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Author Topic: SG: New Board Games at Spirit Games  (Read 1601312 times)
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Spirit Games
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« Reply #1935 on: 11 August 2015, 23:45:03 »

The Princess Bride: Miracle Pill

Combine ingredients and potions to make a "miracle pill" and revive the Man in Black. Ingredient cards are passed between players and drafted, mixing in powerful ways towards a winning score, and conjuring the required miracle!Contents:72 Unique Ingredient cards
Source: The Princess Bride: Miracle Pill
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1936 on: 11 August 2015, 23:45:03 »

The Princess Bride: As You Wish

Play as one of ten characters from the movie; from Buttercup and Westley to the evil Count Rugen or Miracle Max. As You Wish is a card game of drafting, bluffing and set collection where players build a quest that retells the story as they wish it to be.Contents:75 Quest Cards10 Character Cards
Source: The Princess Bride: As You Wish
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1937 on: 11 August 2015, 23:45:03 »

The Princess Bride: A Battle of Wits

Inspired by the classic scene from The Princess Bride, A Battle of Wits is a fast-playing card game of deduction, bidding and bluffing. Secretly play a wine or poison card beside a goblet, or bid to drink from a goblet at the end of the game.Contents:82 Wine/Poison cards10 Goblet cards10 Character cards1 Time card
Source: The Princess Bride: A Battle of Wits
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1938 on: 11 August 2015, 23:45:04 »

My First Bohnanza

I think I've got it!Whoever thinks that the classic Bohnanza game is something only for adults is completely wrong. Older children everywhere, who love planting, trading, and harvesting beans, already enjoy the game! With My First Bohnanza, even younger children will be able to learn the game in small steps. We introduce 10 new types of beans - just for kids - and they can begin their bean farmer journey earning gold coins.Contents:115 cards5 Bean field mats1 Rule Booklet
Source: My First Bohnanza
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1939 on: 11 August 2015, 23:45:04 »

Krakatoa

Can You Tame the Volcano?Krakatoa is one of the most unique dice games ever created, combining strategy and luck as you try to harness the power of the volcano.Each roll is filled with decisions that will affect your success. With the right combinations, you can grab the highest score and finally tame Krakatoa.Contents:9 Dodecas (12-sided dice)Scorepads4 Reference CardsRules
Source: Krakatoa
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1940 on: 11 August 2015, 23:45:04 »

King's Kilt

Wield your influence over the clans to win power and prestige for your family in the struggle for the Scottish crown.Contents:16 Clan Leader Cards48 Clan Members Cards1 Rule book3 Reminder cards
Source: King's Kilt
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1941 on: 11 August 2015, 23:45:04 »

Istanbul: Mokka and Bakschisch

As the experienced merchant your are, you now enter into the coffee business! There are 4 new, additional places at which you can trade the tasty bean. For a baksheesh, the guests at the tavern are willing to assist you. Also, at the guild hall, you will find the valuable help you need.Contents:6 place tiles8 tavern tiles21 baksheesh tile1 barrier control tile18 bonus cards20 guild cards30 bags of coffee1 coffee trader1 barrier5 rubies9 stickersrulesThis is an expansion and is only playable with Istanbul.
Source: Istanbul: Mokka and Bakschisch
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1942 on: 11 August 2015, 23:45:04 »

Alien Frontiers: Faction Pack #4

By studying the alien technology left on Planet Maxwell, the Prophets of the Artifact have glimpsed the future and set their agendas accordingly. Success is inevitable for those who listen to the echoes of the alien overlords.This is a booster pack for the Factions expansion of the Alien Frontiers board game. This is not a stand alone game. The Alien Frontiers board game and the Factions expansion are required for play.Contents:1 Faction Board1 Alien Tech Card1 Agenda Cards
Source: Alien Frontiers: Faction Pack #4
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1943 on: 11 August 2015, 23:45:04 »

Dark Tales: Little Red Riding Hood

"Oh! Grandmother" she said, "what big ears you have!""All the better to hear with, my child" was the reply."Grandmother, what big arms you have!""All the better to hug you with, my dear.""Grandmother, what big teeth you have got!""All the better to eat you up with!"Experience one of the greatest classic fairy tales withDARK TALES - LITTLE RED RIDING HOOD!From the cruel Huntsman to the enigmatic Mommy, from the creepy Forest to the notorious Basket; in the world of Dark tales, new characters and special items appear to create new and unexpected combinations! Will Little Red riding Hood be saved again or will the Bad Wolf have his way?When the story is over, it's time to play another. The ending can change yet again!Contents:24 Playing cards2 Setting Cards8 Baskets33 Victory Points TokensRulebookAttention! This expansion is not a complete game.You will also need the DARK TALES game to play.
Source: Dark Tales: Little Red Riding Hood
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1944 on: 11 August 2015, 23:45:04 »

Mage Knight Board Game: Shades of Tezla Expansion

Tezla was the greatest Mage to have ever lived. He succeeded in doing something no one else had, and mastered both the elemental and necromantic magics.Upon Tezla's death, a number of factions claimed they had his essence bound in an Avatar. Now two remain; the Elementalists and Dark Crusaders.Braevalar was a storm druid, a part of the Elementalist faction. Disillusioned by the Elementalists' reluctance to take the fight to their enemies, Braevalar looked for another way. His search ended one night when a voice spoke to him from the darkness of the forest. It told him there was indeed another way for those with the will to do whatever it took to defeat their enemies. Although the training was hard, Braevalar never lacked determination His cunning and knowledge of how to use the terrain around him were great assets, as were his power over the natural world.Components:Rulebook2 Faction Leader Avatars5 Graveyard Tokens1 Necropolis Token1 Hidden Valley Token32 Enemy Tokens24 Faction Tokens1 Faction Token Reference Card1 Site Description Card1 Painted Miniature of Braevalar2 Hero Cards16 Basic Action Cards2 Skill Description Cards11 Skill Tokens6 Level Tokens20 Shield Tokens1 Round Order Token
Source: Mage Knight Board Game: Shades of Tezla Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1945 on: 11 August 2015, 23:45:04 »

