Steampunk Rally was definitely involved with 6 players, which worked well. The universe was kept safe again as I failed to even get past the finish line this game as my invention got stuck just after the last bend on the track
It was a great game actually with some great use of Boost cards, especially the one at the very start where everyone, apart from the player of the card, had to take 3 damage. So at the end of that race phase a lot of people were knocked back to almost their starting machine
I believe you then managed to persuade some people to play Roll, meanwhile Carole and myself had a quick game of
Oddville whilst waiting for others to finish games.
Final game of the night was
Istanbul, always a favourite, which I was in typical style for the game one more turn away from the win !!