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Author Topic: SG: New Board Games at Spirit Games  (Read 1583932 times)
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« Reply #7545 on: 14 August 2020, 19:45:03 »

Tiny Epic Dinosaurs

In Tiny Epic Dinosaurs, you are Dino Ranchers, running large-scale operations on a remote tropical island. Dinosaurs are bred and sold to the highest bidders, for use in popular, high-thrill theme parks. But ranching these prehistoric beasts is hard and dangerous work. Do you have what it takes to out-ranch your opponents, and operate the most successful dinosaur ranch?Contains:75 wooden DinoMeeples20 wooden Ranchers26 wooden barriers18 tracker tokens1 wrangler die4 player mats*4 ranch mats*4 action mats*30 research cards**36 contract cards**8 solo rancher cards**1 rulebook*88 x 125mm**41 x 63mm
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7546 on: 15 August 2020, 02:45:05 »

Hanabi: Black Powder Expansion

A 10-card expansion to Hanabi, which adds a new fireworks display to the game.Hanabi base game is required to play.
Source: Hanabi: Black Powder Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7547 on: 18 August 2020, 14:45:03 »

Imperial Struggle

"What I gained be being in France was learning to be better satisfied with my own country."- Samuel Johnson"England has forty-two religions and only two sauces."- VoltaireIn 1697 the Sun King Louis XIV, emerged from a decade of war with his Continental ambitions still unsatisfied. Meanwhile, King William III of England sat easier on his new throne than he ever had before. But neither France nor England could have anticipated the tumult of the years to come, in which these two tenacious adversaries would compete fiercely and proudly along every axis of human achievement. On battlefields from India to Canada to the Caribbean Sea their armies and fleets would clash; in the salons of Paris and the coffee-houses of London the modern world's politics and economics would be born.Imperial Struggle is a two-player game depicting the 18th-century rivalry between France and Britain. It begins in 1697, as the two realms wait warily for the King of Spain to name an heir, and ends in 1789 when a new order brought down the Bastille. Battlefield success will only go so far; to triumph, players must also build the foundations of colonial wealth and deal with the other nations of Europe.Imperial Struggle covers almost 100 years of history and four major wars. It aims to honour its spiritual ancestor, Twilight Struggle, by pushing the direction of simple rules and playable systems, while maintaining global scope and historical sweep in a single evening. During Peace Turns, players build economic interests and alliances, and take advantage of historical events represented by Event cards. They must choose investments wisely, and deny them to their opponent. During War Turns, each theatre can bring great rewards of conquest and prestige.... but territorial gains can disappear at the treaty table. At the end of the century, will the British rule an empire on which the sun never sets? Or will France light the way for the world, as the superpower of the Sun King's dreams or the republic of Lafayette's?Game Contents:1 mapboard1 rulebook1 playbook2 playmats1 Investment Tile Display2 double-sided War Displays2 player aids4 countersheets41 Event cards26 Ministry cards
Source: Imperial Struggle
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7548 on: 18 August 2020, 14:45:04 »

Men of Iron: Infidel, Blood and Roses

The first three volumes from the Men of Iron series back in print due to popular demand:Men of IronMen of Iron covers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare and the effective use of defensive terrain.InfidelInfidel focuses on the major battles of the early Crusades era between Christians and the Muslims.Blood & RosesBlood & Roses focuses on the battles of the Wars of the Roses in England between 1455 and 1487.AgincourtAgincourt covers Henry V's famous victory during the Hundred Years War. Agincourt was first published in C3i Magazine Nr22 by RBM Studio. This Special Bonus  Battle is included in this Men of Iron Tri-Pack.The Men of Iron Series is designed for quick learning and easy play. Game rules are short, there are no turns - play is continual, with opportunities to steal play from your opponent - and combat resolution is a single die roll. Playing time is about 1-3 hours per battle.The series is also for the gamer who enjoys playing solitaire. The system is designed for both individual and face-t-face play without any loss in insight or fun. It allows a player or players to see what happened in these famous battles and why. There are no purpose-built solitaire rules, but many players play that way.The units feature longbows, crossbows men-at-arms (mounted, dismounted, and unhorsed), hobilars, genitors, nasty Scots with axes, slingers, pike infantry, knights, heavy cavalry, medium cavalry, light cavalry archers, camp followers, handgunners, and artillery! And the commanders include Edward III, The Back Prince, William Wallace, The Bruce, Stephen of Blois, King Richard I and so many more!Contents:Five 22x34" double-sided maps; one 11x17" mapSeven and one-half counter sheetsOne 28 page series rule bookThree battle booksEight player aid cardsTwo 20-side dice
Source: Men of Iron: Infidel, Blood and Roses
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7549 on: 18 August 2020, 14:45:04 »