Golem Arcana: Zikia The Spirits of the Wildwood

The Thousand Tribes fashion the Golems of Arcanum Zikia from the trees of Eretsu's untamed forests. Masters of stealth, they're ideal for springing nasty surprises on an enemy. In this expansion set for Golem Arcana you'll find three new Zikia Golems for your armies: the Creeper, the Thornbeast, and the Mighty Fen lord. Also included are four new Relic cards: the Tears of Dyati, that creates a small lake; the Shoot of Zardt that repels enemies from strategic terrain; Kajit-Ura's Horn that instantly transports a friendly Golem into cover, and Jaya's Gift that keep an ally out of harm's way.CONTENTS:3 large scale (40 to 70mm) pre-painted and assembled Golem figures on TDI basesZikia; Creeper, Thornbeast, Fen lord4 Relic TDI cards, 3 Golem TDI cards2 Double-sided Blessing and Curse tokens3 banner stands
Source: Golem Arcana: Zikia The Spirits of the Wildwood
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1946 on: 11 August 2015, 23:45:04 »

Golem Arcana: Durani Jagara Colossus

The most fearsome golem in the Durani arsenal, the Jagara Colossus towers a full fifty feet over the battlefield, leaving rubble in its wake and wreaking havoc on its enemies with the terrifying Apocalyptic BlastIn addition to the Colossus, this expansion set for Golem Arcana also includes two new Relic Cards representing ancient magical artifacts you can add to your Golem armies.CONTENTS:1 Colossus scale (170mm) pre-painted and assembled Golem figure on TDI base.Durani: Jagara Colossus2 Golem TDI cards, 2 Relic TDI cards.10 Wake of Destruction cards
Source: Golem Arcana: Durani Jagara Colossus
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1947 on: 11 August 2015, 23:45:04 »

Caylus

1289. To strengthen the borders of the Kingdom of France, King Philip the Fair decided to have a new castle built.For the time being, Caylus is but a humble village, but soon, workers and craftsmen will be flocking by the cartload, attracted by the great prospects. Around the building site, a city is slowly rising up...The players embody master builders. By building the King's castle and developing the city around it, they earn prestige points and gain the King's favour. But of course, master builders do not lay down the law in town; they must abide by the orders of two royal agents: the bailiff and his assistant, the provost.Contents:1 board40 building tiles100 wooden houses31 wooden pawns36 wooden discs140 wooden cubes40 plastic coins1 rulebook
Source: Caylus
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1948 on: 12 August 2015, 14:45:02 »

Star Wars: X-Wing Miniatures Game Imperial Raider Expansion Pack

Enforce the might of the Empire!The Raider-class corvette was designed to support Star Destroyers, employing close-range, anti-fighter weapons, such as powerful ion cannon batteries and retractable twin heavy laser cannons. The modularity of its armaments and its ability to operate independently for long periods of time resulted in many of these ships being utilised as Outer Rim patrol craft, or being posted in a more prestigious role as heavy support for covert missions.This pack includes everything you need to add one Raider-class corvette and one TIE Advanced to your game. The Raider adds a fierce anti-fighter platform to the Imperial fleet, featuring iconic Imperial villains like Grand Moff Tarkin and the Emperor. This pack also contains a branching campaign of missions, following a Raider that is set with testing out the new TIE Advanced. In addition to these cinematic missions, Imperial players can field the Raider in Epic Play format, allowing for massive fleets to face off in large-scale space battles!Includes TIE Advanced with variant paint scheme!Pilot secret missions with new Imperial pilots such as Juno Eclipse, and increase the flexibility of the TIE Advanced with new exclusive upgrades.Game Contents1 Rulebook1 Mission Booklet63 Cards56 Tokens2 Manoeuvre Dials1 Range Ruler1 Campaign Progress Sheet1 Manoeuvre Template2 Painted Plastic Ships with Bases and Pegs
Source: Star Wars: X-Wing Miniatures Game Imperial Raider Expansion Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1949 on: 15 August 2015, 02:45:04 »

Iron Kingdoms: The Undercity Board Game

HEROES WILL RISE...OR DARKNESS WILL FALL.Evil lurks beneath the city of Corvis. Burdened by the growing tide of corruption, the desperate and undermanned City Watch turns to a mercenary company for help investigating a rash of smuggling activity and strange disappearances. But beneath the soot-filled streets of the metropolis a sinister plot unfolds, greater and more dangerous than anyone has dared imagine.Join the Black River Irregulars and delve into the treacherous Undercity in this fully-cooperative adventure board game for 2-4 players. As you brave the decaying labyrinth of tunnels and caverns sprawled beneath Corvis, you'll need to work as a team and utilize your hero's unique strengths to battle the Undercity's deadly denizens and expose the dark conspiracy festering in the city's underbelly. If you're tough and smart, you'll gain valuable experience and equipment you need to destroy the evil threatening Corvis. Fail, and death will be the least of your concerns.CONTENTS:Campaign guide with 7 linked adventures44 Plastic figures4 Hero character sheets203 Cards202 Tokens and Markers8 Dice16 Map TilesGame BoardVillain Reference SheetRulebook
Source: Iron Kingdoms: The Undercity Board Game
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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