Spirit Games
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« Reply #270 on: 14 January 2014, 18:00:04 » |
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Fortress EuropeJune 1944. WWII was in its fifth year, and the German army still controlled most of Western Europe. Field Marshall Erwin Rommel's Army Group B had erected strong fortifications along the coast of Holland, Belgium and France, including the French Mediterranean coast, creating The Atlantic Wall. The bunkers and minefields were backed up by some of Germany's best troops. Allied forces had been gathering in England and the Mediterranean for more than two years, preparing to assault Hitler's Fortress Europe. On D-Day, June 6, 1944, they attacked on what Rommel called "the longest day". Success of the invasion was far from guaranteed, but the Allied victory on the beaches signalled the beginning of the end for the Germans in Western Europe.Paul Koenig's Fortress Europe recreates the war in Western Europe from the D-day invasion to VE-Day, what General Eisenhower dubbed "the mighty endeavour." As the Allied player you must choose a landing site and then get ashore with a successful landing. This is followed with a breakout of the beachhead and a drive across France, culminating with a deep penetration into Germany itself. As the German player you must choose a wise defensive alignment of your forces, including hidden units, and hope that you are strong enough at the point of the actual landing to defeat the Allied invasion. If you fail at the water's edge yo must conduct an orderly withdrawal across France, constantly delaying the Allies, until you are strong enough to launch a winter counter-attack (historically, the Battle of the Bulge).Contents:1 26"x38" map3 sheets of double-sided laser-cut game pieces408 Square counters104 Round markers5 Player Aid Charts1 Rules booklet1 Six-sided die Source: Fortress Europe
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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Burton Delvers
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« Reply #271 on: 14 January 2014, 18:00:04 » |
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Cruel NecessityThe English Civil War 1690-1655Cruel Necessity is a solitaire game simulating the military, political, and religious struggles of the English Civil Wars. You attempt to stop the advance of four armies bent of destroying Parliament and Puritanism, whom you represent. Simply holding on to London is not enough; you must also suppress the enemies of Puritanism, Parliamentary Government, and English domination.There are civil wars going on not just in England, but is Scotland and Ireland too; and each will have varying impact on the play of the game at different times.You can also play Cruel Necessity cooperatively with a team of player working together and deciding how best to preserve and propagate the principles of the Enlightenment and Reformation.We do not mean for Cruel Necessity to be a highly accurate simulation of the English Civil Wars; rather, it is a thoughtful and provocative interactive telling of this story told in the guise of a game. Key events of the period unfold and you will find yourself making the crucial decisions required to save Parliament-arianism and Puritanism from their enemies within and without.The title comes from the purported response to the beheading of King Charles by his implacable foe, Oliver Cromwell, who remarked that his act of regicide was a "Cruel necessity."Contents:One 22"x17" Paper Game Map (in 2 pieces)One 11"x17" Battle Display MatOne 2-sided Player Aid98 Thick, two-sided multi-shaped game pieces75 CardsTwo 6-sided dice (1 red, 1 blue)One 22-Page rulebook (with extended example of play) Source: Cruel Necessity
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #272 on: 14 January 2014, 18:00:04 » |
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TriesteIn Trieste, three players take on the roles of Thief, Merchant, and City Watch respectively. The coastal city of Trieste is a flurry of trade and activity, but where there is power, there are always those who will compete to grab as much of it as the can. Conflict erupts in the streets, shops and back alleys.Only one can truly rule the city of Trieste. Will it be you?Contents:One 12-Page Rules Booklet175 Cards33 City Watch Cards33 Thief Cards33 Merchant Cards9 Hero Cards56 Treasure Cards11 Victory Condition Cards Source: Trieste
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #273 on: 14 January 2014, 23:00:03 » |
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Sentinels of the Multiverse Extra Token PackSource: Sentinels of the Multiverse Extra Token Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #274 on: 14 January 2014, 23:00:03 » |