Wing Leader: Origins 1936-42 Expansion

Wing Leader: Origins 1936-1942 is the third expansion for GMT's Wing Leader system. Origins dives into the thrilling battles of the inter-war and early-war period. This expansion matches biplanes against fast monoplanes in combat over Spain, China, and Poland. Nationalist CR.32s face off against 'Red' I-15s over Madrid. Soviet volunteers fly 'Chaikas' against Japanese 'Claudes' above China. Bf 109s dive into streams of British Wellingtons, Halifaxes, and Manchesters while defending battleships in Brest. New Aircraft range from pre-war German warplanes (such as the He 46 and He 51) to Polish fighters and bombers (such as the PZL P.11) and American Curtiss fighters (such as the CW-21 Interceptor).In addition to new aircraft and scenarios, Wing Leader: Origins features a whole campaign system, recreating two days of the German and Italian maximum effort against Malta in 1942. Titled Malta Spitfires, the campaign simulates the tough attrition battles over the islands.Wing Leader: Origins brings major air combats right to your gaming table!Contains:1 x Campaign rules and scenario book1 x countersheet5 x sheets of Aircraft Data Cards
Source: Wing Leader: Origins 1936-42 Expansion
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7550 on: 18 August 2020, 14:45:04 »

Labyrinth: Forever War, 2015 - ?

On June 29, 2014, ISIL proclaimed a worldwide caliphate based on an Islamic State carved out of swaths of Iraq and Syria, with its capital city in Ar-Raqqah, Syria. Its forces moved forward quickly, capturing Mosul and threatening Baghdad and key areas of Syria. The Caliphate reached its territorial high water mark in late 2015. The Obama Doctrine called for local allies to bear the brunt of the fighting after being trained and organized by US Forces, and supported by an extra-heavy dose of Allied Air Power. Would this slow but methodical approach reclaim the recently lost territory or would the Jihadist Juggernaught continue its unstoppable advance?A year later, on January 20, 2017, Donald Trump was sworn in as the 45th President of the United States. It did not take long for him to exert his brand of leadership on the national and world stage. Immediate efforts were made to secure US borders from both illegal immigration and access by terrorists. Trump also followed the previous policies of the Obama administration to dismantle ISIL primarily from the air, with focused operations by Special Forces to lead regional allies in rolling back the Caliphate. ISIL was effectively disenfranchised as a land-holding power by November 2017. Trump did distance himself from Obama by pledging to withdraw from the Iran Nuclear Deal, which he accomplished on May 8, 2018, much to the dismay of his European allies. International tensions played out in Asia as well with both North Korea and China requiring lengthy negotiations. Europe displayed an autonomy of action that frequently misaligned with US interests. And then there was Russia, who played their game both face-to- face and online! Now it's your turn to be the President. Can you use the machinery of state to achieve better results than "the Donald", or will you be distracted in your pursuit of US prestige and international security by numerous global and domestic adversaries?Labyrinth: The Forever War, 2015 - ? is a 1-2 player card-driven boardgame simulating at the strategic level the ongoing bid by Islamist extremists to impose their brand of religious rule on the Muslim world. It continues where Labyrinth: The Awakening, 2010 - ? left off and adds new event cards and rules to cover the last five years of history. Since publication of Labyrinth and its first expansion, fans of the game have expressed a desire to update it based on more recent events, and a variety of event card ideas and variants have been freely shared online. This second expansion to the Labyrinth game series fulfils that continuing interest by providing up-to-date event cards and allows the game to continue to serve as an effective strategic level model of the ongoing struggles in the Muslim world.Labyrinth: The Forever War, 2015 - ? uses the exact same rules, victory conditions, map, components, and charts as its predecessor game and expansion. Ownership of Labyrinth and Labyrinth: The Awakening, 2010 - ? is required for play. Much has happened in the Muslim World since the end of the Labyrinth: Awakening event deck (roughly 2015), with a number of sub-themes across the globe that give rise to a new narrative that has been playing out over the last five years; these include:Growth and then Collapse of the physical Islamic State CaliphateIncreased Iranian/Saudi Arabian Rivalry and Proxy WarGovernment Repression of Expression (Syria, Turkey, Saudi Arabia, etc.)Increased Women's Rights Activism across the regionIncreased Russian and other International involvement in the Middle EastIncredible violence outside the Middle East from ISIL and others across Europe, New Zealand, Sri Lanka and elsewhereImpact of President Donald Trump and his personality on US Foreign PolicyContinued activity of African JihadistsPlight of International RefugeesEmerging Main-Power Rivalry between the US, Russia, China, EU and the UKUS ceding some degree of autonomy in portions of the globe in exchange for greater regional security. Except for the first item on this list, none of these have been fully resolved, though some have made movements in one direction or the other. Labyrinth: Forever War is designed to explore each of the above issues as part of the larger conflict between the West and Jihadist elements, which continues to this day, even if at a lower intensity than seen in the previous 15 years.During the time from covered by the Labyrinth: The Forever War expansion (2015-to present), much has transpired: the physical Islamic State has collapsed, and no new nations have fallen into Civil War. Governance has improved in other areas too, with both Syria and Nigeria in the process of stabilizing, though the conflicts in Yemen and Libya still are unresolved and the former is growing to replace Syria as the country with the current greatest threat to the human condition within its borders. Forever War will explore all of the above in a competitive political-military simulation, and as a current events game, perhaps help each of us understand the ongoing and evolving global rivalries in a better light.COMPONENTS:Combined Rules of Play and Play Book120 Event Cards3 Double-sided 8 x 11 Card Stock Reference Cards (1 side for updated tables and 5 sides for Bot charts)13 new markers (16 Events (3 double-sided)) 9/16 of an inch and 1 larger 9/16 x 1.5 inch counterLarge, Game Expansion style Zip-lock bag in-lieu of box
Source: Labyrinth: Forever War, 2015 - ?
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7551 on: 18 August 2020, 21:45:02 »

