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Author Topic: A Long Time Ago, In A Galaxy Far, Far Away...  (Read 15049 times)
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Snakes in the Tiki Lounge
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« on: 15 July 2010, 05:15:21 »

So, Andy's fabled Star-Wars game finally hits character generation tomorrow. I am sticking with my idea from so long ago, a Trandoshan of some sort.




This Video is relevant.


« Last Edit: 15 July 2010, 05:25:27 by Snakes in the Tiki Lounge » Logged
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« Reply #1 on: 15 July 2010, 11:45:31 »

nice artwork of them... actually makes them look like people =P

I'm certainly looking forward to the game myself. Arkanian Jedi here Cheesy

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« Reply #2 on: 15 July 2010, 15:13:22 »

Love the outfit. Generally, they seem pretty awesomely retro sci-fi, actually.
In fact, they remind me slightly of something I came up with for a freeform sci-fi thing years ago. Only mine were more pastel shaded amongst other things. have a grotty old sketch of one up on my DevianTart, actually.

It looks pretty damn bad in comparison, and I'm only vaguely aware what I was rambling on about in the description, but I was pretty pleased with it at the time.
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Arnu
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« Reply #3 on: 16 July 2010, 00:57:55 »

Yes that day has finally come!

We now have a crew for the as yet unamed ship. 

Tiki's Trandoshan Soldier (with jet pack)
Morgalahan's Arkanian Jedi (with a hint of lightning)
Zarniwoop's Khil Scout (with an actual name! - Tarlo Mallinor)

Who else is wanting to join this game?

The next session will be Thursday 29th July @ 19:30 in the Coopers

Those interested please PM me and we can sort out character creation.
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« Reply #4 on: 16 July 2010, 01:50:11 »

Quick Question, by the way. Working on linked backstories, but need to check the time period. I know we're talking KOTORish, and after the games...

But are we talking a couple of years after? (As in, characters may have easily served in the Mandalorian Wars under Revan) or a couple of hundred years later?
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Arnu
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« Reply #5 on: 16 July 2010, 18:50:09 »

The game is set a few months after the second game 3,500YYB (years before the Battle of Yavin)

So serving with Revan is easily possible (as that was only between 4 and 6 years earlier).

The Mandelorian Wars were between 10 and 15 years before the adventure.

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morgalahan
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« Reply #6 on: 17 July 2010, 02:47:22 »

I'll probably post a rough pic of my character before I come up with the name >.< For some reason her name is eluding me somewhat.

Anyway, she'll look cool enough, have a sort of look planned out for her already.

And woot on the relative recent past history. Makes planning story much simpler, if less cool than Tiki's plan for if we were playing up to a hundred years after the Mando war ^_^

I'll help Dust make a character if thats OK. Just let me know if there's anything needed or not allowed.
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« Reply #7 on: 17 July 2010, 23:14:28 »

I look forward to seeing a pic of your character.

By the way what Force Powers did you choose for her? 

I don't mind you helping Dust build a character.  The only limit is species (no Yuuzhan Vong; species like Wookiees, Quarren, Mon Calamari, Gungan and Ewoks are extremely rare and would need a back story explaining how they left there homeworld)

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« Reply #8 on: 19 July 2010, 02:09:47 »

Hey Arnu

I chose Force Lightning, Force Slam, Surge and Move Object.

As for one thing I want to debate with you. Last night I installed KotOR one and played it for a bit. One of the first npcs you get in your party is a wookie (Zaalbar), and you visit the wookie homeworld in kotor. So... they are common enough, even if only as slaves. Why couldnt someone play a wookie? An ex-slave would work well enough =P
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« Reply #9 on: 19 July 2010, 21:29:56 »

Hiya Morgalahan

I will finish typing up your force power list ready for the game.

Wookiees are playable in my game but what I said was that they were limited (as they have no official status in the Republic - as they are not yet condsidered sensients)

Ewoks, Mon Calamari, Quarrens & Gungans all have had little or no contact with other species in the galaxy.

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« Reply #10 on: 20 July 2010, 23:42:59 »

Can I ask what talents & feats everyone chose so I can make a cheat sheet.


(Zarni I have your character sheet so I have them already)
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« Reply #11 on: 21 July 2010, 13:38:01 »

Its true, wookies aren't sentient. I used to trap them in the wild then take them back to my kennels and breed them as pets for various high profile clients including certain members of the jedi council i couldn't possibly mention.

It was always messy when one escaped from it cage though... limbs everywhere.
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« Reply #12 on: 24 July 2010, 16:00:56 »

Okay, so as I was walking home thursday night the idea for my character finally came together.

