 while integrating the specific characteristics of this campaign. The counters are the divisions and corps of both sides involved in the campaign. The system focuses on the different structure of the two opposing armies. In particular, the Soviet player should consider the logistical difficulties of his army.Contents:3 die-cut countersheetsOne map 120x84 cm (in 3 parts)A full-colour rulebookPlay aidsTwo dice
Source: Victory Roads
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2027 on: 01 September 2015, 14:45:03 »

Spartacus Imperator

Smash Your Chains and Fight for Your Liberty!Taking the places of Spartacus (-73 to -71), Tryphon (-104 to -101) or Eunus (-139 to -132), during the three Servile Wars which shook the Roman Empire, defy the Roman Consuls (Crassus, Pompey and others) by liberating slaves, ravaging the countryside and pillaging cities in the heart of Italy. Recruit your armies amongst the enslaved warrior tribes of the Gauls, the Dacians, the Germans, the Syrians and the Thracians. Increase your forces tenfold as swiftly as possible before Rome sends its best legions to re-establish the Pax Romana.Only your genius and your knowledge of war can save you and allow you to found a kingdom of former slaves. But be careful, for Roman strategists are watchful, and are taking the new menace more and more seriously. You must conquer or perish... on the cross!Spartacus Imperator is a simple, fast playing game. A game can be played to completion in an hour. It is aimed at those who have little time for gaming, or who wish to introduce new players to the hobby.Contents:216 die-cut countersA 30x42cm playboardA full colour rulebook40 playing cardsPlay aids6 dice
Source: Spartacus Imperator
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2028 on: 01 September 2015, 14:45:03 »

Churchill

Churchill is not a wargames, buty a political conflict of cooperation and competition between the Big Three. As a world leader (Churchill,  Stalin, or Roosevelt) you sit above the fray at ten historical conferences where you debate and decide how to defeat the Axis, while shaping the peace that follows.While Churchill is not a wargame, it gives you a new and unique way to view World War II from the big chair. As one of the Big Three you can now experience the war to defeat Hitler and Tojo yet remain vigilant of your Allies intentions.Each conference has you and your Allies nominate issues that will be discussed and debated. Through a new game mechanic you play staff cards to control the issues that shape Allied strategy. This is all done using a novel game display of a circular conference table based on the one used at Potsdam. You sit in your Chair at the conference table and use your staff cards of named personages, such as Secretary Stimson and Anthony Eden, to nominate and debate conference issues.At all times you have your Leader card (Roosevelt, Churchill, or Stalin) that can weigh in on any issue once, but not without risk. Each time Roosevelt is used he may die and be replaced by Harry Truman. Churchill can have a heart attack and miss the next conference, while Stalin's paranoia may cause a mini-purge of the Soviet staff.The winner of the game is not necessarily the player with the highest score, but the one who acted as a cooperative Ally with the best post war political alignments. Act openly against your Allies or attempt to play the role of an unscrupulous Kingmaker and you will experience defeat.Churchill is played with three or two players, and solitaire.Churchill can be played solitaire using an adaptation of the Fire in the Lake 'Bots that have been so successful in letting you play any time, with any side, with up to three players. Churchill comes with three scenarios ranging in playing time from 90 minutes (training), 2-3 hours (tournament), or 4-5 hours (campaign).Contents:One 22" x 34" Mounted MapboardOne full-colour CountersheetThree Player Aid CardsOne 10-sided dieRules of Play ManualCards, Blocks, TokensOne Sticker SheetSix 6-sided dice
Source: Churchill
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2029 on: 01 September 2015, 19:46:06 »

Triumph and Tragedy: European Balance of Power

Triumph and Tragedy is a geopolitical strategy game set in the Europe of the 1930s and 1940s. Three rival socio-political systems headed by Britain, Germany and the USSR seek politico-economic hegemony via both peaceful and military means, including diplomatic, economic, technological and military components.The game can be won by accumulating a dominant economic Sphere of Influence, by technological supremacy (developing the Atomic bomb), or by military conquest of a rival faction.The area map extends from the Americas to the Urals and India. Military units are 16mm wooden blocks of 7 units-types (armies, fleets, etc.) so that the nature of rival military forces is unknown until they are revealed for combat.Economic production underlies all forms of power in the game, and is limited by the least of one's controlled Population (cities), controlled Resources, and level of industrial development. Population and Resources can be added through peaceful Diplomacy (card-play) or military conquest, but this latter incurs negative "world reaction" consequences. Industrial development requires re-investment of current Production at the expense of military build up and Diplomatic/Technological initiatives.Triumph and Tragedy is a true 3-sided game: only one player can win and there is no more presumption of West-USSR cooperation than any other possibility. Competition for Population and Resource growth will increasingly provoke rivals, and war is possible at any point but not inevitable. Inter-player negotiation can instantly change the geopolitical balance, but agreements are not enforceable, so cooperation is shifting and undependable. For 2-way play, the ability of the Allies (West and USSR) to collaborate against the Axis is hindered to reflect their differing agendas.The game can continue as a diplomatic/economic struggle or a sudden military explosion can change everything. Military action occurs on a seasonal scale and incurs economic and diplomatic costs. Operational initiative is variable and only somewhat controlled by players. Combat is intense and often decisive and technological superiority can be telling.Game Contents:One full-colour die-cut CountersheetOne 22" x 34" MapsheetTwo sheets of Labels208 Wooden BlocksGame Record SheetRulebookPlaybook55-Card Action Deck55-Card Investment DeckThree Player Aid Cards
Source: Triumph and Tragedy: European Balance of Power
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2030 on: 01 September 2015, 19:46:41 »

Waterloo 1815: Fallen Eagles, Bicentenary Edition

Waterloo 1815, Fallen Eagles provides a detailed view of the battle but in a playable way. The focus is on morale, attrition and commitment of formation (division & corps) at the right time, rather than tactical chrome.The detailed order of battle and the scale of the game allow players to really see the action.The game system provides a quick but realistic resolution.Contents:4 die-cut countersheetsOne map 108x75cm (in 2 parts)A full-colour rulebookA full-colour playbook16 playing cardsPlay aidsTwo dice
Source: Waterloo 1815: Fallen Eagles, Bicentenary Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2031 on: 02 September 2015, 15:45:02 »

Pathfinder Adventure Card Game: Wrath of the Righteous The Midnight Isles


Source: Pathfinder Adventure Card Game: Wrath of the Righteous The Midnight Isles
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2032 on: 02 September 2015, 15:45:02 »

Pathfinder Adventure Card Game: Paladin Class Deck


Source: Pathfinder Adventure Card Game: Paladin Class Deck
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2033 on: 02 September 2015, 15:45:02 »

High Command Rapid Engagement


Source: High Command Rapid Engagement
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2034 on: 02 September 2015, 15:45:02 »

Machi Koro: Millionaire's Row


Source: Machi Koro: Millionaire's Row
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2035 on: 02 September 2015, 15:45:02 »

Drinking Dice


Source: Drinking Dice
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2036 on: 02 September 2015, 15:45:02 »

Valley of the King: Afterlife


Source: Valley of the King: Afterlife
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2037 on: 02 September 2015, 15:45:02 »

Mexica


Source: Mexica
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2038 on: 02 September 2015, 15:45:02 »

Tides of Time


Source: Tides of Time
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #2039 on: 02 September 2015, 15:45:02 »

Rum and Bones: Bone Devils Dice

6 purple custom dice.
Source: Rum and Bones: Bone Devils Dice
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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