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The HuntersGerman U-Boats at War, 1939-43The HuntersB German U-Boat types represented, featuring 9 Patrol Assignments and 500+ named historical shipping targetsCombat encounters with individual ships, ships with escort, convoys, and aircraftDaytime and Night Engagement including Wolfpack PatrolsCrew Advancement and Commander Promotion including special decoration up to the Knight's CrossMulti-player and Tournament Rule options (including Wolfpack Tournament)U-Boat Damage includes flooding, hull, torpedo doors, periscope, fuel tanks, crew injury (by crew type), engines, hydrophones, flak gun(s), deck gun, batteries, radio.Evasive Manoeuvres including exceeding Test Depth, Variable Escort Quality, special Missions, Resupply at Sea, Gibraltar Passage, Refit, Patrol Abort, Reassignment to Newer U-Boat, Torpedo Duds, Random "Historical" Events, and much, much more!The Situation"Hostilities with England effective immediately."OKM's urgent, encoded message sent to all Kriegsmarine ships, U-Boats, and shore stations on September 3rd, 1939, in response to Great Britain and France declaring a state of war against Germany.During the initial stage of the Battle of the Atlantic, the German U-Boats would experience great success in destroying Allied shipping. Wolfpacks - groups of submarines swarming over targets - proved to be a lethal force and would carry a positive strategic impact for the Germans. The Allies would soon find themselves scrambling and suffering horrific losses at sea at the hands of these silent hunters.In early 1943, the Allies would not only stem the tide, but turn it in dramatic fashion, thanks to counter measures taken which included convoy tactics, high frequency direction finding ("huff-duff"), radar, active sonar and more. Suddenly the U-Boat fleet was being decimated, as the Hunter became the Hunted and the Allies gained air superiority above the seas. German U-Boat losses alone tell the story. Through 1941, only 66 U-Boats were lost. During 1942, another 96 U-Boats would be lost. And then, in 1943, no less than 237 U-Boats were sunk or scuttled at sea.The time is 1256 hours, 3 September 1939You are now the Hunter - but also the Hunted. Will you successfully carry out your patrols advance your crew status, and ultimately be promoted and retire following a successful tour of duty? Or, like so many amongst you, will your final fate rest inside the Iron Coffin?The GameThe Hunters, German U-Boats at War, 1939-43 is a solitaire, tactical level game placing you in command of a German U-Boat during WWII. Your mission is to destroy as much Allied shipping and as many Capital ships as possible, while advancing your crew quality and increasing your commander rank culminating in special decoration - all while attempting to make it home amidst diminishing odds of survival as the war progresses. The Hunters is purposely designed to deliver a brisk yet intensive gaming experience. Those familiar with the venerable 1981 Avalon Hill game title, B-17: Queen of the Skies, will come to enjoy the same type of gaming experience of the German U-Boat War. All manor U-Boat models are accounted for with every level of detail including period of service, armaments, crew make-up, damage capacity and more. Conducting patrols is the heart of the system as you resolve encounters against individual ships, convoys, or even enemy aircraft. Situations you face and decisions you make suddenly come in quick succession:How will you engage a convoy once spotted?Do you close the initial target range at increased risk of detection for a more lethal attack?If your engagement is at night, will you conduct a surface attack?Will you try to follow a convoy or ship to engage in additional rounds of Combat?What evasive manoeuvres do you undertake?Every decision you make during the German U-Boat War determines if you ad your crew come home as heroes, failures - or not at all.Contents:One 1/2 inch full-colour, 2-sided counter sheet (140 counters)Rules booklet with Designer NotesFour Player Aid Cards, 2-sidedU-Boat Patrol Log SheetFour U-Boat Display Mats, 2-sidedU-Boat Combat MatThree 6-sided and two 10-sided dice Source: The Hunters
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #275 on: 14 January 2014, 23:00:03 » |
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Old Word New WorldWeeks on board the ship have taken their toll on me; I haven't been this light since I was a boy and I can barely stand up even now that we're on solid land again. Despite that, the view from this beach is amazing; I never imagined any place could be as wonderful or wild as this new world. Our journey inland begins tomorrow and all of my men are showing their nerves tonight; my hope is good rest will grant us the strength to make our claim and return home someday soon...In Old World New World you take command of explorers trying to find their destiny in a recently discovered land. The map is revealed as you play against up to three opponents, with each of you trying to shape the land to best benefit your own side. With player controlled events such as Barbarians, Tornadoes and Bribery, no plan goes unhindered and anyone could find themselves mapping their own destiny!Contents:26 Laser Cut Counters12 Border Pieces72 Cards1 Rules Booklet Source: Old Word New World
