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Author Topic: SG: New Board Games at Spirit Games  (Read 1585581 times)
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Spirit Games
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« Reply #405 on: 12 March 2014, 00:00:02 »

Descent: Journeys in the Dark Second Edition - Serena Lieutenant Pack

The Silent Priestess Awaits!Serena serves with fullest devotion: none can stop her now."Bring temperance and tranquillity to your Descent: Journeys in the Dark game with the Serena lieutenant and ally figures. Additionally, the Serena figure can be used as a powerful hero. This pack also includes the "Silent Protector" plot deck and threat tokens, giving the overlord additional game options and the ability to recruit the ominous Serena into any Descent: Journeys in the Dark campaign.Contents:2 Plastic Figures1 Rulesheet1 Hero Sheet2 Agent Cards10 Plot Cards16 Threat & Fortune Tokens
Source: Descent: Journeys in the Dark Second Edition - Serena Lieutenant Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #406 on: 12 March 2014, 00:00:02 »

Descent: Journeys in the Dark Second Edition - Raythen Lieutenant Pack

The Lone Survivor of the Dunwarr Expedition!"Raythen survives no matter the cost, making him a valuable ally and dangerous friend."Bring treachery and theft to your Descent: Journeys in the Dark game with the Raythen lieutenant and ally figures. Additionally, the Raythen figure can be used as a powerful hero. This pack also includes the "Skulduggery" plot deck and threat tokens, giving the overlord additional game options and the ability to recruit the crafty Raythen into any Descent: Journeys in the Dark campaign.Contents:2 Plastic Figures1 Rulesheet1 Hero Sheet2 Agent Cards10 Plot Cards16 Threat & Fortune Tokens
Source: Descent: Journeys in the Dark Second Edition - Raythen Lieutenant Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #407 on: 12 March 2014, 00:00:02 »

Formula D Expansion 5: Grand Prix of New Jersey/Sotchi

Two new circuits to propel you towards the checked flag!Staged along the shores of the Hudson River, the New Jersey urban circuit offers outstanding straightaways and fast corners. This circuit will challenge drivers with 8 high speed turns and will traverse several public parks.The Sotchi circuit, illustrated by Hermann Tilke, architect and designer for numerous modern Formula One motor racing circuits, is built in the heart of the Sotchi Olympic village in Russia.Contents:2 game boards
Source: Formula D Expansion 5: Grand Prix of New Jersey/Sotchi
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #408 on: 12 March 2014, 00:00:02 »

Give It To The King

Become a Royal Messenger racing against the other players, and be the first to deliver messages to the King at the end of a long hallway. On your turn, you can move any messenger forward. Do not move yourself and you maintain control of the die and the board.But as you press on chances are you will run into trouble and have to pass the die. Will you use the power of the message you carry to keep going? Or should you use it to stop someone else from reaching the King before you?Delivering unused messages pays you the most gold, so it will always be a tough decision. If you are ready to be Captain of the Messengers and win the most gold, grab a scroll and get going!
Source: Give It To The King
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #409 on: 12 March 2014, 00:00:02 »

We Are Dead: Zombie Mall Massacre

Are you hungry... for humans?We Are Dead is a game where the players have already died, and now succumb to their need for food. The mall is filled with potential victims, but each victim may be a hero and threaten the players unlife.In this fast-paced game of feeding and fighting you will use your infected weapons of teeth, claws, and venom to turn the mall shoppers. On your opponents turns you will unleash powerful heroes in attempts to spoil their meal. Meanwhile, the evergrowing horde of freshly-turned undead threatens to win by consuming the food supply.Contents:1 Rulebook1 Double-sided Game Board64 Mall Shopper Tokens5 Zombie Player Tokens5 Zombie Player Score Tokens2 Zombie Horde Tokens1 Zombie Horde Score Token94 Card Deck5 Zombie Player Character Tokens10 Damage Tokens20 Infection Tokens
Source: We Are Dead: Zombie Mall Massacre
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #410 on: 12 March 2014, 00:00:02 »