Wings of Glory WWII: Bomber Flight Stands

24 clear plastic stands.
Source: Wings of Glory WWII: Bomber Flight Stands
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7552 on: 18 August 2020, 21:45:02 »

The Search for Planet X

Since 2016, astronomers have been searching for a distant planet to explain the unique orbits of observable objects in the solar system.Do you have what it takes to find Planet X?Survey for objects and take other actions using the companion app.Use surveys and the logic rules to find objects and publish theories.Record your findings and deduce where planet X must be!Components:1 Solar System Board1 Earth Board1 Wooden Sun Disc1 Pad of Note Sheets4 player Miniatures4 player Screens4 Expert Mode Cards48 Theory Tokens8 Target Tokens
Source: The Search for Planet X
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7553 on: 25 August 2020, 13:45:05 »

The Shining

All Work And No Play...You've travelled into the heart of the Rocky Mountains to take charge of the Overlook Hotel while it is closed for the winter. Except, you aren't alone...The Hotel's bloody history has made some of its past guests a permanent addition to the building - and with them come terrifying visions that begin to corrupt your minds. Snowed in, you desperately explore the rooms of the Hotel, attempting to gain enough willpower to withstand the evil influence around you. Worse still - one of you has already succumbed to the terrible forces of the Hotel, and secretly acts to keep you here forever and ever... and ever...Contents:Game Board5 Movers52 Shining Cards16 Event Cards5 Role Cards68 Willpower Tokens15 Health Tokens2 Dice1 Turn Tracking Cube1 Room 237 First Player KeychainRulebook
Source: The Shining
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7554 on: 25 August 2020, 13:45:08 »

Mariposas

Every spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every fall, millions fly back to Mexico. However, no single butterfly ever makes the round trip. Mariposas is a game of movement and set collection that lets players be part of this amazing journey.Mariposas is played in three seasons. In general, your butterflies will try to head north in spring, spread out in summer, and return south in the fall. At the end of each season, there is a scoring round. At the end of fall, the player with the most victory points has the most successful family of butterflies and wins the game.Contents:50 wooden butterfly markers (10 of each colour)5 score markers36 action markers60 life cycle waystation cards15 bonus move waystation cards20 season goal cards120 flower tokens (24 of each type)16 waystation tokens6 life cycle ability tokens1 map board1 waystation board1 flower die1 rulebook
Source: Mariposas
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7555 on: 26 August 2020, 17:45:03 »

The March of Progress


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« Reply #7556 on: 26 August 2020, 17:45:03 »

The Ming Voyages


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7557 on: 27 August 2020, 00:45:03 »

The March of Progress

The March of Progress is a 2-player strategic micro-wargame composed of several historical scenarios. Each scenario changes the set-up and tweaks the rules to give a flavour of strategy in different time periods from the Thirty Years War through to World War 2. The aim of the game is to control countries through the simultaneous play of action cards, in order to generate VPs during scoring.Components:3 Country cards16 Action cards1 Initiative card1 Sequence of Actions card41 Scenario specific cards12 white cubes6 black cubes6 Army meeples6 6-sided diceRules bookletScenario booklet
Source: The March of Progress
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7558 on: 27 August 2020, 00:45:03 »

The Ming Voyages

In Chinese history, the treasure voyages were the 7 Ming-era voyages of the treasure fleet between 1405 and 1433. The grand project resulted in far-reaching ocean voyages led by Admiral Zheng. He to the coastal territories and islands in and around the South China Sea, the Indian Ocean and beyond. But on the landward side of the Empire, border troubles were always brewing. With 2 players, 1 player is the Ming Emperor trying to complete all 7 Treasure Voyages as well as protecting the Chinese Borderlands from invading barbarians. The other player controls 3 barbarian factions, who are trying to settle on the Borderlands of China.Components:1 game board27 Main deck cards27 solo mode Barbarian Bot cards12 green cubes12 white cubes5 yellow cubes1 red cube5 discs7 junks3 green dice3 white dicerule booklets for solo and 2-player versions
Source: The Ming Voyages
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #7559 on: 27 August 2020, 21:45:03 »

Root: The Lake and Mountain Playmat


Source: Root: The Lake and Mountain Playmat
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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