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #276 on: 15 January 2014, 19:00:03 » |
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Sentinels of the Multiverse Card Game: Rook City and Infernal RelicsSentinels of Multiverse is the award-winning cooperative comic-book card game in which you and your friends team up as mighty heroes to thwart the nefarious plans of the villains who threaten the entire multiverse!This box set combines the Rook City and Infernal Relics expansions, adding new heroes, villains, and environments to the multiverse!Requires the Sentinels of the Multiverse core game.This box contains:450 63mm x 88mm cards4 Hero Character Cards4 Hero Decks of 40 Cards26 villain Character Cards8 Villain Decks of 25 Cards4 Environmental Decks of 15 Cards16 76mm x 89mm Divider CardsRule Book Source: Sentinels of the Multiverse Card Game: Rook City and Infernal Relics
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #277 on: 15 January 2014, 19:00:03 » |
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Sails of Glory Additional Ship MatsIncludes 4 ship mats and sets of action counters to handle additional ships in a battle. Ship Packs with miniatures and ship logs sold separately. Source: Sails of Glory Additional Ship Mats
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #278 on: 15 January 2014, 19:00:03 » |
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Sails of Glory Coastal Batteries Terrain PackIncludes 6 different coast elements and battery logs to create new scenarios and add coastal batteries to our naval battles. Source: Sails of Glory Coastal Batteries Terrain Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #279 on: 15 January 2014, 19:00:03 » |
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Sails of Glory Coasts and Shoals Terrain PackIncludes 6 modular coast elements and 10 shoals to create hundreds of different scenarios for your naval battles. Source: Sails of Glory Coasts and Shoals Terrain Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #280 on: 15 January 2014, 19:00:03 » |
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Sails of Glory Game MatAn extra-thick modular gaming surface for your Sales of Glory battles. Size: 67 x 98cm (26" x 39").Join two, or more, Game Mats together to play larger battles. Add terrain elements from our Terrain Packs to create hundreds of different scenarios. Source: Sails of Glory Game Mat
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #281 on: 16 January 2014, 00:00:03 » |
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Kings of ArtificeUpon the shores of Artifice, four kings explore, build, conquer, and rule. As a King of Artifice you must balance building defences, expanding your empire, and undermining the progress of your rivals. At your fingertips are your court and servants, each with its own unique ability to carve the island for yourself or wage war with magic and sword. Dare you marshal your forces into these untouched lands?This game includes:200 Wooden blocks1 Start player marker4 Scoring pawns48 Tokens1 Double-sided game board21 Cards4 Ship tiles4 Wasteland tiles36 Character stickers1 Rulebook4 Rules summary sheets Source: Kings of Artifice
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #282 on: 21 January 2014, 20:00:02 » |
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Sails of Glory Damage Counter BagsIncludes 5 drawing bags in high-quality cotton to keep your damage counters sorted and at hand during your naval battles. Source: Sails of Glory Damage Counter Bags
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #283 on: 21 January 2014, 20:00:03 » |
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Berserk: Knights and VillainsFace your foe in a battle of cunning, wits and military might. Lead villains of Russian folk lore in a campaign of destruction, or defend the land with heroes plucked straight from legend. Battle head-to-head in a test of strength and strategy for domination of the kingdoms of Berserk.Berserk: Knights and Villains is the first expansion for Berserk: War of the Realms, the international version of the popular Russian war game played with cards instead of miniatures. It can be combined with the original game or played right out of the box as a two-player duel. Contains two 30-card decks and everything two players need to wage war in an epic land.Knights and Villains is the first expansion to the award-winning card game Berserk. You can play Knights and Villains as a standalone game or combine it with Berserk War of the realms basic box.Components:Two 30-card decksDamage and effect tokens2 custom dice Source: Berserk: Knights and Villains
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #284 on: 21 January 2014, 20:00:03 » |
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Berserk: War of the RealmsSource: Berserk: War of the Realms
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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