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Author Topic: SG: New Board Games at Spirit Games  (Read 1599926 times)
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Spirit Games
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« Reply #1830 on: 17 June 2015, 13:45:03 »

Tiger Leader

Tiger Leader places you in command of a German Panzer Kampfgruppe in the most decisive campaigns of WWII! You select the Panzers, Vehicles, Infantry, and Commanders to lead into battle at the start of each Campaign. As the destruction of battle takes its toll on your command, you make the decisions needed to continue the fight. You must decide which men to send On Leave, and which to send back to the front. You must make the hard choices that will lead your men to victory, or defeat.Tiger Leader includes 9 Campaigns: Poland 1939, France 1940, North Africa 1941, Invasion of Russian 1941, North Africa 1942, Russia 1943, Italy 1943, D-Day 1944, and Berlin 1945! Your Units include: Panzer Is through Panzer IVs, Tigers, Panthers, Half Tracks, Armoured Cars, Artillery, StuGs, Elefants, Jagdpanzers, Rifle Squads, Anti-Tank Teams, Mortar Teams, Machine Gun Teams, and more!Tiger Leader is a Solitaire Game. You command the German forces and make historically accurate decisions while the built-in game system generates the battle and controls the Allied forces. This means you can play the game at your own pace, whenever and wherever you choose.Game Components240 Full Colour Cards352 Full Colour Counters12 2.5" Terrain Tiles1 22"x17" Mounted Display1 11"x17" HQ Sheet1 Ten-sided die1 Player Log SheetFull Colour Rules Boooklet
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1831 on: 17 June 2015, 18:45:06 »

Star Trek: Attack Wing Ratosha Wave 15 Expansion Pack

Expand and upgrade your Star Trek Attack Wing Game!The Ratosha is a Bajoran scout ship. This type of vessel is used by the Bajorans for many purposes including troop transport as well as scouting missions and has served on many occasions as an assault vessel. Three such vessels, commanded by General Krim, conducted a siege of Deep Space 9 for the Alliance of Global Unity, an extremist Bajoran group led by Minister Jaro Essa.Game contents:16 Cards26 Tokens1 Manoeuvre Dial1 Painted Plastic Ship with Base and Pegs
Source: Star Trek: Attack Wing Ratosha Wave 15 Expansion Pack
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1832 on: 17 June 2015, 18:45:06 »

Venetia

The Rise and Decline of the Serenissima"Venetians have in their mind to conquer an empire comparable to that of the ancient Romans." - Niccolo MachiavelliIn Venetia, you compete to become the most influential family in the history of the Serenissima Republic. From its rise in the Ninth century to its decline in the Eighteenth, you will guide the Republic through the golden age that built the city once known as the Queen of the Mediterranean.You control a patrician household, vying for power against other families. To gain clout and fortune, you will extend your influence beyond the city, using commerce, diplomacy, or, military strength. As your authority spreads, the power of Venice itself increases and distant ports fall under the sway of the Serenissima. Meanwhile, you must compete within the city for the coveted title of Doge - the head of the government - spending resources to gain popularity.But the hegemony of Venice is threatened by many enemies. The Republic faces the rise of competing powers, from the Republic of Genoa and the kingdom of Aragon to the west, to the Byzantine Empire and the Ottoman Turks to the east.Through the centuries, you will take part in the struggle that shaped the long history of the Republic of Venice.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1833 on: 17 June 2015, 18:45:06 »

Kingsport Festival

"...that flaming column; spouting volcanically from depths profound and inconceivable...For in all that seething combustion no warmth lay, but only the clamminess of death and corruption." - The Festival, H.P. Lovecraft, 1923In the unimaginable darkness of Kingsport, silent wanderers are called to a profane celebration - to invoke unthinkable horrors! Dominate the city with your Cult by invoking cosmic creatures and grotesque gods that will grant you their "gifts". Preserve your Sanity, defeat the Investigators who try to stop you, and overcome unexpected Events on your path to domination. This time, you are the bad guys; why choose the lesser evil?This box contains a rulebook, game board, 20 Elder God sheets, 16 Building tiles, 5 player tokens, 110 cards, and 165 wooden pieces: 6 scoring markers, 79 resource markers, 65 control cubes, and 15 dice.
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1834 on: 17 June 2015, 18:45:06 »

Provincia Romana

Gaul, 52 BCE: Six years have passed since Gaius Julius Caesar, the Proconsul of Gallia Narbonensis, defeated the nomadic Swiss and German tribes of the province. But peace on the frontier is always short lived...Now Vercingetorix - the brave warrior-king of the Arverni - has gathered together the many tribes of Gauls with the promise of pushing the Romans from their lands forever. With such a force under his command, it will not be long before the most important cities of the Roman province are again threatened by Gallic raids. Can your city hold out until Caesar's legions return?Provincia Romana is a game of strategy and urban development for 2-6 players.As the leader of a Roman city in Gaul, you are responsible for its growth. You must manage your city's economy and resources, starting from its very first building. You must also see to your city's defences, preparing for Gallic raids and forging dubious agreements with the powerful Roman Senate. You must always keep in mind the morale of your people and the wear and tear on your military defences. If you do not want to face destruction, you must maintain everything to the high standards of Roman greatness.Success will reward you with prestige and glory. Become the most prestigious governor and you will be chosen as the new Proconsul of a mighty Provincia Romana!
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1835 on: 17 June 2015, 18:45:06 »

