7th Mar 2012Started the evening off with a 6player game of
Rattus Players take a power if they want one, either an unclaimed one or one in front of another player. Place cubes on the board, how many depends on how many Rats are currently in the area. Move the plague piece to an adjacent area. Player then adds new rat tokens to adjacent regions, the number of rats depends on the area the plague piece is moved to: No Rats - No More Rats added, 1 Rat - 1 Rat added or 2-3 Rats: 2 Rats are added. If there are Rats in the area the Plague piece is moved to these are now resolved one at a time by flipping them over and carrying out the effects. The game ends when the last rat token is placed out or someone is lucky enough to have all their population tokens on the board (Rare), the player with the highest surviving population wins.
Seeing as the game is about the plague bizarrely it is actually quite fun even with 6 people. I enjoyed playing this and I would not turn down another game. Caz:14, Chris:13, Barry:12, Paul:12, Eric:10 and Cooper:9
We then went on to play
Lifeboat players are handed a random character card depicting one of the survivors, each with their own unique ability. They are also handed two other cards - A character they Love and a character they hate.
At the end of the game, if you survive, you score points if your love is still alive and if the person you hate has died. The characters are placed in the lifeboat (represented by cards in a line on the table), the first in line picks up a number of cards from the supplies deck equal to the players, looks at them then takes one and passes the rest onto the next player in the line. These items can be weapons, water, money, jewels etc that either aid you during the game or represent additional potential points for the end game. On their turn players can: Do nothing, Swap Places with someone (who can refuse so a fight breaks out!), mug someone (Steal some supplies, again this can lead to a fight!), play cards with special actions or Row. When players fight they can get wounded placing a token on their card, each character can take a differerring amount of wounds, also the other players can take sides in the fight each adding their strength total to the attacker/defender. When players row they take 2 navigation cards and select one, each of these cards depicts who has gone overboard and who is thirsty. The last person in the row picks up all the cards placed by rowing and selects one to use, if no one has rowed then a card is taken from the deck instead.
Play continues until the fourth seagull is sighted meaning land has been found.
Phil:16, Paul:7, Cooper:19, Chris:14, Barry: Dead, Caz:17 and Eric:19
Finally we finished off the evening with a game of
Kingdom Builder This has become a firm favourite as it plays really quick and each game is different given the amount of variety in the components. Phil:60, Paul:43, Cooper:38 and Caz:52