Hawken Real-Time Card Game

The Battle Is On!Grab a Mech and get to fighting... fast! Each Mech's deck of cards contains distinct primary and secondary weapons, special abilities, and additional high-tech instruments of war.Draw and place cards as fast as you can, but be careful not to overheat! Keep an eye on the enemy, who will be doing the same. When you're ready, snag the FIRE! button and drop the hammer on your opponent. Continue this dance of destruction until only one Mech is left standing.To become the best Mech pilot, you'll have to know which cards to assign to offence, defence, and movement in the blink of an eye!Mix decks from this and other sets to customize your mech!2 - 40 Card Decks1 Range and Heat Tracking Board2 Mech Sandees8 Game Tokens
Source: Hawken Real-Time Card Game
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #411 on: 12 March 2014, 00:00:02 »

Tessen

Tessen is a card game where you and your opponent play cards simultaneously. To win the game for your clan you will need to be fast, but you will also need to use your wits and make wise decisions in the heat of the moment.The Shogun has declared an end to clan warfare. To resolve disputes, clans must face off in a competitive hunt for 8 animals. The only weapon allowed is the Tessen, a Japanese war fan used for attack and defence.Tessen is an ultra fast game where rounds of play typically take 3 minutes or less and a match can be completed in about 15 minutes.Plus 2 free mini expansion are included inside.Contents:Two - 42 card decksRulesheet2 expansion cards2 Animal information cards
Source: Tessen
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #412 on: 12 March 2014, 00:00:02 »

Island Siege

Build your forts using the choicest stone. Then have your colonists construct ships and buildings to improve your settlement. Send your capable fleet to destroy your opponent with an Island Siege!Island Siege contains:13 real metal coins40 cards18 wooden colonist meeples27 wooden building stones2 wooden fleet tokens4 custom dice2 imperial cardsfull-colour rules
Source: Island Siege
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #413 on: 12 March 2014, 20:00:03 »

Circus Train

As a ringmaster in charge of a railroad circus in the 1920s and 30s, you are competing to be The Greatest Show on Earth. But you are constantly faced with the reality that the show must go on or else you will not be able to cover your costs!In this game, you and your opponents are vying to employ the best talent while putting on the most magnificent show each month. While touring the country by train, you will have the opportunity to perform while adding talent to your show through hiring from the performers stranded in cities by defunct circuses. Just remember to keep an eye on your wages, because your talent definitely will.Contents:One 22" x 17" Mounted Game BoardOne 22" x 17" Paper Game Board (two 11" x 17" sheets)100 Cards254 two-sided, multi-shaped, laser-cut CountersOne 6-sided DieOne 20-Page Rule Book
Source: Circus Train
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #414 on: 12 March 2014, 20:00:03 »

Dawn of the Zeds 2nd Edition

Dawn of the Zeds is a States of Siege series solitaire game of survival after the world has gone crazy - apparently some kind of virus or poison has turned ordinary people into vicious, zombie-like killers. It is not clear how the disease spreads (though it seems that physical contact is one way), but it is obvious what the illness does to its victims.And now the undead, nicknamed "Zeds", are converging on your corner of the world. As best as you can tell, you have been left to your own devices to stop them while the National Guard organizes a relief column and fights its way to you - but that could take days, maybe even weeks. You must coordinate the defence of the town of Farmingdale and its surrounding villages, utilizing the good citizens and emerging heroes of these communities to halt the Zeds' advances by (re)killing them, discovering and implementing a cure to this vile scourge, and preserving as much of the area and as many of its inhabitants as possible.Contents1 32-page Rulebook1 Two-sided 11" x 17" game map100 cards123 thick, two-sided multi-shaped, laser-cut game pieces1 Two-sided 8.5" x 11" Player Aid1 Two-sided 8.5" x 11" Player Mat1 4-page Quick Play booklet1 Quick Play Set Up sheet2 Six-sided dice
Source: Dawn of the Zeds 2nd Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #415 on: 12 March 2014, 20:00:04 »