Forbidden Stars

You will find no peace among the stars.It is the 41st Millennium and dark powers vie for control of the galaxy. Mighty fleets of ships and legions of terrifying ferocity venture forth in a quest for dominance. The Imperium, of Mankind, the Craftworld Eldar, the Heretics of Chaos, and the endless Ork hordes all aim their sights at the newly discovered Herakon Cluster. The vast darkness of space will soon run red with blood and fire!In Forbidden Stars, two to four players each take the helm of a mighty faction from the Warhammer 40,000 universe. Dominate rich planetary systems and use their resources to fuel your engines of war. Brave the madness of the Warp, transform your worlds into impenetrable bastions, and slaughter your foes. Only the strongest will survive!Game Contents:1 Learn to Play Booklet1 Rules Reference105 Plastic Units35 Plastic Structures4 Faction Sheets112 Combat Cards32 Event Cards20 Order Upgrade Cards4 Reference Cards36 Asset Tokens36 Structure Control Tokens32 Order Tokens24 Objective Tokens12 Combat Tokens12 System Tiles16 Custom Dice4 Warpstorm Tokens4 Material Dials1 First Player Token1 Round Track1 Round Marker
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1836 on: 23 June 2015, 14:45:05 »

Orleans

Strategy is EverythingDuring the medieval goings-on around Orleans, you must assemble a following of farmers, merchants, knights, monks etc.You need followers and their abilities to expand your dominance putting them to work as traders, builders, and scientists. Knights expand your scope of action and secure your mercantile expeditions. Craftsmen build trading stations and tools to facilitate work. Scholars make progress in science, and last but not least it cannot hurt to get active in monasteries, since with monks on your side you are much less likely to fall prey to fate.You will always want to take more actions than possible, and there are many paths to victory. The challenge is to combine all elements as best as possible with regard to your strategy.Contents:1 large game board1 small game board4 player boards4 cloth bags4 merchant tokens40 trading stations28 wooden cubes104 character tiles90 goods16 technology tiles14 citizen tiles47 coins20 building cards18 event cards2 overview cards1 start player tile1 rule book
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1837 on: 23 June 2015, 19:45:05 »

Pingo Pingo: Raiders of the Golden Pineapple


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1838 on: 23 June 2015, 19:45:05 »

Fleet Commander: 1-Ignition


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1839 on: 23 June 2015, 19:45:06 »

The Victory of Arminius


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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1840 on: 23 June 2015, 19:45:06 »

Cubist

In Cubist, you and your opponents are architects competing to build a grand and inspiring new Modern Art Museum including its interior sculptures or "installations". Aptly enough, your building materials are cubes, or more precisely, dice!On each turn you roll two dice and place them in your studio as raw materials for your cubist sculptures. From there you position these dice to complete commissioned installations for the museum. Dice with identical numbers can be stacked on top of one another to give your sculpture elevation and grandeur. Dice with adjacent numbers go next to one another to construct unconventional footprints of modernism. You can press your luck by committing to a certain risky commission-hoping that no one else will complete it first-or play it safe by locking up your dice for later use.You can also use your dice to enlist the aid of masters of modern art like Juan Gris, Franz Marc and Olga Rozanova. Each installation you complete allows you to contribute dice to the building of the Museum itself. You will have to sculpt cleverly but quickly to get the new Museum named after you!Contents:81 Dice1 Museum Board4 Individual Studio Boards9 Museum Cards25 Artist Cards23 Installation Cards1 Rulebook
Source: Cubist
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1841 on: 23 June 2015, 19:45:06 »

Roll Through the Ages: The Iron Age

BUILD AN IRON AGE CIVILIZATION - IN UNDER AND HOUR!Do you build provinces, armies, and conquer barbarians or build ports and ships to gain trade goods? Explore the strategies of Greece, Phoenicia, and Rome as you erect monuments, fend off disasters, and strive to feed your people.Grab those dice - including the fate die - and prepare to build the greatest empire as you Roll Through The Ages!Contents:4 Pegboards20 Pegs (5 each in four colours)6 Empire Dice1 Fate Die1 Pad of Score Sheets4 Reference Cards1 Rulebook
Source: Roll Through the Ages: The Iron Age
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1842 on: 23 June 2015, 19:45:06 »

Dig Mars

Recent findings on Mars have put humanity on a brink of world-changing events. As the owner of one of the most powerful corporations on Earth you are in a unique position to put your mark on the coming age by exploring Mars and bringing home the secrets it has to offer. However, you are not the only one with the means and interests to do so. Outplay your rivals and gain the most fortune and you will make History.Contents:60 Cardboard Tiles28 Wooden Tokens10 Cardboard tokens
Source: Dig Mars
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1843 on: 23 June 2015, 19:45:06 »

Prohis

You Are a smuggler and you are trying to make a fortune by transporting legal and illegal goods. Transit is highly risky because the other players will have the opportunity to control your cargo and can even confiscate it if they find questionable goods. Bluff ans negotiate, and you will be the leader.
Source: Prohis
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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« Reply #1844 on: 23 June 2015, 19:45:06 »

Armadora

To win the gold of the lands of Armadora, you will have to define the boundaries of territories with palisades and place your warriors carefully in order to get the majority. On each turn, the question is simple: should I place a warrior or two palisaded? But you will soon learn that the answer is highly complex, for it has a strong impact on the course of the ever-changing game. A great sense of anticipation, a certain ability to measure the risks and  consequences of your actions and your opponents strategy, an innate talent for bluffing. Do you think you have got what it takes to win?
Source: Armadora
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Spirit Games (Est. 1984)-Supplying role playing games (RPG), wargames rules, miniatures, scenery, board and card games for the last 36 years For enquiries ring 01283 511293 or email salnphil@spiritgames.co.uk, or by arrangement at Units 267+268,B.E. Webbe Storage,Wharf Rd, Burton, DE14 1PZ
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