I'm expanding the scientist part to be most of the concept, jedi scientist who's interested in exploring the use of the force as a scientific tool, mostly for uses with genetic experimentation and augmentation. Arkanian's are racial geneticists, they believe it's their duty to 'better' other races when they can. This may not be the case all the time for my character, since she grew up in a jedi temple as a padawan, but she has a touch of this.

During her days at the temple, she was always more interested in learning the ways of the force, and in devouring as much knowledge from the archives as possible. She learned light saber combat as all jedi do, and while being proficient in it, she hasnt focused on it. Her interest lay in the uses of the force in telekinesis, and as a tool for healing. She studied medical science when she was able to, especially once her intial training was more complete and she had more time for it.

Once the war with the mandalorians began, she was moved by Revan's ideas, and followed Revan into war. She was technically still a padawan at this stage, and disobeyed her master (as yet undecided, DM may create) and joined the other Revanchists. She saw combat, but was more comfortable using the force directly in battle, only resorting to her lightsaber if drawn into melee fights. She would also attempt to save lives where she could, always believing that she had no choice but to try, since she was able. She would often dash into combat after spotting someone in trouble, help them, bring them back behind lines, and heal them if there were no other medics around, at the expense of her own health. Because of this tendency, she was well liked by the soldiers she fought with.

After a time, as Revan's tactics grew more brutal, as did those of the mandalorians, she grew depressed with the loss of life around her. After the genocide of the Cathar (a time when her anger over the tragedy nearly consumed her) she determined to leave the war and take no further part in it. She mastered her feelings, and when Revan and Malak were to go off into the unknown reaches of the galaxy in pursuit of some mystery, she stayed behind. She returned to the jedi temple to seek forgiveness for her actions.

(still fuzzy on timelines and events after this... I can also alter what I've written if need be)

She'll be the team medic, since she's a scientist/medical doctor with Vital Transfer. I can't give her Treat Injury, as it's not a Jedi class skill and I have no feats to spare.

Dr Ashka Renn, Level 3
Arkanian, Jedi 'Guardian'

Gender: Female, Age: 27, Height: 5'9'', Mass: 65 kg, Hair: White, Eyes: White, Skin: Pale, Handed: Right

ABILITY SCORES
Str 13, Dex 13, Con 10, Int 16, Wis 16, Cha 15.

Fort: 14 Reflex: 14 Will: 17
HP: 43 Damage Threshold: 14
Force Points: 6 Speed: 6
Base Attack: +3

TRAINED SKILLS
Acrobatics +7, Knowledge (Technology) +9, Knowledge (Life Sciences) +9, Perception +8, Use the Force +13

UNTRAINED SKILLS
Climb +2, Deception +3, Endurance +1, Gather Information +3, Initiative +2, Jump +2, Persuasion +3, Pilot +2, Ride +2, Stealth +2, Survival +4, Swim +2, Treat Injury +4,  Use Computer +4

FEATS
Jedi Starting Feat: Force Sensitivity
Jedi Starting Feat: Weapon Proficiency - Lightsabers
Jedi Starting Feat: Weapon Proficiency - Simple
Level 1: Force Training - Gain Force Power = ( 1 + Wis Mod )
Level 2: Skill Focus - Use the Force (Jedi Bonus Feat)
Level 3: Force Training - Gain Force Power = ( 1 + Wis Mod )

TALENTS
Force Focus
Block

FORCE POWERS
Force Slam
Move Object
Surge
Mind Trick
Negate Energy
Force Grip
Vital Transfer
Levitate (Clone Wars pg 50)

ITEMS
Scientific Clothing, (High Quality)
Simple Clothing, everday
Jedi Robes (White, grey, blue)
Hooded Cloak (grey)
Medium Lightsaber, (light sky blue)
Combat Jumpsuit, under Jedi Robes (worn when fighting in the Madalorian war, she keeps it in case she needs it)
Medical Interface Visor (KotOR, pg 73)


Don't worry about making a cheat sheet for this Arnu, I've got it covered Wink
« Last Edit: 24 July 2010, 22:32:55 by morgalahan » Logged

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« Reply #13 on: 28 July 2010, 20:52:36 »

That sounds good Morgalahan

She would have been about 14 at the time of Revan's going to war against the Mandalorians (not impossible if she looked older or you could make her a couple of years older).

I will come up with a Jedi Master for you (I will sort out a name soon)
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« Reply #14 on: 29 July 2010, 01:57:21 »

Trying to decide on Character portrait....
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