Cuba: The Splendid Little War

Cuba: The Splendid Little War, 1895-1898 is a two-player simulation of the Third War of Cuban Independence. One player controls the forces of Spain, fighting to retain colonial control of Cuba. The other player controls the Cuban rebels fighting for their independence, as well as the US forces that may intervene in the conflict against Spain - expanding the struggle into the Spanish-American War. Gameplay represents the main insurgency and counterinsurgency operations of the conflict, both military and political, with players making key strategic decisions to achieve their objectives while balancing resources and preventing their enemy from doing the same. The playing area features a map portraying Cuba and the surrounding sea areas. Each Game Turn represents roughly half a year in time. Military unit counters represent either naval fleets, or ground formations several thousand troops strong.Contents:11" x 17" Mounted Map11" x 17" Paper Map8.5" x 5.5" Player Aid16-Page Rulebook60 Counters20 Markers75 Cards1 Die
Source: Cuba: The Splendid Little War
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #416 on: 12 March 2014, 20:00:04 »

For the Crown 2nd Edition

Civil war has broken out over the succession, and the people of a once-peaceful nation must choose sides and rush to war.For the Crown is a two-player deck-building game where players improve the cards in the decks that they draw from. Each side trains and controls opposing armies and uses them to stake their claim to the throne.Components:One 11" x 17" game board123 thick, laser-cut game units150 deck-building cards1 Rulebook
Source: For the Crown 2nd Edition
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #417 on: 12 March 2014, 20:00:04 »

Darkest Night

Darkest Night is set in a kingdom broken under a necromancer's shadow. Each player takes on the role of one of the kingdom's last heroes (nine playable characters), each with a unique set of special abilities, just as they hatch a plan to save the realm.Searching the kingdom provides new powers and equipment to strengthen you and your party, as well as the keys that can unlock the holy relics and defeat the necromancer. You can acquire many powerful abilities - unique to each hero - that can help to fight the undead, elude the necromancer's forces, accelerate your searches for items and artifacts, and more. The knight is a brave and powerful warrior; the prince can rally and inspire the people; the scholar excels at locating and restoring the treasures of the past. But ravenous undead roam the realm, and as the necromancer continues to build his power base, he blights the land and his army steadily grows. As the game wears on, the necromancer becomes more and more powerful, creating blights more quickly and effectively. If an area becomes too blighted, it gets overrun - and the monastery receives the spillover. And if the monastery is ever overrun, the necromancer wins and the kingdom is swallowed in darkness! Before the monastery falls, it's up to you and your party to defeat the necromancer.Can you save the kingdom from darkness? Do you have the courage, the cunning and the will to withstand the necromancer and his forces? Strategize, plan and bring out the best of your abilities to end our Darkest Night!Game Contents:One full colour rules booklet (player aid included)One 11" x 17" game board9 Hero mats150 cards111 thick, laser-cut, multi-shaped counter pieces (minor assembly required)Five 6-sided dice
Source: Darkest Night
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #418 on: 12 March 2014, 21:16:03 »

Looks rather interesting and also seems to come with two addons which from a brief reading give additional charactors for the hero

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« Reply #419 on: 13 March 2014, 01:00:03 »

Infection: Humanity's Last Gasp

James Franklin - Patient Zero - collapses after stepping off a plane from the Congo at JFK International Airport. He is rushed to Forest Hills Hospital, where he is placed in an isolation ward. It is quickly discovered he has Morbusian, a constantly mutating virus that is resistant to all known antivirals. The survival of humanity itself is at stake!In Infection: Humanity's Last Gasp you are the director of the Department of Plague Control (DPC) field office in New York City. You make the decisions about what parts of the virus to study, which personnel to hire and what equipment to purchase. You'll soon discover you are working with an eccentric group of scientists who don't always work well together - and one very resourceful lab rat named Marvin. As the casualties increase, so does the stress and mistakes made, as you try to complete your vaccine before time runs out for all of mankind.Components:One 24-page Rules BookletOne 11" x 17" Game Board77 thick, two-sided, multi-shaped counters50 CardsOne 6-sided die
Source: Infection: Humanity's Last Gasp
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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