Wondering if anyone has tried this yet and if so then what were your thoughts?
Had a quick trial the other day back at Welsh Weyr (my game club in Wales) and got a general thumbs up from all, it is different in the use of those special dice but they oddly make it easier, no real maths involved for those that struggle with some of the dice table heavy RP's out there, there was a little uncertainty on the way you could fail but in a good way or succeed but in a bad way
But personally i thought that added to the RP part of game, as an example in our game one of the players fired at a stormtrooper while trying to escape and missed but in a positive manner, we decided that the result was that although his shot went wild as he was running down the street he instead hit an overhanging porch which flipped down between him and the stormtrooper, so although the stormtrooper was not wounded he was slowed in his pursuit of the player which allowed the player to slip around a corner and escape. Another time a shot seceded but in a seriously bad way, this we decided was that the stormtrooper was critically wounded but the noise of him collapsing in to a pile of barrels brought several more to investigate the noise and so joined the firefight. I think that without the good or bad dice, sorry forget the actual name for these, that it would be a simple miss and the stormtrooper fires back in the first example and a stormtrooper died in the second example. Hope these are good examples for you all and obviously the dice need some explaining for those that have not seen them. Check out the links on Fantasy Flight Games for more info.
Main game due soon:
http://www.fantasyflightgames.com/edge_minisite_sec.asp?eidm=232&esem=2 Beginner game out now:
http://www.fantasyflightgames.com/edge_minisite.asp?eidm=224 Hope this will bring Star Wars back in to the RP scene for us, i have ordered the starter set anyway so can run an intro soon if any interested